view src/events/SDL_active.c @ 320:66f815c147ed

Date: Thu, 28 Mar 2002 09:20:03 +0200 From: "Mike Gorchak" <mike@malva.ua> Subject: New QNX patch. Hi ! 1. Removed warning (possible bug) with invalid type, passing to the function in ph_WarpedMotion. 2. Rewritten handler of Ph_WM_RESIZE message, now works, but buggy (old handler doesn't work at all). 3. Added stub handler for Ph_WM_MAX (maximize) message. 4. Added more #ifdef HAVE_OPENGL to disable OpenGL stuff when it not needed. 5. Added support for SDL_NOFRAME and SDL_RESIZABLE flags (in OpenGL windows too). 6. Added cosmetic changes, if no SDL_RESIZABLE flag defined, disable resize handlers in window border and maximize button at caption. 7. Fixed my bug with invalid arguments count passed to PtCreateWidget call. 8. Fixed some palette problems. 9. Updated README.QNX file. And I changed testgl.c test application: 10. Added in testgl.c application support for SDL_NOFRAME flag and option -noframe.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 28 Mar 2002 16:20:10 +0000
parents f6ffac90895c
children b8d311d90021
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Application focus/iconification handling code for SDL */

#include <stdio.h>
#include <string.h>

#include "SDL_events.h"
#include "SDL_events_c.h"


/* These are static for our active event handling code */
static Uint8 SDL_appstate = 0;

/* Public functions */
int SDL_AppActiveInit(void)
{
	/* Start completely active */
	SDL_appstate = (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS);

	/* That's it! */
	return(0);
}

Uint8 SDL_GetAppState(void)
{
	return(SDL_appstate);
}

/* This is global for SDL_eventloop.c */
int SDL_PrivateAppActive(Uint8 gain, Uint8 state)
{
	int posted;
	Uint8 new_state;

	/* Modify the current state with the given mask */
	if ( gain ) {
		new_state = (SDL_appstate | state);
	} else {
		new_state = (SDL_appstate & ~state);
	}

	/* Drop events that don't change state */
	if ( new_state == SDL_appstate ) {
		return(0);
	}

	/* Update internal active state */
	SDL_appstate = new_state;

	/* Post the event, if desired */
	posted = 0;
	if ( SDL_ProcessEvents[SDL_ACTIVEEVENT] == SDL_ENABLE ) {
		SDL_Event event;
		memset(&event, 0, sizeof(event));
		event.type = SDL_ACTIVEEVENT;
		event.active.gain = gain;
		event.active.state = state;
		if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
			posted = 1;
			SDL_PushEvent(&event);
		}
	}

	/* If we lost keyboard focus, post key-up events */
	if ( (state & SDL_APPINPUTFOCUS) && !gain ) {
		SDL_ResetKeyboard();
	}
	return(posted);
}