view docs/html/sdlshowcursor.html @ 320:66f815c147ed

Date: Thu, 28 Mar 2002 09:20:03 +0200 From: "Mike Gorchak" <mike@malva.ua> Subject: New QNX patch. Hi ! 1. Removed warning (possible bug) with invalid type, passing to the function in ph_WarpedMotion. 2. Rewritten handler of Ph_WM_RESIZE message, now works, but buggy (old handler doesn't work at all). 3. Added stub handler for Ph_WM_MAX (maximize) message. 4. Added more #ifdef HAVE_OPENGL to disable OpenGL stuff when it not needed. 5. Added support for SDL_NOFRAME and SDL_RESIZABLE flags (in OpenGL windows too). 6. Added cosmetic changes, if no SDL_RESIZABLE flag defined, disable resize handlers in window border and maximize button at caption. 7. Fixed my bug with invalid arguments count passed to PtCreateWidget call. 8. Fixed some palette problems. 9. Updated README.QNX file. And I changed testgl.c test application: 10. Added in testgl.c application support for SDL_NOFRAME flag and option -noframe.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 28 Mar 2002 16:20:10 +0000
parents e5bc29de3f0a
children 355632dca928
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>SDL_ShowCursor</TITLE
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><H1
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>SDL_ShowCursor</A
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><DIV
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><H2
>Name</H2
>SDL_ShowCursor&nbsp;--&nbsp;Toggle whether or not the cursor is shown on the screen.</DIV
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>Synopsis</H2
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><P
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_ShowCursor</B
></CODE
>(int toggle);</CODE
></P
><P
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><H2
>Description</H2
><P
>Toggle whether or not the cursor is shown on the screen. Passing <TT
CLASS="LITERAL"
>SDL_ENABLE</TT
> displays the cursor and passing <TT
CLASS="LITERAL"
>SDL_DISABLE</TT
> hides it. The current state of the mouse cursor can be queried by passing <TT
CLASS="LITERAL"
>SDL_QUERY</TT
>, either <TT
CLASS="LITERAL"
>SDL_DISABLE</TT
> or <TT
CLASS="LITERAL"
>SDL_ENABLE</TT
> will be returned.</P
><P
>The cursor starts off displayed, but can be turned off.</P
></DIV
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><A
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><H2
>Return Value</H2
><P
>Returns the current state of the cursor.</P
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><H2
>See Also</H2
><P
><A
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><TT
CLASS="FUNCTION"
>SDL_CreateCursor</TT
></A
>,
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><TT
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>SDL_SetCursor</TT
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