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Date: Thu, 28 Mar 2002 09:20:03 +0200
From: "Mike Gorchak" <mike@malva.ua>
Subject: New QNX patch.
Hi !
1. Removed warning (possible bug) with invalid type, passing to the function
in ph_WarpedMotion.
2. Rewritten handler of Ph_WM_RESIZE message, now works, but buggy (old
handler doesn't work at all).
3. Added stub handler for Ph_WM_MAX (maximize) message.
4. Added more #ifdef HAVE_OPENGL to disable OpenGL stuff when it not needed.
5. Added support for SDL_NOFRAME and SDL_RESIZABLE flags (in OpenGL windows
too).
6. Added cosmetic changes, if no SDL_RESIZABLE flag defined, disable resize
handlers in window border and maximize button at caption.
7. Fixed my bug with invalid arguments count passed to PtCreateWidget call.
8. Fixed some palette problems.
9. Updated README.QNX file.
And I changed testgl.c test application:
10. Added in testgl.c application support for SDL_NOFRAME flag and
option -noframe.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 28 Mar 2002 16:20:10 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
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<HTML ><HEAD ><TITLE >SDL_SetColors</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.64 "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_Flip" HREF="sdlflip.html"><LINK REL="NEXT" TITLE="SDL_SetPalette" HREF="sdlsetpalette.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlflip.html" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlsetpalette.html" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLSETCOLORS" >SDL_SetColors</A ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN1078" ></A ><H2 >Name</H2 >SDL_SetColors -- Sets a portion of the colormap for the given 8-bit surface.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN1081" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN1082" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_SetColors</B ></CODE >(SDL_Surface *surface, SDL_Color *colors, int firstcolor, int ncolors);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1088" ></A ><H2 >Description</H2 ><P >Sets a portion of the colormap for the given 8-bit surface.</P ><P >When <TT CLASS="PARAMETER" ><I >surface</I ></TT > is the surface associated with the current display, the display colormap will be updated with the requested colors. If <TT CLASS="LITERAL" >SDL_HWPALETTE</TT > was set in <A HREF="sdlsetvideomode.html" >SDL_SetVideoMode</A > flags, <TT CLASS="FUNCTION" >SDL_SetColors</TT > will always return <SPAN CLASS="RETURNVALUE" >1</SPAN >, and the palette is guaranteed to be set the way you desire, even if the window colormap has to be warped or run under emulation.</P ><P >The color components of a <A HREF="sdlcolor.html" ><SPAN CLASS="STRUCTNAME" >SDL_Color</SPAN ></A > structure are 8-bits in size, giving you a total of 256<SUP >3</SUP > =16777216 colors.</P ><P >Palettized (8-bit) screen surfaces with the <TT CLASS="LITERAL" >SDL_HWPALETTE</TT > flag have two palettes, a logical palette that is used for mapping blits to/from the surface and a physical palette (that determines how the hardware will map the colors to the display). <TT CLASS="FUNCTION" >SDL_SetColors</TT > modifies both palettes (if present), and is equivalent to calling <A HREF="sdlsetpalette.html" >SDL_SetPalette</A > with the <TT CLASS="PARAMETER" ><I >flags</I ></TT > set to <TT CLASS="LITERAL" >(SDL_LOGPAL | SDL_PHYSPAL)</TT >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1107" ></A ><H2 >Return Value</H2 ><P >If <TT CLASS="PARAMETER" ><I >surface</I ></TT > is not a palettized surface, this function does nothing, returning <SPAN CLASS="RETURNVALUE" >0</SPAN >. If all of the colors were set as passed to <TT CLASS="FUNCTION" >SDL_SetColors</TT >, it will return <SPAN CLASS="RETURNVALUE" >1</SPAN >. If not all the color entries were set exactly as given, it will return <SPAN CLASS="RETURNVALUE" >0</SPAN >, and you should look at the surface palette to determine the actual color palette.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1115" ></A ><H2 >Example</H2 ><PRE CLASS="PROGRAMLISTING" >/* Create a display surface with a grayscale palette */ SDL_Surface *screen; SDL_Color colors[256]; int i; . . . /* Fill colors with color information */ for(i=0;i<256;i++){ colors[i].r=i; colors[i].g=i; colors[i].b=i; } /* Create display */ screen=SDL_SetVideoMode(640, 480, 8, SDL_HWPALETTE); if(!screen){ printf("Couldn't set video mode: %s\n", SDL_GetError()); exit(-1); } /* Set palette */ SDL_SetColors(screen, colors, 0, 256); . . . .</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1118" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcolor.html" ><SPAN CLASS="STRUCTNAME" >SDL_Color</SPAN ></A > <A HREF="sdlsurface.html" ><SPAN CLASS="STRUCTNAME" >SDL_Surface</SPAN ></A >, <A HREF="sdlsetpalette.html" ><TT CLASS="FUNCTION" >SDL_SetPalette</TT ></A >, <A HREF="sdlsetvideomode.html" ><TT CLASS="FUNCTION" >SDL_SetVideoMode</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlflip.html" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlsetpalette.html" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_Flip</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_SetPalette</TD ></TR ></TABLE ></DIV ></BODY ></HTML >