view src/video/photon/SDL_phyuv.c @ 662:66c02f83f5bf

Date: Sun, 27 Jul 2003 22:37:59 +0200 From: Max Horn Subject: SDL whitespace patch this patch is lowest priority: it only contains indention fixes. In some places, instead of tabs, whitespaces where used for indention. But of course that only "looks good" if you use the exact same tab width as the author of those files. I tried to replace such cases with tabs for a more uniform indention. I only did that for a few files. So, no code changes in this, only whitespaces transformed.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 28 Jul 2003 01:47:55 +0000
parents 8e3ce997621c
children 8bedd6d61642
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* This is the QNX Realtime Platform version for SDL YUV video overlays */

#include <stdlib.h>
#include <string.h>
#include <errno.h>

#include <Ph.h>
#include <Pt.h>

#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_phyuv_c.h"
#include "SDL_yuvfuncs.h"

#define OVERLAY_STATE_UNINIT 0
#define OVERLAY_STATE_ACTIVE 1

/* The functions used to manipulate software video overlays */
static struct private_yuvhwfuncs ph_yuvfuncs = {
    ph_LockYUVOverlay,
    ph_UnlockYUVOverlay,
    ph_DisplayYUVOverlay,
    ph_FreeYUVOverlay
};

struct private_yuvhwdata {
    FRAMEDATA* CurrentFrameData;
    FRAMEDATA* FrameData0;
    FRAMEDATA* FrameData1;
    PgScalerProps_t   props;
    PgScalerCaps_t    caps;
    PgVideoChannel_t* channel;
    PhArea_t CurrentWindow;
    long format;
    int planar;
    int scaler_on;
    int current;
    long YStride;
    long VStride;
    long UStride;
    int ischromakey;
    long chromakey;
    unsigned long State;
    long flags;
    int locked;
};

int grab_ptrs2(PgVideoChannel_t* channel, FRAMEDATA* Frame0, FRAMEDATA* Frame1 )
{
    int planes = 0;

    /* Buffers have moved; re-obtain the pointers */
    Frame0->Y = (unsigned char *)PdGetOffscreenContextPtr(channel->yplane1);
    Frame1->Y = (unsigned char *)PdGetOffscreenContextPtr(channel->yplane2);
    Frame0->U = (unsigned char *)PdGetOffscreenContextPtr(channel->uplane1);
    Frame1->U = (unsigned char *)PdGetOffscreenContextPtr(channel->uplane2);
    Frame0->V = (unsigned char *)PdGetOffscreenContextPtr(channel->vplane1);
    Frame1->V = (unsigned char *)PdGetOffscreenContextPtr(channel->vplane2);

    if (Frame0->Y)
        planes++;

    if (Frame0->U)
        planes++;

    if (Frame0->V)
        planes++;

    return planes;
}

SDL_Overlay* ph_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display)
{
    SDL_Overlay *overlay;
    struct private_yuvhwdata *hwdata;
    int xv_port;
    int rtncode;
    int planes;
    int i=0;
    PhPoint_t pos;

    /* Create the overlay structure */
    overlay = calloc(1, sizeof(SDL_Overlay));

    if (overlay == NULL) {
        SDL_OutOfMemory();
        return (NULL);
    }

    /* Fill in the basic members */
    overlay->format = format;
    overlay->w = width;
    overlay->h = height;
	
    /* Set up the YUV surface function structure */
    overlay->hwfuncs = &ph_yuvfuncs;

    /* Create the pixel data and lookup tables */
    hwdata = calloc(1, sizeof(struct private_yuvhwdata));

    overlay->hwdata = hwdata;
    if (hwdata == NULL) {
        SDL_OutOfMemory();
        SDL_FreeYUVOverlay(overlay);
        return(NULL);
    }

    PhDCSetCurrent(0);
    if (overlay->hwdata->channel == NULL)
    {
        if ((overlay->hwdata->channel = PgCreateVideoChannel(Pg_VIDEO_CHANNEL_SCALER,0)) == NULL) 
        {
            SDL_SetError("ph_CreateYUVOverlay(): Create channel failed: %s\n", strerror(errno));
            SDL_FreeYUVOverlay(overlay);

            return(NULL);

        }
    }

    PtGetAbsPosition(window, &pos.x, &pos.y);
    overlay->hwdata->CurrentWindow.pos.x = pos.x;
    overlay->hwdata->CurrentWindow.pos.y = pos.y;
    overlay->hwdata->CurrentWindow.size.w = width;
    overlay->hwdata->CurrentWindow.size.h = height;
    overlay->hwdata->State = OVERLAY_STATE_UNINIT;
    overlay->hwdata->FrameData0 = (FRAMEDATA *) calloc(1, sizeof(FRAMEDATA));
    overlay->hwdata->FrameData1 = (FRAMEDATA *) calloc(1, sizeof(FRAMEDATA));

    xv_port = -1;
    i=0;
    
    overlay->hwdata->ischromakey=0;

    do {
        memset(&overlay->hwdata->caps, 0x00, sizeof(PgScalerCaps_t));
        overlay->hwdata->caps.size = sizeof(PgScalerCaps_t);
        rtncode = PgGetScalerCapabilities(overlay->hwdata->channel, i, &overlay->hwdata->caps);
        if (rtncode==0)
        { 
            if (overlay->hwdata->caps.format==format)
            {
               if ((overlay->hwdata->caps.flags & Pg_SCALER_CAP_DST_CHROMA_KEY) == Pg_SCALER_CAP_DST_CHROMA_KEY)
               {
                   overlay->hwdata->ischromakey=1;
               }
               xv_port=1;
               break;
            }
        }
        else
        {
           break;
        }
        i++;
    } while(1);


    if (xv_port == -1)
    {
        SDL_SetError("No available video ports for requested format\n");
        SDL_FreeYUVOverlay(overlay);
        return(NULL);
    }
 
    overlay->hwdata->format = format;
    overlay->hwdata->props.format = format;
    overlay->hwdata->props.size = sizeof(PgScalerProps_t);
    overlay->hwdata->props.src_dim.w = width;   
    overlay->hwdata->props.src_dim.h = height;   
	
    /* Don't use chromakey for now, blitting a surface will cover the window,
     * and therefore the chroma. */
    overlay->hwdata->chromakey = 0;
    PtSetResource(window, Pt_ARG_FILL_COLOR, overlay->hwdata->chromakey, 0);

    PhAreaToRect(&overlay->hwdata->CurrentWindow, &overlay->hwdata->props.viewport);

    overlay->hwdata->props.flags = Pg_SCALER_PROP_DOUBLE_BUFFER;

    if ((overlay->hwdata->ischromakey)&&(overlay->hwdata->chromakey))
    {
        overlay->hwdata->props.flags |= Pg_SCALER_PROP_CHROMA_ENABLE;
        overlay->hwdata->props.color_key = overlay->hwdata->chromakey;
        overlay->hwdata->props.color_key_mask = 0x00FFFFFFUL;
    } 
    else
    {
        overlay->hwdata->props.flags &= ~Pg_SCALER_PROP_CHROMA_ENABLE;
    }

    rtncode = PgConfigScalerChannel(overlay->hwdata->channel, &overlay->hwdata->props);

    switch(rtncode)
    {
        case -1: SDL_SetError("PgConfigScalerChannel failed\n");
		 SDL_FreeYUVOverlay(overlay);
		 return(NULL);
   		 break;
        case 1:
        case 0:
        default:
                 break;
    }

    planes = grab_ptrs2(overlay->hwdata->channel, overlay->hwdata->FrameData0, overlay->hwdata->FrameData1);

    if(overlay->hwdata->channel->yplane1 != NULL)			
        overlay->hwdata->YStride = overlay->hwdata->channel->yplane1->pitch;
    if(overlay->hwdata->channel->uplane1 != NULL)			
        overlay->hwdata->UStride = overlay->hwdata->channel->uplane1->pitch;
    if(overlay->hwdata->channel->vplane1 != NULL)			
        overlay->hwdata->VStride = overlay->hwdata->channel->vplane1->pitch;

    overlay->hwdata->current = PgNextVideoFrame(overlay->hwdata->channel);

    if(overlay->hwdata->current==0)
        overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;
    else
        overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData1;

    overlay->hwdata->locked = 1;

    /* Find the pitch and offset values for the overlay */
    overlay->planes = planes;
    overlay->pitches = calloc(overlay->planes, sizeof(Uint16));
    overlay->pixels  = calloc(overlay->planes, sizeof(Uint8*));
    if (!overlay->pitches || !overlay->pixels)
    {
        SDL_OutOfMemory();
        SDL_FreeYUVOverlay(overlay);
        return(NULL);
    }

    if (overlay->planes > 0)
    {
        overlay->pitches[0] = overlay->hwdata->channel->yplane1->pitch;
        overlay->pixels[0]  = overlay->hwdata->CurrentFrameData->Y;
    }
    if (overlay->planes > 1)
    {
        overlay->pitches[1] = overlay->hwdata->channel->uplane1->pitch;
        overlay->pixels[1]  = overlay->hwdata->CurrentFrameData->U;
    }
    if (overlay->planes > 2)
    {
        overlay->pitches[2] = overlay->hwdata->channel->vplane1->pitch;
        overlay->pixels[2]  = overlay->hwdata->CurrentFrameData->V;
    }

    overlay->hwdata->State = OVERLAY_STATE_ACTIVE;
    overlay->hwdata->scaler_on = 0;
    overlay->hw_overlay = 1;

    return (overlay);
}

int ph_LockYUVOverlay(_THIS, SDL_Overlay *overlay)
{
    if (overlay == NULL)
        return 0;

    overlay->hwdata->current = PgNextVideoFrame(overlay->hwdata->channel);
    if (overlay->hwdata->current == -1)
    {
        SDL_SetError("PgNextFrame failed, bailing out\n");
        SDL_FreeYUVOverlay(overlay);
        return(NULL);
    }

    overlay->hwdata->locked = 1;

    /* set current frame for double buffering */
    if (overlay->hwdata->current == 0)
        overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;
    else
        overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData1;

    if (overlay->planes > 0)
    {
        overlay->pitches[0] = overlay->hwdata->channel->yplane1->pitch;
        overlay->pixels[0]  = overlay->hwdata->CurrentFrameData->Y;
    }
    if (overlay->planes > 1)
    {
        overlay->pitches[1] = overlay->hwdata->channel->uplane1->pitch;
        overlay->pixels[1]  = overlay->hwdata->CurrentFrameData->U;
    }
    if (overlay->planes > 2)
    {
        overlay->pitches[2] = overlay->hwdata->channel->vplane1->pitch;
        overlay->pixels[2]  = overlay->hwdata->CurrentFrameData->V;
    }

    return(0);
}

void ph_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay)
{
    int rtncode;

    if(overlay == NULL)
         return;

    if(overlay->hwdata->scaler_on == 1) 
    {
        rtncode =PgConfigScalerChannel(overlay->hwdata->channel, &(overlay->hwdata->props));
        switch(rtncode)
        {
            case -1:
                     SDL_SetError("PgConfigScalerChannel failed\n");
                     SDL_FreeYUVOverlay(overlay);
                     break;
            case 1:
                     grab_ptrs2(overlay->hwdata->channel, overlay->hwdata->FrameData0, overlay->hwdata->FrameData1);
                     break;
            case 0:
            default:
                     break;
        }
    }

    /* This would be the best place to draw chromakey but we do not have a SDL_Surface in the args
     * This means we might see a chromakey flicker at startup. */
}

int ph_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect)
{
    int rtncode;
    PhPoint_t pos;

    if(overlay == NULL)
        return -1;

    /* If CurrentWindow has change, move the viewport */
    if((overlay->hwdata->CurrentWindow.pos.x != dstrect->x) ||
       (overlay->hwdata->CurrentWindow.pos.y != dstrect->y) ||
       (overlay->hwdata->CurrentWindow.size.w != dstrect->w) ||
       (overlay->hwdata->CurrentWindow.size.h != dstrect->h) ||
       (overlay->hwdata->scaler_on==0))
    {
        if(overlay->hwdata->State == OVERLAY_STATE_UNINIT)
            return -1;

        overlay->hwdata->props.flags |= Pg_SCALER_PROP_SCALER_ENABLE;
        overlay->hwdata->scaler_on = 1;

        PtGetAbsPosition(window, &pos.x, &pos.y);
        overlay->hwdata->CurrentWindow.pos.x = pos.x + dstrect->x;
        overlay->hwdata->CurrentWindow.pos.y = pos.y + dstrect->y;
        overlay->hwdata->CurrentWindow.size.w = dstrect->w;
        overlay->hwdata->CurrentWindow.size.h = dstrect->h;

        PhAreaToRect(&overlay->hwdata->CurrentWindow, &overlay->hwdata->props.viewport);

        rtncode = PgConfigScalerChannel(overlay->hwdata->channel, &(overlay->hwdata->props));

        switch(rtncode)
        {
            case -1:
                     SDL_SetError("PgConfigScalerChannel failed\n");
                     SDL_FreeYUVOverlay(overlay);
                     return (0);
            case 1:
                     grab_ptrs2(overlay->hwdata->channel, overlay->hwdata->FrameData0, overlay->hwdata->FrameData1);
                     break;
            case 0:
            default:
                     break;
        }
    }

    if (!overlay->hwdata->locked)
    {
        overlay->hwdata->current = PgNextVideoFrame(overlay->hwdata->channel);
        if (overlay->hwdata->current == -1)
        {
            SDL_SetError("PgNextVideoFrame failed\n");
            SDL_FreeYUVOverlay(overlay);
            return 0;
        }
        if (overlay->hwdata->current == 0)
            overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;
        else
            overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData1;

        if (overlay->planes > 0)
        {
            overlay->pitches[0] = overlay->hwdata->channel->yplane1->pitch;
            overlay->pixels[0]  = overlay->hwdata->CurrentFrameData->Y;
        }
        if (overlay->planes > 1)
        {
            overlay->pitches[1] = overlay->hwdata->channel->uplane1->pitch;
            overlay->pixels[1]  = overlay->hwdata->CurrentFrameData->U;
        }
        if (overlay->planes > 2)
        {
            overlay->pitches[2] = overlay->hwdata->channel->vplane1->pitch;
            overlay->pixels[2]  = overlay->hwdata->CurrentFrameData->V;
        }
    }
        
    return 0;
}

void ph_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
{
    if (overlay == NULL)
        return;

    if (overlay->hwdata == NULL)
        return;

    /* it is need for some buggy drivers, that can't hide overlay before */
    /* freeing buffer, so we got trash on the srceen                     */
    overlay->hwdata->props.flags &= ~Pg_SCALER_PROP_SCALER_ENABLE;
    PgConfigScalerChannel(overlay->hwdata->channel, &(overlay->hwdata->props));

    overlay->hwdata->scaler_on = 0;
    overlay->hwdata->State = OVERLAY_STATE_UNINIT;

    if (overlay->hwdata->channel != NULL)
    {
        PgDestroyVideoChannel(overlay->hwdata->channel);
        overlay->hwdata->channel = NULL;
        return;
    }	

    overlay->hwdata->CurrentFrameData = NULL;  
	
    free(overlay->hwdata->FrameData0);
    free(overlay->hwdata->FrameData1);
    overlay->hwdata->FrameData0 = NULL;
    overlay->hwdata->FrameData1 = NULL;
    free(overlay->hwdata);
}