Mercurial > sdl-ios-xcode
view src/thread/amigaos/SDL_systhread.c @ 662:66c02f83f5bf
Date: Sun, 27 Jul 2003 22:37:59 +0200
From: Max Horn
Subject: SDL whitespace patch
this patch is lowest priority: it only contains indention fixes. In
some places, instead of tabs, whitespaces where used for indention. But
of course that only "looks good" if you use the exact same tab width as
the author of those files. I tried to replace such cases with tabs for
a more uniform indention. I only did that for a few files.
So, no code changes in this, only whitespaces transformed.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 28 Jul 2003 01:47:55 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* BeOS thread management routines for SDL */ #include "SDL_error.h" #include "SDL_mutex.h" #include "SDL_thread.h" #include "SDL_thread_c.h" #include "SDL_systhread.h" #include "mydebug.h" typedef struct { int (*func)(void *); void *data; SDL_Thread *info; struct Task *wait; } thread_args; #ifndef MORPHOS #if defined(__SASC) && !defined(__PPC__) __saveds __asm Uint32 RunThread(register __a0 char *args ) #elif defined(__PPC__) Uint32 RunThread(char *args) #else Uint32 __saveds RunThread(char *args __asm("a0") ) #endif { #ifdef STORMC4_WOS thread_args *data=(thread_args *)args; #else thread_args *data=(thread_args *)atol(args); #endif struct Task *Father; D(bug("Received data: %lx\n",data)); Father=data->wait; SDL_RunThread(data); Signal(Father,SIGBREAKF_CTRL_F); D(bug("Thread with data %lx ended\n",data)); return(0); } #else #include <emul/emulinterface.h> Uint32 RunTheThread(void) { thread_args *data=(thread_args *)atol((char *)REG_A0); struct Task *Father; D(bug("Received data: %lx\n",data)); Father=data->wait; SDL_RunThread(data); Signal(Father,SIGBREAKF_CTRL_F); D(bug("Thread with data %lx ended\n",data)); return(0); } struct EmulLibEntry RunThreadStruct= { TRAP_LIB, 0, (ULONG)RunTheThread }; void *RunThread=&RunThreadStruct; #endif int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) { /* Create the thread and go! */ char buffer[20]; D(bug("Sending %lx to the new thread...\n",args)); if(args) sprintf(buffer,"%ld",args); #ifdef STORMC4_WOS thread->handle=CreateTaskPPCTags(TASKATTR_CODE, RunThread, TASKATTR_NAME, "SDL subtask", TASKATTR_STACKSIZE, 100000, (args ? TASKATTR_R3 : TAG_IGNORE), args, TASKATTR_INHERITR2, TRUE, TAG_DONE); #else thread->handle=(struct Task *)CreateNewProcTags(NP_Output,Output(), NP_Name,(ULONG)"SDL subtask", NP_CloseOutput, FALSE, NP_StackSize,20000, NP_Entry,(ULONG)RunThread, args ? NP_Arguments : TAG_IGNORE,(ULONG)buffer, TAG_DONE); #endif if(!thread->handle) { SDL_SetError("Not enough resources to create thread"); return(-1); } return(0); } void SDL_SYS_SetupThread(void) { } Uint32 SDL_ThreadID(void) { return((Uint32)FindTask(NULL)); } void SDL_SYS_WaitThread(SDL_Thread *thread) { SetSignal(0L,SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C); Wait(SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C); } void SDL_SYS_KillThread(SDL_Thread *thread) { Signal((struct Task *)thread->handle,SIGBREAKF_CTRL_C); }