Mercurial > sdl-ios-xcode
view src/main/epoc/SDL_main.cpp @ 662:66c02f83f5bf
Date: Sun, 27 Jul 2003 22:37:59 +0200
From: Max Horn
Subject: SDL whitespace patch
this patch is lowest priority: it only contains indention fixes. In
some places, instead of tabs, whitespaces where used for indention. But
of course that only "looks good" if you use the exact same tab width as
the author of those files. I tried to replace such cases with tabs for
a more uniform indention. I only did that for a few files.
So, no code changes in this, only whitespaces transformed.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 28 Jul 2003 01:47:55 +0000 |
parents | f6ffac90895c |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* SDL_main.cpp The Epoc executable startup functions Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi) */ #include <e32std.h> #include <e32def.h> #include <e32svr.h> #include <e32base.h> #include <estlib.h> #include <stdlib.h> #include <stdio.h> #include <w32std.h> #include <apgtask.h> #include "SDL_error.h" #ifndef EXPORT_C # ifdef __VC32__ # define IMPORT_C __declspec(dllexport) # define EXPORT_C __declspec(dllexport) # endif # ifdef __GCC32__ # define IMPORT_C # define EXPORT_C __declspec(dllexport) # endif #endif #if defined(__WINS__) #include <estw32.h> IMPORT_C void RegisterWsExe(const TDesC &aName); #endif /* The prototype for the application's main() function */ #define main SDL_main extern "C" int main (int argc, char *argv[], char *envp[]); extern "C" void exit (int ret); /* Epoc main function */ GLDEF_C TInt E32Main() { /* Get the clean-up stack */ CTrapCleanup* cleanup = CTrapCleanup::New(); #if defined(__WINS__) /* arrange for access to Win32 stdin/stdout/stderr */ RWin32Stream::StartServer(); #endif /* Arrange for multi-threaded operation */ SpawnPosixServerThread(); /* Get args and environment */ int argc=0; char** argv=0; char** envp=0; __crt0(argc,argv,envp); #if defined(__WINS__) /* Cause the graphical Window Server to come into existence */ RSemaphore sem; sem.CreateGlobal(_L("WsExeSem"),0); RegisterWsExe(sem.FullName()); #endif /* Start the application! */ /* Create stdlib */ _REENT; /* Set process and thread priority */ RThread currentThread; currentThread.Rename(_L("SdlProgram")); currentThread.SetProcessPriority(EPriorityLow); currentThread.SetPriority(EPriorityMuchLess); /* Call stdlib main */ int ret = main(argc, argv, envp); /* !! process exits here if there is "exit()" in main! */ /* Call exit */ exit(ret); /* !! process exits here! */ /* Free resources and return */ CloseSTDLIB(); delete cleanup; return(KErrNone); } /* Epoc dll entry point */ #if defined(__WINS__) GLDEF_C TInt E32Dll(TDllReason) { return(KErrNone); } EXPORT_C TInt WinsMain(TAny *) { E32Main(); return KErrNone; } #endif