view docs/html/sdlmaprgb.html @ 1118:65f4b2dd46b7

Date: Wed, 17 Aug 2005 11:23:40 -0400 From: Matt L <prometheus.uw@gmail.com> To: "Ryan C. Gordon" <icculus@clutteredmind.org> Subject: SDL Patch Hio, I saw your last call on the mailing list. Here's a patch which I submitted about two weeks ago which hasn't made it in. In the current sdl.m4, there's a bug where if your configure.ac, you have AC_LANG(C++) specified, it won't properly compile and link the SDL test program when you run the configure script. This is because only the default CFLAGS is overriden in sdl.m4, and in the patch below, I've fixed it so it overrides CXXFLAGS as well, allowing it to work with g++.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 18 Aug 2005 06:06:02 +0000
parents 355632dca928
children
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>SDL_MapRGB</H1
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><H2
>Name</H2
>SDL_MapRGB&nbsp;--&nbsp;Map a RGB color value to a pixel format.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
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><H2
>Synopsis</H2
><DIV
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>Uint32 <B
CLASS="FSFUNC"
>SDL_MapRGB</B
></CODE
>(SDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b);</CODE
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><H2
>Description</H2
><P
>Maps the RGB color value to the specified pixel format and returns the
pixel value as a 32-bit int.</P
><P
>If the format has a palette (8-bit) the index of the closest matching
color in the palette will be returned.</P
><P
>If the specified pixel format has an alpha component it will be returned
as all 1 bits (fully opaque).</P
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><A
NAME="AEN1667"
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><H2
>Return Value</H2
><P
>A pixel value best approximating the given RGB color value for a given
pixel format. If the pixel format bpp (color depth) is less than 32-bpp
then the unused upper bits of the return value can safely be ignored
(e.g., with a 16-bpp format the return value can be assigned to a
<SPAN
CLASS="TYPE"
>Uint16</SPAN
>, and similarly a <SPAN
CLASS="TYPE"
>Uint8</SPAN
> for an 8-bpp
format).</P
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>See Also</H2
><P
><A
HREF="sdlgetrgb.html"
><TT
CLASS="FUNCTION"
>SDL_GetRGB</TT
></A
>,
<A
HREF="sdlgetrgba.html"
><TT
CLASS="FUNCTION"
>SDL_GetRGBA</TT
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HREF="sdlmaprgba.html"
><TT
CLASS="FUNCTION"
>SDL_MapRGBA</TT
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>SDL_PixelFormat</SPAN
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