view Xcode/TemplatesForXcode/SDL Custom Cocoa Application/MyCustomWindow.h @ 3760:64f346a83ed3 gsoc2008_manymouse

http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi
author Szymon Wilczek <kazeuser@gmail.com>
date Fri, 06 Jun 2008 15:23:29 +0000
parents 4d2d0548f5b2
children
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//
//  MyCustomWindow.h
//  SDL Custom View App
//
//  Created by Darrell Walisser on Fri Jul 18 2003.
//  Copyright (c) 2003 __MyCompanyName__. All rights reserved.
//

#import <AppKit/AppKit.h>

// Be a subclass of SDL_QuartzWindow so SDL will
// handle the redraw problems when minimizing the window
// This class is defined in SDL.framework
@interface SDL_QuartzWindow : NSWindow
@end

// Also assign SDL_QuartzWindowDelegate to the window
// to perform other tasks. You can subclass this delegate
// if you want to add your own delegation methods
// This class is defined in SDL.framework
@interface SDL_QuartzWindowDelegate : NSObject
@end

// Declare our custom class
@interface MyCustomWindow : SDL_QuartzWindow
@end