Mercurial > sdl-ios-xcode
view Xcode/TemplatesForXcode/SDL Custom Cocoa Application/MyCustomWindow.h @ 3760:64f346a83ed3 gsoc2008_manymouse
http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi
author | Szymon Wilczek <kazeuser@gmail.com> |
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date | Fri, 06 Jun 2008 15:23:29 +0000 |
parents | 4d2d0548f5b2 |
children |
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// // MyCustomWindow.h // SDL Custom View App // // Created by Darrell Walisser on Fri Jul 18 2003. // Copyright (c) 2003 __MyCompanyName__. All rights reserved. // #import <AppKit/AppKit.h> // Be a subclass of SDL_QuartzWindow so SDL will // handle the redraw problems when minimizing the window // This class is defined in SDL.framework @interface SDL_QuartzWindow : NSWindow @end // Also assign SDL_QuartzWindowDelegate to the window // to perform other tasks. You can subclass this delegate // if you want to add your own delegation methods // This class is defined in SDL.framework @interface SDL_QuartzWindowDelegate : NSObject @end // Declare our custom class @interface MyCustomWindow : SDL_QuartzWindow @end