Mercurial > sdl-ios-xcode
view README.DC @ 1762:64a66e1dda19
Date: Thu, 4 May 2006 08:44:10 +0200 (CEST)
From: Doodle
Subject: Re: SDL OS/2 build updated?
It seems that I made a mistake in the previous Watcom makefile, leaving
out some .c files from linking, this is now fixed, and everything builds
well now.
Doodle
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 04 May 2006 11:59:55 +0000 |
parents | c17d82103614 |
children |
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SDL for Dreamcast (beta2) BERO berobero@users.sourceforge.net http://www.geocities.co.jp/Playtown/2004/ this work with kos-newlib http://sourceforge.net/projects/dcquake/ compile - source environ.sh (from the KOS distribution) - make -f Makefile.dc compile with gl support - install latest libgl from http://sourceforge.net/projects/dcquake/ - uncomment GL=1 in Makefile.dc - make -f Makefile.dc clean - make -f Makefile.dc install - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment changelog: beta2 - OpenGL support - Hardware page flip support beta - thread, timer don't tested so much. - not support OpenGL