view test/testcursor.c @ 4223:63fd67e17705 SDL-1.2

Fixed bug #727 Lorenzo Desole 2009-04-19 07:36:10 PDT I am one of the developers of a multimedia application (My Media System MMS), which uses SDL. MMS is normally running in fullscreen mode but it switches it off before launching external applications (mplayer, xine, etc.). The problem with fullscreen is that when the latter is switched off either via SDL_WM_ToggleFullScreen() or SDL_SetVideoMode(), SDL compares the current screen sizes with the ones saved when the video system was initted, and if they don't match, it calls XF86VidModeSwitchToMode() to switch to the old modeline. This makes it impossible for external programs and for MMS itself to use RandR to change the screen size, because next time fullscreen mode is turned off, it bombs out with the following error: X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 136 (XFree86-VidModeExtension) Minor opcode of failed request: 10 (XF86VidModeSwitchToMode) [...] Obviously this happens only if the new screen resolution is smaller than the original one and XF86VidModeSwitchToMode() can't succeed. I couldn't find any way to inform SDL that the screen resolution it uses as reference is no longer valid. This can be fixed by adding "save_mode(this)" to ./src/video/x11/SDL_x11modes.c, API X11_EnterFullScreen(_THIS), like this: int X11_EnterFullScreen(_THIS) { int okay; + save_mode(this); I can't rule out possible side effects, but I don't see any. While I admit this is a minor issue for the general users, it is a major showstopper for our program where the ability to change screen resolution and refresh rate according to the movie being played, is very important. Thanks in advance.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 11:14:36 +0000
parents e7d2858670c1
children
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>

#include "SDL.h"

/* This is an example 16x16 cursor
	top left :	black
	top right : inverted color or black
	bottom left: white
	bottom right: transparent
	(swap left and right for different endianness)
*/

Uint16 cursor_data[16]={
	0xffff,
	0xffff,
	0xffff,
	0xffff,	

	0xffff,
	0xffff,
	0xffff,
	0xffff,	

	0x0000,
	0x0000,
	0x0000,
	0x0000,

	0x0000,
	0x0000,
	0x0000,
	0x0000
};

Uint16 cursor_mask[16]={
	0xff00,
	0xff00,
	0xff00,
	0xff00,

	0xff00,
	0xff00,
	0xff00,
	0xff00,

	0xff00,
	0xff00,
	0xff00,
	0xff00,

	0xff00,
	0xff00,
	0xff00,
	0xff00
};

/* another test cursor: smaller than 16x16, and with an odd height */

Uint8 small_cursor_data[11] = { 0x00, 0x18, 0x08, 0x38, 0x44, 0x54, 0x44, 0x38, 0x20, 0x20, 0x00 };
Uint8 small_cursor_mask[11] = { 0x3C, 0x3C, 0x3C, 0x7C, 0xC6, 0xC6, 0xC6, 0x7C, 0x78, 0x70, 0x70 };

/* XPM */
static const char *arrow[] = {
  /* width height num_colors chars_per_pixel */
  "    32    32        3            1",
  /* colors */
  "X c #000000",
  ". c #ffffff",
  "  c None",
  /* pixels */
  "X                               ",
  "XX                              ",
  "X.X                             ",
  "X..X                            ",
  "X...X                           ",
  "X....X                          ",
  "X.....X                         ",
  "X......X                        ",
  "X.......X                       ",
  "X........X                      ",
  "X.....XXXXX                     ",
  "X..X..X                         ",
  "X.X X..X                        ",
  "XX  X..X                        ",
  "X    X..X                       ",
  "     X..X                       ",
  "      X..X                      ",
  "      X..X                      ",
  "       XX                       ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "0,0"
};

static SDL_Cursor *create_arrow_cursor()
{
  int i, row, col;
  Uint8 data[4*32];
  Uint8 mask[4*32];
  int hot_x, hot_y;

  i = -1;
  for ( row=0; row<32; ++row ) {
    for ( col=0; col<32; ++col ) {
      if ( col % 8 ) {
        data[i] <<= 1;
        mask[i] <<= 1;
      } else {
        ++i;
        data[i] = mask[i] = 0;
      }
      switch (arrow[4+row][col]) {
        case 'X':
          data[i] |= 0x01;
          mask[i] |= 0x01;
          break;
        case '.':
          mask[i] |= 0x01;
          break;
        case ' ':
          break;
      }
    }
  }
  sscanf(arrow[4+row], "%d,%d", &hot_x, &hot_y);
  return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y);
}


int main(int argc, char *argv[])
{
	SDL_Surface *screen;
	SDL_bool quit = SDL_FALSE, first_time = SDL_TRUE;
	SDL_Cursor *cursor[3];
	int current;

	/* Load the SDL library */
	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		return(1);
	}

	screen = SDL_SetVideoMode(320,200,8,SDL_ANYFORMAT);
	if (screen==NULL) {
		fprintf(stderr, "Couldn't initialize video mode: %s\n",SDL_GetError());
		return(1);
	}

	SDL_FillRect(screen, NULL, 0x664422);

	cursor[0] = SDL_CreateCursor((Uint8 *)cursor_data, (Uint8 *)cursor_mask,
		16, 16, 8, 8);
	if (cursor[0]==NULL) {
		fprintf(stderr, "Couldn't initialize test cursor: %s\n",SDL_GetError());
		SDL_Quit();
		return(1);
	}
	cursor[1] = create_arrow_cursor();
	if (cursor[1]==NULL) {
		fprintf(stderr, "Couldn't initialize arrow cursor: %s\n",SDL_GetError());
		SDL_FreeCursor(cursor[0]);
		SDL_Quit();
		return(1);
	}
	cursor[2] = SDL_CreateCursor(small_cursor_data, small_cursor_mask,
		8, 11, 3, 5);
	if (cursor[2]==NULL) {
		fprintf(stderr, "Couldn't initialize test cursor: %s\n",SDL_GetError());
		SDL_Quit();
		return(1);
	}

	current = 0;
	SDL_SetCursor(cursor[current]);

	while (!quit) {
		SDL_Event	event;
		while (SDL_PollEvent(&event)) {
			switch(event.type) {
				case SDL_MOUSEBUTTONDOWN:
					current = (current + 1)%3;
					SDL_SetCursor(cursor[current]);
					break;
				case SDL_KEYDOWN:
					if (event.key.keysym.sym == SDLK_ESCAPE) {
						quit = SDL_TRUE;
					}
					break;
				case SDL_QUIT:
					quit = SDL_TRUE;
					break;
			}
		}	
		SDL_Flip(screen);
		SDL_Delay(1);
	}

	SDL_FreeCursor(cursor[0]);
	SDL_FreeCursor(cursor[1]);
	SDL_FreeCursor(cursor[2]);

	SDL_Quit();
	return(0);
}