view src/timer/riscos/SDL_systimer.c @ 4223:63fd67e17705 SDL-1.2

Fixed bug #727 Lorenzo Desole 2009-04-19 07:36:10 PDT I am one of the developers of a multimedia application (My Media System MMS), which uses SDL. MMS is normally running in fullscreen mode but it switches it off before launching external applications (mplayer, xine, etc.). The problem with fullscreen is that when the latter is switched off either via SDL_WM_ToggleFullScreen() or SDL_SetVideoMode(), SDL compares the current screen sizes with the ones saved when the video system was initted, and if they don't match, it calls XF86VidModeSwitchToMode() to switch to the old modeline. This makes it impossible for external programs and for MMS itself to use RandR to change the screen size, because next time fullscreen mode is turned off, it bombs out with the following error: X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 136 (XFree86-VidModeExtension) Minor opcode of failed request: 10 (XF86VidModeSwitchToMode) [...] Obviously this happens only if the new screen resolution is smaller than the original one and XF86VidModeSwitchToMode() can't succeed. I couldn't find any way to inform SDL that the screen resolution it uses as reference is no longer valid. This can be fixed by adding "save_mode(this)" to ./src/video/x11/SDL_x11modes.c, API X11_EnterFullScreen(_THIS), like this: int X11_EnterFullScreen(_THIS) { int okay; + save_mode(this); I can't rule out possible side effects, but I don't see any. While I admit this is a minor issue for the general users, it is a major showstopper for our program where the ability to change screen resolution and refresh rate according to the movie being played, is very important. Thanks in advance.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 11:14:36 +0000
parents a1b03ba2fcd0
children
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifdef SDL_TIMER_RISCOS

#include <stdio.h>
#include <time.h>
#include <sys/time.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>

#include "SDL_timer.h"
#include "../SDL_timer_c.h"

#if SDL_THREADS_DISABLED
/* Timer  SDL_arraysize(Timer ),start/reset time */
static Uint32 timerStart;
/* Timer running function */
void RISCOS_CheckTimer();
#else
#include <pthread.h>
extern Uint32 riscos_main_thread;
extern int riscos_using_threads;
extern Uint32 SDL_ThreadID();
extern Uint32 SDL_EventThreadID(void);
#endif


extern void RISCOS_BackgroundTasks(void);

/* The first ticks value of the application */
clock_t start;

void SDL_StartTicks(void)
{
	/* Set first ticks value */
	start = clock();
}

Uint32 SDL_GetTicks (void)
{
	clock_t ticks;

	ticks=clock()-start;


#if CLOCKS_PER_SEC == 1000

	return(ticks);

#elif CLOCKS_PER_SEC == 100

	return (ticks * 10);

#else

	return ticks*(1000/CLOCKS_PER_SEC);

#endif

}

void SDL_Delay (Uint32 ms)
{
    Uint32 now,then,elapsed;
#if !SDL_THREADS_DISABLED
    int is_event_thread;
    if (riscos_using_threads)
    {
       is_event_thread = 0;
       if (SDL_EventThreadID())
       {
          if (SDL_EventThreadID() == SDL_ThreadID()) is_event_thread = 1;
       } else if (SDL_ThreadID() == riscos_main_thread) is_event_thread = 1;
    } else is_event_thread = 1;
#endif

        /*TODO: Next version of Unixlib may allow us to use usleep here */
        /*      for non event threads */

	/* Set the timeout interval - Linux only needs to do this once */
	then = SDL_GetTicks();

	do {
		/* Do background tasks required while sleeping as we are not multithreaded */
#if SDL_THREADS_DISABLED
		RISCOS_BackgroundTasks();
#else
		/* For threaded build only run background tasks in event thread */
		if (is_event_thread) RISCOS_BackgroundTasks();
#endif

		/* Calculate the time interval left (in case of interrupt) */
		now = SDL_GetTicks();
		elapsed = (now-then);
		then = now;
		if ( elapsed >= ms ) {
			break;
		}
		ms -= elapsed;
#if !SDL_THREADS_DISABLED
            /* Need to yield to let other threads have a go */
            if (riscos_using_threads) pthread_yield();
#endif

	} while ( 1 );
}

#if SDL_THREADS_DISABLED

/* Non-threaded version of timer */

int SDL_SYS_TimerInit(void)
{
	return(0);
}

void SDL_SYS_TimerQuit(void)
{
	SDL_SetTimer(0, NULL);
}

int SDL_SYS_StartTimer(void)
{
	timerStart = SDL_GetTicks();

	return(0);
}

void SDL_SYS_StopTimer(void)
{
	/* Don't need to do anything as we use SDL_timer_running
	   to detect if we need to check the timer */
}


void RISCOS_CheckTimer()
{
	if (SDL_timer_running && SDL_GetTicks() - timerStart >= SDL_alarm_interval)
	{
		Uint32 ms;

		ms = SDL_alarm_callback(SDL_alarm_interval);
		if ( ms != SDL_alarm_interval )
		{
			if ( ms )
			{
				SDL_alarm_interval = ROUND_RESOLUTION(ms);
			} else
			{
				SDL_alarm_interval = 0;
				SDL_timer_running = 0;
			}
		}
		if (SDL_alarm_interval) timerStart = SDL_GetTicks();
	}
}

#else

/* Threaded version of timer - based on code for linux */

#include "SDL_thread.h"

/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static SDL_Thread *timer = NULL;

static int RunTimer(void *unused)
{
	while ( timer_alive ) {
		if ( SDL_timer_running ) {
			SDL_ThreadedTimerCheck();
		}
		SDL_Delay(1);
	}
	return(0);
}

/* This is only called if the event thread is not running */
int SDL_SYS_TimerInit(void)
{
	timer_alive = 1;
	timer = SDL_CreateThread(RunTimer, NULL);
	if ( timer == NULL )
		return(-1);
	return(SDL_SetTimerThreaded(1));
}

void SDL_SYS_TimerQuit(void)
{
	timer_alive = 0;
	if ( timer ) {
		SDL_WaitThread(timer, NULL);
		timer = NULL;
	}
}

int SDL_SYS_StartTimer(void)
{
	SDL_SetError("Internal logic error: RISC OS uses threaded timer");
	return(-1);
}

void SDL_SYS_StopTimer(void)
{
	return;
}

#endif /* SDL_THREADS_DISABLED */

#endif /* SDL_TIMER_RISCOS */