view src/audio/mint/SDL_mintaudio.c @ 4223:63fd67e17705 SDL-1.2

Fixed bug #727 Lorenzo Desole 2009-04-19 07:36:10 PDT I am one of the developers of a multimedia application (My Media System MMS), which uses SDL. MMS is normally running in fullscreen mode but it switches it off before launching external applications (mplayer, xine, etc.). The problem with fullscreen is that when the latter is switched off either via SDL_WM_ToggleFullScreen() or SDL_SetVideoMode(), SDL compares the current screen sizes with the ones saved when the video system was initted, and if they don't match, it calls XF86VidModeSwitchToMode() to switch to the old modeline. This makes it impossible for external programs and for MMS itself to use RandR to change the screen size, because next time fullscreen mode is turned off, it bombs out with the following error: X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 136 (XFree86-VidModeExtension) Minor opcode of failed request: 10 (XF86VidModeSwitchToMode) [...] Obviously this happens only if the new screen resolution is smaller than the original one and XF86VidModeSwitchToMode() can't succeed. I couldn't find any way to inform SDL that the screen resolution it uses as reference is no longer valid. This can be fixed by adding "save_mode(this)" to ./src/video/x11/SDL_x11modes.c, API X11_EnterFullScreen(_THIS), like this: int X11_EnterFullScreen(_THIS) { int okay; + save_mode(this); I can't rule out possible side effects, but I don't see any. While I admit this is a minor issue for the general users, it is a major showstopper for our program where the ability to change screen resolution and refresh rate according to the movie being played, is very important. Thanks in advance.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 11:14:36 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	Audio interrupt variables and callback function

	Patrice Mandin
*/

#include <unistd.h>

#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/mintbind.h>
#include <mint/cookie.h>

#include "SDL_audio.h"
#include "SDL_mintaudio.h"
#include "SDL_mintaudio_stfa.h"

/* The audio device */

SDL_AudioDevice *SDL_MintAudio_device;
Uint8 *SDL_MintAudio_audiobuf[2];	/* Pointers to buffers */
unsigned long SDL_MintAudio_audiosize;		/* Length of audio buffer=spec->size */
volatile unsigned short SDL_MintAudio_numbuf;		/* Buffer to play */
volatile unsigned short SDL_MintAudio_mutex;
volatile unsigned long SDL_MintAudio_clocktics;
cookie_stfa_t	*SDL_MintAudio_stfa;
unsigned short SDL_MintAudio_hasfpu;

/* MiNT thread variables */
SDL_bool SDL_MintAudio_mint_present;
SDL_bool SDL_MintAudio_quit_thread;
SDL_bool SDL_MintAudio_thread_finished;
long SDL_MintAudio_thread_pid;

/* The callback function, called by each driver whenever needed */

void SDL_MintAudio_Callback(void)
{
	Uint8 *buffer;
	SDL_AudioDevice *audio = SDL_MintAudio_device;

 	buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
	SDL_memset(buffer, audio->spec.silence, audio->spec.size);

	if (audio->paused)
		return;

	if (audio->convert.needed) {
		int silence;

		if ( audio->convert.src_format == AUDIO_U8 ) {
			silence = 0x80;
		} else {
			silence = 0;
		}
		SDL_memset(audio->convert.buf, silence, audio->convert.len);
		audio->spec.callback(audio->spec.userdata,
			(Uint8 *)audio->convert.buf,audio->convert.len);
		SDL_ConvertAudio(&audio->convert);
		SDL_memcpy(buffer, audio->convert.buf, audio->convert.len_cvt);
	} else {
		audio->spec.callback(audio->spec.userdata, buffer, audio->spec.size);
	}
}

/* Add a new frequency/clock/predivisor to the current list */
void SDL_MintAudio_AddFrequency(_THIS, Uint32 frequency, Uint32 clock,
	Uint32 prediv, int gpio_bits)
{
	int i, p;

	if (MINTAUDIO_freqcount==MINTAUDIO_maxfreqs) {
		return;
	}

	/* Search where to insert the frequency (highest first) */
	for (p=0; p<MINTAUDIO_freqcount; p++) {
		if (frequency > MINTAUDIO_frequencies[p].frequency) {
			break;
		}
	}

	/* Put all following ones farer */
	if (MINTAUDIO_freqcount>0) {
		for (i=MINTAUDIO_freqcount; i>p; i--) {
			SDL_memcpy(&MINTAUDIO_frequencies[i], &MINTAUDIO_frequencies[i-1], sizeof(mint_frequency_t));
		}
	}

	/* And insert new one */
	MINTAUDIO_frequencies[p].frequency = frequency;
	MINTAUDIO_frequencies[p].masterclock = clock;
	MINTAUDIO_frequencies[p].predivisor = prediv;
	MINTAUDIO_frequencies[p].gpio_bits = gpio_bits;

	MINTAUDIO_freqcount++;
}

/* Search for the nearest frequency */
int SDL_MintAudio_SearchFrequency(_THIS, int desired_freq)
{
	int i;

	/* Only 1 freq ? */
	if (MINTAUDIO_freqcount==1) {
		return 0;
	}

	/* Check the array */
	for (i=0; i<MINTAUDIO_freqcount; i++) {
		if (desired_freq >= ((MINTAUDIO_frequencies[i].frequency+
			MINTAUDIO_frequencies[i+1].frequency)>>1)) {
			return i;
		}
	}

	/* Not in the array, give the latest */
	return MINTAUDIO_freqcount-1;
}

/* Check if FPU is present */
void SDL_MintAudio_CheckFpu(void)
{
	unsigned long cookie_fpu;

	SDL_MintAudio_hasfpu = 0;
	if (Getcookie(C__FPU, &cookie_fpu) != C_FOUND) {
		return;
	}
	switch ((cookie_fpu>>16)&0xfffe) {
		case 2:
		case 4:
		case 6:
		case 8:
		case 16:
			SDL_MintAudio_hasfpu = 1;
			break;
	}
}

/* The thread function, used under MiNT with xbios */
int SDL_MintAudio_Thread(long param)
{
	SndBufPtr	pointers;
	SDL_bool	buffers_filled[2] = {SDL_FALSE, SDL_FALSE};

	SDL_MintAudio_thread_finished = SDL_FALSE;
	while (!SDL_MintAudio_quit_thread) {
		if (Buffptr(&pointers)!=0)
			continue;

		if (( (unsigned long)pointers.play>=(unsigned long)SDL_MintAudio_audiobuf[0])
			&& ( (unsigned long)pointers.play<=(unsigned long)SDL_MintAudio_audiobuf[1])) 
		{
			/* DMA is reading buffer #0, setup buffer #1 if not already done */
			if (!buffers_filled[1]) {
				SDL_MintAudio_numbuf = 1;
				SDL_MintAudio_Callback();
				Setbuffer(0, SDL_MintAudio_audiobuf[1], SDL_MintAudio_audiobuf[1] + SDL_MintAudio_audiosize);
				buffers_filled[1]=SDL_TRUE;
				buffers_filled[0]=SDL_FALSE;
			}
		} else {
			/* DMA is reading buffer #1, setup buffer #0 if not already done */
			if (!buffers_filled[0]) {
				SDL_MintAudio_numbuf = 0;
				SDL_MintAudio_Callback();
				Setbuffer(0, SDL_MintAudio_audiobuf[0], SDL_MintAudio_audiobuf[0] + SDL_MintAudio_audiosize);
				buffers_filled[0]=SDL_TRUE;
				buffers_filled[1]=SDL_FALSE;
			}
		}

		usleep(100);
	}
	SDL_MintAudio_thread_finished = SDL_TRUE;
	return 0;
}

void SDL_MintAudio_WaitThread(void)
{
	if (!SDL_MintAudio_mint_present)
		return;

	if (SDL_MintAudio_thread_finished)
		return;

	SDL_MintAudio_quit_thread = SDL_TRUE;
	while (!SDL_MintAudio_thread_finished) {
		Syield();
	}
}