Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickNumButtons.3 @ 106:63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Fixed matrox blit bug where src Y less than dst Y
Fixed hardware surface init when no resolution change
author | Sam Lantinga <slouken@lokigames.com> |
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date | Fri, 13 Jul 2001 10:19:51 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
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.TH "SDL_JoystickNumButtons" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickNumButtons\- Get the number of joysitck buttons .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_JoystickNumButtons\fP\fR(\fBSDL_Joystick *joystick\fR); .SH "DESCRIPTION" .PP Return the number of buttons available from a previously opened \fBSDL_Joystick\fR\&. .SH "RETURN VALUE" .PP Number of buttons\&. .SH "SEE ALSO" .PP \fI\fBSDL_JoystickGetButton\fP\fR, \fI\fBSDL_JoystickOpen\fP\fR ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41