Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11events.c @ 4573:6399178be313
Completed work on X11_CreateTexture. Added lots of safety features.
These include support for drawing a texture using the core protocol
while other textures are drawn using Xrender if Xrender does not support
the color format of the said texture or any other fault with Xrender.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Fri, 28 May 2010 20:40:09 +0530 |
parents | faa9fc8e7f67 |
children | 3e69e077cb95 f068a6dfc858 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include <sys/types.h> #include <sys/time.h> #include <unistd.h> #include "SDL_x11video.h" #include "../../events/SDL_events_c.h" #include "../../events/SDL_mouse_c.h" #include "SDL_syswm.h" static void X11_DispatchEvent(_THIS) { SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_WindowData *data; XEvent xevent; int i; SDL_zero(xevent); /* valgrind fix. --ryan. */ XNextEvent(videodata->display, &xevent); /* filter events catchs XIM events and sends them to the correct handler */ if (XFilterEvent(&xevent, None) == True) { #if 0 printf("Filtered event type = %d display = %d window = %d\n", xevent.type, xevent.xany.display, xevent.xany.window); #endif return; } /* Send a SDL_SYSWMEVENT if the application wants them */ if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) { SDL_SysWMmsg wmmsg; SDL_VERSION(&wmmsg.version); wmmsg.subsystem = SDL_SYSWM_X11; wmmsg.event.xevent = xevent; SDL_SendSysWMEvent(&wmmsg); } data = NULL; if (videodata && videodata->windowlist) { for (i = 0; i < videodata->numwindows; ++i) { if ((videodata->windowlist[i] != NULL) && (videodata->windowlist[i]->xwindow == xevent.xany.window)) { data = videodata->windowlist[i]; break; } } } if (!data) { return; } #if 0 printf("type = %d display = %d window = %d\n", xevent.type, xevent.xany.display, xevent.xany.window); #endif switch (xevent.type) { /* Gaining mouse coverage? */ case EnterNotify:{ #ifdef DEBUG_XEVENTS printf("EnterNotify! (%d,%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y, xevent.xcrossing.mode); if (xevent.xcrossing.mode == NotifyGrab) printf("Mode: NotifyGrab\n"); if (xevent.xcrossing.mode == NotifyUngrab) printf("Mode: NotifyUngrab\n"); #endif #if 1 /* FIXME: Should we reset data for all mice? */ for (i = 0; i < SDL_GetNumMice(); ++i) { SDL_Mouse *mouse = SDL_GetMouse(i); SDL_SetMouseFocus(mouse->id, data->window); } #endif } break; /* Losing mouse coverage? */ case LeaveNotify:{ #ifdef DEBUG_XEVENTS printf("LeaveNotify! (%d,%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y, xevent.xcrossing.mode); if (xevent.xcrossing.mode == NotifyGrab) printf("Mode: NotifyGrab\n"); if (xevent.xcrossing.mode == NotifyUngrab) printf("Mode: NotifyUngrab\n"); #endif if (xevent.xcrossing.detail != NotifyInferior) { #if 1 /* FIXME: Should we reset data for all mice? */ for (i = 0; i < SDL_GetNumMice(); ++i) { SDL_Mouse *mouse = SDL_GetMouse(i); SDL_SetMouseFocus(mouse->id, 0); } #endif } } break; /* Gaining input focus? */ case FocusIn:{ #ifdef DEBUG_XEVENTS printf("FocusIn!\n"); #endif SDL_SetKeyboardFocus(videodata->keyboard, data->window); #ifdef X_HAVE_UTF8_STRING if (data->ic) { XSetICFocus(data->ic); } #endif } break; /* Losing input focus? */ case FocusOut:{ #ifdef DEBUG_XEVENTS printf("FocusOut!\n"); #endif SDL_SetKeyboardFocus(videodata->keyboard, 0); #ifdef X_HAVE_UTF8_STRING if (data->ic) { XUnsetICFocus(data->ic); } #endif } break; /* Generated upon EnterWindow and FocusIn */ case KeymapNotify:{ #ifdef DEBUG_XEVENTS printf("KeymapNotify!\n"); #endif /* FIXME: X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector); */ } break; /* Has the keyboard layout changed? */ case MappingNotify:{ #ifdef DEBUG_XEVENTS printf("MappingNotify!\n"); #endif X11_UpdateKeymap(_this); } break; /* Key press? */ case KeyPress:{ KeyCode keycode = xevent.xkey.keycode; KeySym keysym = NoSymbol; char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; Status status = 0; #ifdef DEBUG_XEVENTS printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode); #endif SDL_SendKeyboardKey(videodata->keyboard, SDL_PRESSED, videodata->key_layout[keycode]); #if 0 if (videodata->key_layout[keycode] == SDLK_UNKNOWN) { int min_keycode, max_keycode; XDisplayKeycodes(videodata->display, &min_keycode, &max_keycode); keysym = XKeycodeToKeysym(videodata->display, keycode, 0); fprintf(stderr, "The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL mailing list <sdl@libsdl.org> X11 KeyCode %d (%d), X11 KeySym 0x%X (%s).\n", keycode, keycode - min_keycode, keysym, XKeysymToString(keysym)); } #endif /* */ SDL_zero(text); #ifdef X_HAVE_UTF8_STRING if (data->ic) { Xutf8LookupString(data->ic, &xevent.xkey, text, sizeof(text), &keysym, &status); } #else XLookupString(&xevent.xkey, text, sizeof(text), &keysym, NULL); #endif if (*text) { SDL_SendKeyboardText(videodata->keyboard, text); } } break; /* Key release? */ case KeyRelease:{ KeyCode keycode = xevent.xkey.keycode; #ifdef DEBUG_XEVENTS printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode); #endif SDL_SendKeyboardKey(videodata->keyboard, SDL_RELEASED, videodata->key_layout[keycode]); } break; /* Have we been iconified? */ case UnmapNotify:{ #ifdef DEBUG_XEVENTS printf("UnmapNotify!\n"); #endif SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0); SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_MINIMIZED, 0, 0); } break; /* Have we been restored? */ case MapNotify:{ #ifdef DEBUG_XEVENTS printf("MapNotify!\n"); #endif SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0); SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_RESTORED, 0, 0); } break; /* Have we been resized or moved? */ case ConfigureNotify:{ #ifdef DEBUG_XEVENTS printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height); #endif SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_MOVED, xevent.xconfigure.x, xevent.xconfigure.y); SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_RESIZED, xevent.xconfigure.width, xevent.xconfigure.height); } break; /* Have we been requested to quit (or another client message?) */ case ClientMessage:{ if ((xevent.xclient.format == 32) && (xevent.xclient.data.l[0] == videodata->WM_DELETE_WINDOW)) { SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_CLOSE, 0, 0); } } break; /* Do we need to refresh ourselves? */ case Expose:{ #ifdef DEBUG_XEVENTS printf("Expose (count = %d)\n", xevent.xexpose.count); #endif SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_EXPOSED, 0, 0); } break; default:{ for (i = 0; i < SDL_GetNumMice(); ++i) { SDL_Mouse *mouse; #if SDL_VIDEO_DRIVER_X11_XINPUT X11_MouseData *data; #endif mouse = SDL_GetMouse(i); if (!mouse->driverdata) { switch (xevent.type) { case MotionNotify: #ifdef DEBUG_MOTION printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y); #endif SDL_SendMouseMotion(mouse->id, 0, xevent.xmotion.x, xevent.xmotion.y, 0); break; case ButtonPress: SDL_SendMouseButton(mouse->id, SDL_PRESSED, xevent.xbutton.button); break; case ButtonRelease: SDL_SendMouseButton(mouse->id, SDL_RELEASED, xevent.xbutton.button); break; } continue; } #if SDL_VIDEO_DRIVER_X11_XINPUT data = (X11_MouseData *) mouse->driverdata; if (xevent.type == data->motion) { XDeviceMotionEvent *move = (XDeviceMotionEvent *) & xevent; #ifdef DEBUG_MOTION printf("X11 motion: %d,%d\n", move->x, move->y); #endif SDL_SendMouseMotion(move->deviceid, 0, move->x, move->y, move->axis_data[2]); return; } if (xevent.type == data->button_pressed) { XDeviceButtonPressedEvent *pressed = (XDeviceButtonPressedEvent *) & xevent; SDL_SendMouseButton(pressed->deviceid, SDL_PRESSED, pressed->button); return; } if (xevent.type == data->button_released) { XDeviceButtonReleasedEvent *released = (XDeviceButtonReleasedEvent *) & xevent; SDL_SendMouseButton(released->deviceid, SDL_RELEASED, released->button); return; } if (xevent.type == data->proximity_in) { XProximityNotifyEvent *proximity = (XProximityNotifyEvent *) & xevent; SDL_SendProximity(proximity->deviceid, proximity->x, proximity->y, SDL_PROXIMITYIN); return; } if (xevent.type == data->proximity_out) { XProximityNotifyEvent *proximity = (XProximityNotifyEvent *) & xevent; SDL_SendProximity(proximity->deviceid, proximity->x, proximity->y, SDL_PROXIMITYOUT); return; } #endif } #ifdef DEBUG_XEVENTS printf("Unhandled event %d\n", xevent.type); #endif } break; } } /* Ack! XPending() actually performs a blocking read if no events available */ int X11_Pending(Display * display) { /* Flush the display connection and look to see if events are queued */ XFlush(display); if (XEventsQueued(display, QueuedAlready)) { return (1); } /* More drastic measures are required -- see if X is ready to talk */ { static struct timeval zero_time; /* static == 0 */ int x11_fd; fd_set fdset; x11_fd = ConnectionNumber(display); FD_ZERO(&fdset); FD_SET(x11_fd, &fdset); if (select(x11_fd + 1, &fdset, NULL, NULL, &zero_time) == 1) { return (XPending(display)); } } /* Oh well, nothing is ready .. */ return (0); } void X11_PumpEvents(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; /* Update activity every 30 seconds to prevent screensaver */ if (_this->suspend_screensaver) { Uint32 now = SDL_GetTicks(); if (!data->screensaver_activity || (int) (now - data->screensaver_activity) >= 30000) { XResetScreenSaver(data->display); data->screensaver_activity = now; } } /* Keep processing pending events */ while (X11_Pending(data->display)) { X11_DispatchEvent(_this); } } /* This is so wrong it hurts */ #define GNOME_SCREENSAVER_HACK #ifdef GNOME_SCREENSAVER_HACK #include <unistd.h> static pid_t screensaver_inhibit_pid; static void gnome_screensaver_disable() { screensaver_inhibit_pid = fork(); if (screensaver_inhibit_pid == 0) { close(0); close(1); close(2); execl("/usr/bin/gnome-screensaver-command", "gnome-screensaver-command", "--inhibit", "--reason", "GNOME screensaver doesn't respect MIT-SCREEN-SAVER", NULL); exit(2); } } static void gnome_screensaver_enable() { kill(screensaver_inhibit_pid, 15); } #endif void X11_SuspendScreenSaver(_THIS) { #if SDL_VIDEO_DRIVER_X11_SCRNSAVER SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; int dummy; int major_version, minor_version; if (SDL_X11_HAVE_XSS) { /* XScreenSaverSuspend was introduced in MIT-SCREEN-SAVER 1.1 */ if (!XScreenSaverQueryExtension(data->display, &dummy, &dummy) || !XScreenSaverQueryVersion(data->display, &major_version, &minor_version) || major_version < 1 || (major_version == 1 && minor_version < 1)) { return; } XScreenSaverSuspend(data->display, _this->suspend_screensaver); XResetScreenSaver(data->display); } #endif #ifdef GNOME_SCREENSAVER_HACK if (_this->suspend_screensaver) { gnome_screensaver_disable(); } else { gnome_screensaver_enable(); } #endif } /* vi: set ts=4 sw=4 expandtab: */