view src/thread/irix/SDL_systhread.c @ 4573:6399178be313

Completed work on X11_CreateTexture. Added lots of safety features. These include support for drawing a texture using the core protocol while other textures are drawn using Xrender if Xrender does not support the color format of the said texture or any other fault with Xrender.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Fri, 28 May 2010 20:40:09 +0530
parents f7b03b6838cb
children b530ef003506
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* IRIX thread management routines for SDL */

#include <errno.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <sys/prctl.h>

#include "SDL_thread.h"
#include "../SDL_systhread.h"


static int sig_list[] = {
    SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCLD, SIGWINCH,
    SIGVTALRM, SIGPROF, 0
};


int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
    /* Create the thread and go! */
    if (sproc(SDL_RunThread, PR_SALL, args) < 0) {
        SDL_SetError("Not enough resources to create thread");
        return (-1);
    }
    return (0);
}

void
SDL_SYS_SetupThread(void)
{
    int i;
    sigset_t mask;

    /* Mask asynchronous signals for this thread */
    sigemptyset(&mask);
    for (i = 0; sig_list[i]; ++i) {
        sigaddset(&mask, sig_list[i]);
    }
    sigprocmask(SIG_BLOCK, &mask, NULL);
}

SDL_threadID
SDL_ThreadID(void)
{
    return ((SDL_threadID) getpid());
}

void
SDL_WaitThread(SDL_Thread * thread, int *status)
{
    errno = 0;
    while (errno != ECHILD) {
        waitpid(thread->handle, NULL, 0);
    }
}

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