Mercurial > sdl-ios-xcode
view include/SDL_endian.h @ 4573:6399178be313
Completed work on X11_CreateTexture. Added lots of safety features.
These include support for drawing a texture using the core protocol
while other textures are drawn using Xrender if Xrender does not support
the color format of the said texture or any other fault with Xrender.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Fri, 28 May 2010 20:40:09 +0530 |
parents | ab63fdcf66af |
children | 116f05eb67c7 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /** * \file SDL_endian.h * * Functions for reading and writing endian-specific values */ #ifndef _SDL_endian_h #define _SDL_endian_h #include "SDL_stdinc.h" /** * \name The two types of endianness */ /*@{*/ #define SDL_LIL_ENDIAN 1234 #define SDL_BIG_ENDIAN 4321 /*@}*/ #ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */ #if defined(__hppa__) || \ defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \ (defined(__MIPS__) && defined(__MISPEB__)) || \ defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \ defined(__sparc__) #define SDL_BYTEORDER SDL_BIG_ENDIAN #else #define SDL_BYTEORDER SDL_LIL_ENDIAN #endif #endif /* !SDL_BYTEORDER */ #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ extern "C" { /* *INDENT-ON* */ #endif /** * \file SDL_endian.h * * Uses inline functions for compilers that support them, and static * functions for those that do not. Because these functions become * static for compilers that do not support inline functions, this * header should only be included in files that actually use them. */ #if defined(__GNUC__) && defined(__i386__) && \ !(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */) static __inline__ Uint16 SDL_Swap16(Uint16 x) { __asm__("xchgb %b0,%h0": "=q"(x):"0"(x)); return x; } #elif defined(__GNUC__) && defined(__x86_64__) static __inline__ Uint16 SDL_Swap16(Uint16 x) { __asm__("xchgb %b0,%h0": "=Q"(x):"0"(x)); return x; } #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) static __inline__ Uint16 SDL_Swap16(Uint16 x) { Uint16 result; __asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x)); return result; } #elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__) static __inline__ Uint16 SDL_Swap16(Uint16 x) { __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc"); return x; } #else static __inline__ Uint16 SDL_Swap16(Uint16 x) { return SDL_static_cast(Uint16, ((x << 8) | (x >> 8))); } #endif #if defined(__GNUC__) && defined(__i386__) static __inline__ Uint32 SDL_Swap32(Uint32 x) { __asm__("bswap %0": "=r"(x):"0"(x)); return x; } #elif defined(__GNUC__) && defined(__x86_64__) static __inline__ Uint32 SDL_Swap32(Uint32 x) { __asm__("bswapl %0": "=r"(x):"0"(x)); return x; } #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) static __inline__ Uint32 SDL_Swap32(Uint32 x) { Uint32 result; __asm__("rlwimi %0,%2,24,16,23": "=&r"(result):"0"(x >> 24), "r"(x)); __asm__("rlwimi %0,%2,8,8,15": "=&r"(result):"0"(result), "r"(x)); __asm__("rlwimi %0,%2,24,0,7": "=&r"(result):"0"(result), "r"(x)); return result; } #elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__) static __inline__ Uint32 SDL_Swap32(Uint32 x) { __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc"); return x; } #else static __inline__ Uint32 SDL_Swap32(Uint32 x) { return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) | ((x >> 8) & 0x0000FF00) | (x >> 24))); } #endif #ifdef SDL_HAS_64BIT_TYPE #if defined(__GNUC__) && defined(__i386__) static __inline__ Uint64 SDL_Swap64(Uint64 x) { union { struct { Uint32 a, b; } s; Uint64 u; } v; v.u = x; __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1": "=r"(v.s.a), "=r"(v.s.b):"0"(v.s.a), "1"(v.s. b)); return v.u; } #elif defined(__GNUC__) && defined(__x86_64__) static __inline__ Uint64 SDL_Swap64(Uint64 x) { __asm__("bswapq %0": "=r"(x):"0"(x)); return x; } #else static __inline__ Uint64 SDL_Swap64(Uint64 x) { Uint32 hi, lo; /* Separate into high and low 32-bit values and swap them */ lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF); x >>= 32; hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF); x = SDL_Swap32(lo); x <<= 32; x |= SDL_Swap32(hi); return (x); } #endif #else /** * This is mainly to keep compilers from complaining in SDL code. * If there is no real 64-bit datatype, then compilers will complain about * the fake 64-bit datatype that SDL provides when it compiles user code. */ #define SDL_Swap64(X) (X) #endif /* SDL_HAS_64BIT_TYPE */ static __inline__ float SDL_SwapFloat(float x) { union { float f; Uint32 ui32; } swapper; swapper.f = x; swapper.ui32 = SDL_Swap32(swapper.ui32); return swapper.f; } /** * \name Swap to native * Byteswap item from the specified endianness to the native endianness. */ /*@{*/ #if SDL_BYTEORDER == SDL_LIL_ENDIAN #define SDL_SwapLE16(X) (X) #define SDL_SwapLE32(X) (X) #define SDL_SwapLE64(X) (X) #define SDL_SwapFloatLE(X) (X) #define SDL_SwapBE16(X) SDL_Swap16(X) #define SDL_SwapBE32(X) SDL_Swap32(X) #define SDL_SwapBE64(X) SDL_Swap64(X) #define SDL_SwapFloatBE(X) SDL_SwapFloat(X) #else #define SDL_SwapLE16(X) SDL_Swap16(X) #define SDL_SwapLE32(X) SDL_Swap32(X) #define SDL_SwapLE64(X) SDL_Swap64(X) #define SDL_SwapFloatLE(X) SDL_SwapFloat(X) #define SDL_SwapBE16(X) (X) #define SDL_SwapBE32(X) (X) #define SDL_SwapBE64(X) (X) #define SDL_SwapFloatBE(X) (X) #endif /*@}*//*Swap to native*/ /* Ends C function definitions when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ } /* *INDENT-ON* */ #endif #include "close_code.h" #endif /* _SDL_endian_h */ /* vi: set ts=4 sw=4 expandtab: */