view VisualCE/testalpha/testalpha.vcp @ 4573:6399178be313

Completed work on X11_CreateTexture. Added lots of safety features. These include support for drawing a texture using the core protocol while other textures are drawn using Xrender if Xrender does not support the color format of the said texture or any other fault with Xrender.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Fri, 28 May 2010 20:40:09 +0530
parents e8f63b28947d
children
line wrap: on
line source

# Microsoft eMbedded Visual Tools Project File - Name="testalpha" - Package Owner=<4>
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **

# TARGTYPE "Win32 (WCE x86) Application" 0x8301
# TARGTYPE "Win32 (WCE ARM) Application" 0x8501
# TARGTYPE "Win32 (WCE ARMV4) Application" 0xa301
# TARGTYPE "Win32 (WCE SH3) Application" 0x8101
# TARGTYPE "Win32 (WCE MIPS) Application" 0x8201
# TARGTYPE "Win32 (WCE emulator) Application" 0xa601

CFG=testalpha - Win32 (WCE emulator) Debug
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# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH3
# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH3

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE x86) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "X86Rel"
# PROP BASE Intermediate_Dir "X86Rel"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "X86Rel"
# PROP Intermediate_Dir "X86Rel"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /Oxs /c
# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /Oxs /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE x86) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "X86Dbg"
# PROP BASE Intermediate_Dir "X86Dbg"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "X86Dbg"
# PROP Intermediate_Dir "X86Dbg"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
# ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ENDIF 

# Begin Target

# Name "testalpha - Win32 (WCE emulator) Release"
# Name "testalpha - Win32 (WCE emulator) Debug"
# Name "testalpha - Win32 (WCE ARMV4) Release"
# Name "testalpha - Win32 (WCE ARMV4) Debug"
# Name "testalpha - Win32 (WCE ARM) Debug"
# Name "testalpha - Win32 (WCE ARM) Release"
# Name "testalpha - Win32 (WCE MIPS) Debug"
# Name "testalpha - Win32 (WCE SH3) Debug"
# Name "testalpha - Win32 (WCE x86) Release"
# Name "testalpha - Win32 (WCE x86) Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\..\test\testalpha.c

!IF  "$(CFG)" == "testalpha - Win32 (WCE emulator) Release"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_syswm.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE emulator) Debug"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_syswm.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE ARMV4) Release"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_syswm.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE ARMV4) Debug"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_syswm.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE ARM) Debug"

DEP_CPP_TESTA=\
	"..\..\include\SDL.h"\
	
NODEP_CPP_TESTA=\
	"..\include\begin_code.h"\
	"..\include\close_code.h"\
	"..\include\SDL_active.h"\
	"..\include\SDL_audio.h"\
	"..\include\SDL_cdrom.h"\
	"..\include\SDL_config.h"\
	"..\include\SDL_config_amiga.h"\
	"..\include\SDL_config_macos.h"\
	"..\include\SDL_config_macosx.h"\
	"..\include\SDL_config_win32.h"\
	"..\include\SDL_config_wince.h"\
	"..\include\SDL_cpuinfo.h"\
	"..\include\SDL_endian.h"\
	"..\include\SDL_error.h"\
	"..\include\SDL_events.h"\
	"..\include\SDL_joystick.h"\
	"..\include\SDL_keyboard.h"\
	"..\include\SDL_keysym.h"\
	"..\include\SDL_loadso.h"\
	"..\include\SDL_main.h"\
	"..\include\SDL_mouse.h"\
	"..\include\SDL_mutex.h"\
	"..\include\SDL_platform.h"\
	"..\include\SDL_quit.h"\
	"..\include\SDL_rwops.h"\
	"..\include\SDL_stdinc.h"\
	"..\include\SDL_thread.h"\
	"..\include\SDL_timer.h"\
	"..\include\SDL_version.h"\
	"..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE ARM) Release"

DEP_CPP_TESTA=\
	"..\..\include\SDL.h"\
	
NODEP_CPP_TESTA=\
	"..\include\begin_code.h"\
	"..\include\close_code.h"\
	"..\include\SDL_active.h"\
	"..\include\SDL_audio.h"\
	"..\include\SDL_cdrom.h"\
	"..\include\SDL_config.h"\
	"..\include\SDL_config_amiga.h"\
	"..\include\SDL_config_macos.h"\
	"..\include\SDL_config_macosx.h"\
	"..\include\SDL_config_win32.h"\
	"..\include\SDL_config_wince.h"\
	"..\include\SDL_cpuinfo.h"\
	"..\include\SDL_endian.h"\
	"..\include\SDL_error.h"\
	"..\include\SDL_events.h"\
	"..\include\SDL_joystick.h"\
	"..\include\SDL_keyboard.h"\
	"..\include\SDL_keysym.h"\
	"..\include\SDL_loadso.h"\
	"..\include\SDL_main.h"\
	"..\include\SDL_mouse.h"\
	"..\include\SDL_mutex.h"\
	"..\include\SDL_platform.h"\
	"..\include\SDL_quit.h"\
	"..\include\SDL_rwops.h"\
	"..\include\SDL_stdinc.h"\
	"..\include\SDL_thread.h"\
	"..\include\SDL_timer.h"\
	"..\include\SDL_version.h"\
	"..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE MIPS) Debug"

DEP_CPP_TESTA=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	
NODEP_CPP_TESTA=\
	"..\include\begin_code.h"\
	"..\include\close_code.h"\
	"..\include\SDL_active.h"\
	"..\include\SDL_audio.h"\
	"..\include\SDL_cdrom.h"\
	"..\include\SDL_error.h"\
	"..\include\SDL_events.h"\
	"..\include\SDL_joystick.h"\
	"..\include\SDL_keyboard.h"\
	"..\include\SDL_keysym.h"\
	"..\include\SDL_loadso.h"\
	"..\include\SDL_main.h"\
	"..\include\SDL_mouse.h"\
	"..\include\SDL_mutex.h"\
	"..\include\SDL_quit.h"\
	"..\include\SDL_rwops.h"\
	"..\include\SDL_timer.h"\
	"..\include\SDL_version.h"\
	"..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE SH3) Debug"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_types.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE x86) Release"

NODEP_CPP_TESTA=\
	"..\..\test\SDL.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE x86) Debug"

NODEP_CPP_TESTA=\
	"..\..\test\SDL.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project