view TODO @ 4573:6399178be313

Completed work on X11_CreateTexture. Added lots of safety features. These include support for drawing a texture using the core protocol while other textures are drawn using Xrender if Xrender does not support the color format of the said texture or any other fault with Xrender.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Fri, 28 May 2010 20:40:09 +0530
parents 6604099437ac
children 0bfda420c936
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1.3 release checklist:
 * http://wiki.libsdl.org/moin.cgi/Roadmap

 * See why windows are being rearranged.  Is the shield window not up?
 * Make sure you can create and show a fullscreen window in one step
 * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?)
 * Write automated test case for multi-draw APIs
 * Make sure you can build SDL without the renderer to slim it down a bunch
 * Implement assertion code on iPhone
 * Add __WINDOWS__ in addition to __WIN32__

 * Check 1.2 revisions:
	3554 - Need to resolve semantics for locking keys on different platforms
	4874 - Do we want screen rotation?  At what level?
	4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98
	4484, 4485 - Verify that SDL's Windows keyboard handling works correctly
	4865 - See if this is still needed (mouse coordinate clamping)
	4866 - See if this is still needed (blocking window repositioning)