view docs/man3/SDL_Palette.3 @ 2281:6359f74f3170

Date: Wed, 14 Nov 2007 22:20:27 -0500 From: Calvin Vette Subject: Fix to compile SDL-1.2 SVN on OS X Leopard I found I needed to add a conditional check for Leopard to compile cleanly on 1.2-SVN (20071114): #include <AudioUnit/AudioUnit.h> #ifdef AVAILABLE_MAC_OS_X_VERSION_10_5_AND_LATER #include <AudioUnit/AUNTComponent.h> #endif where there is now just: #include <AudioUnit/AudioUnit.h>
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Dec 2007 18:16:42 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_Palette" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Palette\- Color palette for 8-bit pixel formats
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  int ncolors;
  SDL_Color *colors;
} SDL_Palette;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBncolors\fR
Number of colors used in this palette
.TP 20
\fBcolors\fR
Pointer to \fI\fBSDL_Color\fR\fR structures that make up the palette\&.
.SH "DESCRIPTION"
.PP
Each pixel in an 8-bit surface is an index into the \fBcolors\fR field of the \fBSDL_Palette\fR structure store in \fI\fBSDL_PixelFormat\fR\fR\&. A \fBSDL_Palette\fR should never need to be created manually\&. It is automatically created when SDL allocates a \fBSDL_PixelFormat\fR for a surface\&. The colors values of a \fI\fBSDL_Surface\fR\fRs palette can be set with the \fI\fBSDL_SetColors\fP\fR\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Color\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_SetColors\fP\fR \fI\fBSDL_SetPalette\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01