Mercurial > sdl-ios-xcode
view docs/man3/SDL_FillRect.3 @ 2281:6359f74f3170
Date: Wed, 14 Nov 2007 22:20:27 -0500
From: Calvin Vette
Subject: Fix to compile SDL-1.2 SVN on OS X Leopard
I found I needed to add a conditional check for Leopard to compile
cleanly on 1.2-SVN (20071114):
#include <AudioUnit/AudioUnit.h>
#ifdef AVAILABLE_MAC_OS_X_VERSION_10_5_AND_LATER
#include <AudioUnit/AUNTComponent.h>
#endif
where there is now just:
#include <AudioUnit/AudioUnit.h>
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 28 Dec 2007 18:16:42 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_FillRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_FillRect\- This function performs a fast fill of the given rectangle with some color .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_FillRect\fP\fR(\fBSDL_Surface *dst, SDL_Rect *dstrect, Uint32 color\fR); .SH "DESCRIPTION" .PP This function performs a fast fill of the given rectangle with \fBcolor\fR\&. If \fBdstrect\fR is \fBNULL\fP, the whole surface will be filled with \fBcolor\fR\&. .PP The color should be a pixel of the format used by the surface, and can be generated by the \fISDL_MapRGB\fR or \fISDL_MapRGBA\fR functions\&. If the color value contains an alpha value then the destination is simply "filled" with that alpha information, no blending takes place\&. .PP If there is a clip rectangle set on the destination (set via \fISDL_SetClipRect\fR) then this function will clip based on the intersection of the clip rectangle and the \fBdstrect\fR rectangle and the dstrect rectangle will be modified to represent the area actually filled\&. .SH "RETURN VALUE" .PP This function returns \fB0\fR on success, or \fB-1\fR on error\&. .SH "SEE ALSO" .PP \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Rect\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01