view README.DirectFB @ 2281:6359f74f3170

Date: Wed, 14 Nov 2007 22:20:27 -0500 From: Calvin Vette Subject: Fix to compile SDL-1.2 SVN on OS X Leopard I found I needed to add a conditional check for Leopard to compile cleanly on 1.2-SVN (20071114): #include <AudioUnit/AudioUnit.h> #ifdef AVAILABLE_MAC_OS_X_VERSION_10_5_AND_LATER #include <AudioUnit/AUNTComponent.h> #endif where there is now just: #include <AudioUnit/AudioUnit.h>
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Dec 2007 18:16:42 +0000
parents 0e70b4b8cf84
children 8133d1d278da
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SDL on DirectFB

Supports:

- Hardware YUV overlays
- OpenGL - software only
- 2D/3D accelerations (depends on directfb driver)

What you need:

DirectFB 1.0.0 - required
Kernel-Framebuffer support: required: vesafb, radeonfb .... 
Mesa 7.0.x	   - optional for OpenGL

As of this writing 20070810 you need to pull Mesa from git and do the following:

------------------------
cd mesa 
make linux-directfb
make

echo Installing - pleaser enter sudo pw.

sudo make install INSTALL_DIR=/usr/local/dfb_GL
cd src/mesa/drivers/directfb
make
sudo make install INSTALL_DIR=/usr/local/dfb_GL
------------------------

To run the SDL - testprograms:

export SDL_VIDEODRIVER=directfb
export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib
export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7

./testgl

To use hardware accelerated YUV-overlays for YUV-textures, use:

export SDL_DIRECTFB_YUV_DIRECT=1

This is disabled by default. It will only support one concurrent 
overlay and may behave strange if not used with SDL_CreateYUvOverlay
from SDLcompat.c.