view src/video/win32/SDL_win32mouse.c @ 3168:6338b7f2d024

Hi, I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Sun, 07 Jun 2009 02:44:46 +0000
parents 0d12e8f1de3c
children 5d7ef5970073
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/* we need to define it, so that raw input is included*/

#if (_WIN32_WINNT < 0x0501)
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#endif

#include "SDL_config.h"

#include "SDL_win32video.h"

#include "../../events/SDL_mouse_c.h"

extern HANDLE *mice;
extern int total_mice;
extern int tablet;

void
WIN_InitMouse(_THIS)
{
    int index = 0;
    RAWINPUTDEVICELIST *deviceList = NULL;
    int devCount = 0;
    int i;
    int tmp = 0;
    char *buffer = NULL;
    char *tab = "wacom";        /* since windows does't give us handles to tablets, we have to detect a tablet by it's name */
    const char *rdp = "rdp_mou";
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;

/* WinCE has no RawInputDeviceList */
#ifdef _WIN32_WCE
    SDL_Mouse mouse;
    SDL_zero(mouse);
    mouse.id = 0;
    SDL_AddMouse(&mouse, "Stylus", 0, 0, 1);
#else
    /* we're checking for the number of rawinput devices */
    if (GetRawInputDeviceList(NULL, &devCount, sizeof(RAWINPUTDEVICELIST))) {
        return;
    }

    deviceList = SDL_malloc(sizeof(RAWINPUTDEVICELIST) * devCount);

    /* we're getting the raw input device list */
    GetRawInputDeviceList(deviceList, &devCount, sizeof(RAWINPUTDEVICELIST));
    mice = SDL_malloc(devCount * sizeof(HANDLE));

    /* we're getting the details of the devices */
    for (i = 0; i < devCount; ++i) {
        int is_rdp = 0;
        int j;
        int k;
        char *default_device_name = "Pointing device xx";
        const char *reg_key_root = "System\\CurrentControlSet\\Enum\\";
        char *device_name = SDL_malloc(256 * sizeof(char));
        char *key_name = NULL;
        char *tmp_name = NULL;
        LONG rc = 0;
        HKEY hkey;
        DWORD regtype = REG_SZ;
        DWORD out = 256 * sizeof(char);
        SDL_Mouse mouse;
        int l;
        if (deviceList[i].dwType != RIM_TYPEMOUSE) {    /* if a device isn't a mouse type we don't want it */
            continue;
        }
        if (GetRawInputDeviceInfoA
            (deviceList[i].hDevice, RIDI_DEVICENAME, NULL, &tmp) < 0) {
            continue;
        }
        buffer = SDL_malloc((tmp + 1) * sizeof(char));
        key_name =
            SDL_malloc((tmp + SDL_strlen(reg_key_root) + 1) * sizeof(char));

        /* we're getting the device registry path and polishing it to get it's name,
           surely there must be an easier way, but we haven't found it yet */
        if (GetRawInputDeviceInfoA
            (deviceList[i].hDevice, RIDI_DEVICENAME, buffer, &tmp) < 0) {
            continue;
        }
        buffer += 4;
        tmp -= 4;
        tmp_name = buffer;
        for (j = 0; j < tmp; ++j) {
            if (*tmp_name == '#') {
                *tmp_name = '\\';
            }

            else if (*tmp_name == '{') {
                break;
            }
            ++tmp_name;
        }
        *tmp_name = '\0';
        SDL_memcpy(key_name, reg_key_root, SDL_strlen(reg_key_root));
        SDL_memcpy(key_name + (SDL_strlen(reg_key_root)), buffer, j + 1);
        l = SDL_strlen(key_name);
        is_rdp = 0;
        if (l >= 7) {
            for (j = 0; j < l - 7; ++j) {
                for (k = 0; k < 7; ++k) {
                    if (rdp[k] !=
                        SDL_tolower((unsigned char) key_name[j + k])) {
                        break;
                    }
                }
                if (k == 7) {
                    is_rdp = 1;
                    break;
                }
            }
        }

        buffer -= 4;

        if (is_rdp == 1) {
            SDL_free(buffer);
            SDL_free(key_name);
            SDL_free(device_name);
            is_rdp = 0;
            continue;
        }

        /* we're opening the registry key to get the mouse name */
        rc = RegOpenKeyExA(HKEY_LOCAL_MACHINE, key_name, 0, KEY_READ, &hkey);
        if (rc != ERROR_SUCCESS) {
            SDL_memcpy(device_name, default_device_name,
                       SDL_strlen(default_device_name));
        }
        rc = RegQueryValueExA(hkey, "DeviceDesc", NULL, &regtype, device_name,
                              &out);
        RegCloseKey(hkey);
        if (rc != ERROR_SUCCESS) {
            SDL_memcpy(device_name, default_device_name,
                       SDL_strlen(default_device_name));
        }

        /* we're saving the handle to the device */
        mice[index] = deviceList[i].hDevice;
        SDL_zero(mouse);
        mouse.id = index;
        l = SDL_strlen(device_name);

        /* we're checking if the device isn't by any chance a tablet */
        if (data->wintabDLL && tablet == -1) {
            for (j = 0; j < l - 5; ++j) {
                for (k = 0; k < 5; ++k) {
                    if (tab[k] !=
                        SDL_tolower((unsigned char) device_name[j + k])) {
                        break;
                    }
                }
                if (k == 5) {
                    tablet = index;
                    break;
                }
            }
        }

        /* if it's a tablet, let's read it's maximum and minimum pressure */
        if (tablet == index) {
            AXIS pressure;
            int cursors;
            data->WTInfoA(WTI_DEVICES, DVC_NPRESSURE, &pressure);
            data->WTInfoA(WTI_DEVICES, DVC_NCSRTYPES, &cursors);
            SDL_AddMouse(&mouse, device_name, pressure.axMax, pressure.axMin,
                         cursors);
        } else {
            SDL_AddMouse(&mouse, device_name, 0, 0, 1);
        }
        ++index;
        SDL_free(buffer);
        SDL_free(key_name);
    }
    total_mice = index;
    SDL_free(deviceList);
#endif /*_WIN32_WCE*/
}

void
WIN_QuitMouse(_THIS)
{
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;

    /* let's delete all of the mice */
    SDL_MouseQuit();
}

/* vi: set ts=4 sw=4 expandtab: */