view src/video/SDL_blendline.c @ 3168:6338b7f2d024

Hi, I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Sun, 07 Jun 2009 02:44:46 +0000
parents 27d8b12e0e8e
children 0267b8b1595c
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_draw.h"

static int
SDL_BlendLine_RGB555(SDL_Surface * dst, int x1, int y1, int x2, int y2,
                     int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    unsigned inva = 0xff - a;

    switch (blendMode) {
    case SDL_BLENDMODE_BLEND:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_BLEND_RGB555);
        break;
    case SDL_BLENDMODE_ADD:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_ADD_RGB555);
        break;
    case SDL_BLENDMODE_MOD:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_MOD_RGB555);
        break;
    default:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_RGB555);
        break;
    }
    return 0;
}

static int
SDL_BlendLine_RGB565(SDL_Surface * dst, int x1, int y1, int x2, int y2,
                     int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    unsigned inva = 0xff - a;

    switch (blendMode) {
    case SDL_BLENDMODE_BLEND:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_BLEND_RGB565);
        break;
    case SDL_BLENDMODE_ADD:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_ADD_RGB565);
        break;
    case SDL_BLENDMODE_MOD:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_MOD_RGB565);
        break;
    default:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_RGB565);
        break;
    }
    return 0;
}

static int
SDL_BlendLine_RGB888(SDL_Surface * dst, int x1, int y1, int x2, int y2,
                     int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    unsigned inva = 0xff - a;

    switch (blendMode) {
    case SDL_BLENDMODE_BLEND:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_BLEND_RGB888);
        break;
    case SDL_BLENDMODE_ADD:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_ADD_RGB888);
        break;
    case SDL_BLENDMODE_MOD:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_MOD_RGB888);
        break;
    default:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_RGB888);
        break;
    }
    return 0;
}

static int
SDL_BlendLine_ARGB8888(SDL_Surface * dst, int x1, int y1, int x2, int y2,
                       int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    unsigned inva = 0xff - a;

    switch (blendMode) {
    case SDL_BLENDMODE_BLEND:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_BLEND_ARGB8888);
        break;
    case SDL_BLENDMODE_ADD:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_ADD_ARGB8888);
        break;
    case SDL_BLENDMODE_MOD:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_MOD_ARGB8888);
        break;
    default:
        DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY_ARGB8888);
        break;
    }
    return 0;
}

static int
SDL_BlendLine_RGB(SDL_Surface * dst, int x1, int y1, int x2, int y2,
                  int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    SDL_PixelFormat *fmt = dst->format;
    unsigned inva = 0xff - a;

    switch (fmt->BytesPerPixel) {
    case 2:
        switch (blendMode) {
        case SDL_BLENDMODE_BLEND:
            DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY2_BLEND_RGB);
            break;
        case SDL_BLENDMODE_ADD:
            DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY2_ADD_RGB);
            break;
        case SDL_BLENDMODE_MOD:
            DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY2_MOD_RGB);
            break;
        default:
            DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY2_RGB);
            break;
        }
        return 0;
    case 4:
        switch (blendMode) {
        case SDL_BLENDMODE_BLEND:
            DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY4_BLEND_RGB);
            break;
        case SDL_BLENDMODE_ADD:
            DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY4_ADD_RGB);
            break;
        case SDL_BLENDMODE_MOD:
            DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY4_MOD_RGB);
            break;
        default:
            DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY4_RGB);
            break;
        }
        return 0;
    default:
        SDL_Unsupported();
        return -1;
    }
}

static int
SDL_BlendLine_RGBA(SDL_Surface * dst, int x1, int y1, int x2, int y2,
                   int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    SDL_PixelFormat *fmt = dst->format;
    unsigned inva = 0xff - a;

    switch (fmt->BytesPerPixel) {
    case 4:
        switch (blendMode) {
        case SDL_BLENDMODE_BLEND:
            DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY4_BLEND_RGBA);
            break;
        case SDL_BLENDMODE_ADD:
            DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY4_ADD_RGBA);
            break;
        case SDL_BLENDMODE_MOD:
            DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY4_MOD_RGBA);
            break;
        default:
            DRAWLINE(x1, y1, x2, y2, DRAW_SETPIXELXY4_RGBA);
            break;
        }
        return 0;
    default:
        SDL_Unsupported();
        return -1;
    }
}

int
SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2,
              int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    SDL_PixelFormat *fmt = dst->format;

    /* This function doesn't work on surfaces < 8 bpp */
    if (dst->format->BitsPerPixel < 8) {
        SDL_SetError("SDL_BlendLine(): Unsupported surface format");
        return (-1);
    }

    /* Perform clipping */
    if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
        return (0);
    }


    if ((blendMode == SDL_BLENDMODE_BLEND)
        || (blendMode == SDL_BLENDMODE_ADD)) {
        r = DRAW_MUL(r, a);
        g = DRAW_MUL(g, a);
        b = DRAW_MUL(b, a);
    }

    switch (fmt->BitsPerPixel) {
    case 15:
        switch (fmt->Rmask) {
        case 0x7C00:
            return SDL_BlendLine_RGB555(dst, x1, y1, x2, y2, blendMode, r, g,
                                        b, a);
        }
        break;
    case 16:
        switch (fmt->Rmask) {
        case 0xF800:
            return SDL_BlendLine_RGB565(dst, x1, y1, x2, y2, blendMode, r, g,
                                        b, a);
        }
        break;
    case 32:
        switch (fmt->Rmask) {
        case 0x00FF0000:
            if (!fmt->Amask) {
                return SDL_BlendLine_RGB888(dst, x1, y1, x2, y2, blendMode, r,
                                            g, b, a);
            } else {
                return SDL_BlendLine_ARGB8888(dst, x1, y1, x2, y2, blendMode,
                                              r, g, b, a);
            }
            break;
        }
    default:
        break;
    }

    if (!fmt->Amask) {
        return SDL_BlendLine_RGB(dst, x1, y1, x2, y2, blendMode, r, g, b, a);
    } else {
        return SDL_BlendLine_RGBA(dst, x1, y1, x2, y2, blendMode, r, g, b, a);
    }
}

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