Mercurial > sdl-ios-xcode
view src/timer/wince/SDL_systimer.c @ 3168:6338b7f2d024
Hi,
I have prepared a set of patches to readd WindowsCE support to SDL 1.3.
I've created a new GAPI/Rawframebuffer and a DirectDraw renderer.
Both renderers are work in progress and there are several unimplemented
cases. (Notably
RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and
texture blending )
Nevertheless I am successfully using these renderers together with the
SDL software renderer. (On most devices the SDL software renderer will
be much faster as there are only badly optimized vendor drivers available)
I send these patches now in this unpolished state because there seems to
be some interest in win ce and someone has to start supporting SDL 1.3
Now on to the patches:
wince_events_window_fixes.patch
fixes some wince incompatibilities and adds fullscreen support via
SHFullScreen. NOTE: This patch shouldn't have any side effects on
Windows, but I have NOT tested it on Windows, so please double-check.
This patch doesn't dependent on the following ones.
wince_renderers_system.patch
This patch does all necessary modifications to the SDL system.
- it adds the renderers to the configure system
- it adds the renderers to win32video
SDL_ceddrawrender.c
SDL_ceddrawrender.h
SDL_gapirender_c.h
SDL_gapirender.c
SDL_gapirender.h
these files add the new render drivers and should be placed in
src/video/win32
Some notes to people who want to test this:
- I have only compiled sdl with ming32ce, so the VisualC files are not
up to date
- As mingw32ce has no ddraw.h this file must be taken from the MS SDK
and modified to work with gcc
- I had to modify line 2611 in configure.in to
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer
-Wl,--image-base -Wl,0x10000"
otherwise GetCPinfo wouldn't link. If someone knows whats causing this
I'd be happy to hear about it.
It would be great if these patches could make their way into SVN as this
would make collaboration much much easier.
I'm out of office for the next week and therefore will be unavailable
via email.
Regards
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 07 Jun 2009 02:44:46 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifdef SDL_TIMER_WINCE #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <mmsystem.h> #include "SDL_thread.h" #include "SDL_timer.h" #include "../SDL_timer_c.h" static Uint64 start_date; static Uint64 start_ticks; static Uint64 wce_ticks(void) { return ((Uint64) GetTickCount()); } static Uint64 wce_date(void) { union { FILETIME ftime; Uint64 itime; } ftime; SYSTEMTIME stime; GetSystemTime(&stime); SystemTimeToFileTime(&stime, &ftime.ftime); ftime.itime /= 10000; // Convert 100ns intervals to 1ms intervals // Remove ms portion, which can't be relied on ftime.itime -= (ftime.itime % 1000); return (ftime.itime); } static Sint32 wce_rel_ticks(void) { return ((Sint32) (wce_ticks() - start_ticks)); } static Sint32 wce_rel_date(void) { return ((Sint32) (wce_date() - start_date)); } /* Return time in ms relative to when SDL was started */ Uint32 SDL_GetTicks() { Sint32 offset = wce_rel_date() - wce_rel_ticks(); if ((offset < -1000) || (offset > 1000)) { // fprintf(stderr,"Time desync(%+d), resyncing\n",offset/1000); start_ticks -= offset; } return ((Uint32) wce_rel_ticks()); } /* Give up approx. givem milliseconds to the OS. */ void SDL_Delay(Uint32 ms) { Sleep(ms); } /* Recard start-time of application for reference */ void SDL_StartTicks(void) { start_date = wce_date(); start_ticks = wce_ticks(); } static UINT WIN_timer; #if ( _WIN32_WCE <= 420 ) static HANDLE timersThread = 0; static HANDLE timersQuitEvent = 0; DWORD TimersThreadProc(void *data) { while (WaitForSingleObject(timersQuitEvent, 10) == WAIT_TIMEOUT) { SDL_ThreadedTimerCheck(); } return 0; } int SDL_SYS_TimerInit(void) { // create a thread to process a threaded timers // SetTimer does not suit the needs because // TimerCallbackProc will be called only when WM_TIMER occured timersQuitEvent = CreateEvent(0, TRUE, FALSE, 0); if (!timersQuitEvent) { SDL_SetError("Cannot create event for timers thread"); return -1; } timersThread = CreateThread(NULL, 0, TimersThreadProc, 0, 0, 0); if (!timersThread) { SDL_SetError ("Cannot create timers thread, check amount of RAM available"); return -1; } SetThreadPriority(timersThread, THREAD_PRIORITY_HIGHEST); return (SDL_SetTimerThreaded(1)); } void SDL_SYS_TimerQuit(void) { SetEvent(timersQuitEvent); if (WaitForSingleObject(timersThread, 2000) == WAIT_TIMEOUT) TerminateThread(timersThread, 0); CloseHandle(timersThread); CloseHandle(timersQuitEvent); return; } #else #pragma comment(lib, "mmtimer.lib") /* Data to handle a single periodic alarm */ static UINT timerID = 0; static void CALLBACK HandleAlarm(UINT uID, UINT uMsg, DWORD dwUser, DWORD dw1, DWORD dw2) { SDL_ThreadedTimerCheck(); } int SDL_SYS_TimerInit(void) { MMRESULT result; /* Set timer resolution */ result = timeBeginPeriod(TIMER_RESOLUTION); if (result != TIMERR_NOERROR) { SDL_SetError("Warning: Can't set %d ms timer resolution", TIMER_RESOLUTION); } /* Allow 10 ms of drift so we don't chew on CPU */ timerID = timeSetEvent(TIMER_RESOLUTION, 1, HandleAlarm, 0, TIME_PERIODIC); if (!timerID) { SDL_SetError("timeSetEvent() failed"); return (-1); } return (SDL_SetTimerThreaded(1)); } void SDL_SYS_TimerQuit(void) { if (timerID) { timeKillEvent(timerID); } timeEndPeriod(TIMER_RESOLUTION); } #endif int SDL_SYS_StartTimer(void) { SDL_SetError("Internal logic error: WinCE uses threaded timer"); return (-1); } void SDL_SYS_StopTimer(void) { return; } #endif /* SDL_TIMER_WINCE */ /* vi: set ts=4 sw=4 expandtab: */