Mercurial > sdl-ios-xcode
view src/main/win32/SDL_win32_main.c @ 3168:6338b7f2d024
Hi,
I have prepared a set of patches to readd WindowsCE support to SDL 1.3.
I've created a new GAPI/Rawframebuffer and a DirectDraw renderer.
Both renderers are work in progress and there are several unimplemented
cases. (Notably
RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and
texture blending )
Nevertheless I am successfully using these renderers together with the
SDL software renderer. (On most devices the SDL software renderer will
be much faster as there are only badly optimized vendor drivers available)
I send these patches now in this unpolished state because there seems to
be some interest in win ce and someone has to start supporting SDL 1.3
Now on to the patches:
wince_events_window_fixes.patch
fixes some wince incompatibilities and adds fullscreen support via
SHFullScreen. NOTE: This patch shouldn't have any side effects on
Windows, but I have NOT tested it on Windows, so please double-check.
This patch doesn't dependent on the following ones.
wince_renderers_system.patch
This patch does all necessary modifications to the SDL system.
- it adds the renderers to the configure system
- it adds the renderers to win32video
SDL_ceddrawrender.c
SDL_ceddrawrender.h
SDL_gapirender_c.h
SDL_gapirender.c
SDL_gapirender.h
these files add the new render drivers and should be placed in
src/video/win32
Some notes to people who want to test this:
- I have only compiled sdl with ming32ce, so the VisualC files are not
up to date
- As mingw32ce has no ddraw.h this file must be taken from the MS SDK
and modified to work with gcc
- I had to modify line 2611 in configure.in to
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer
-Wl,--image-base -Wl,0x10000"
otherwise GetCPinfo wouldn't link. If someone knows whats causing this
I'd be happy to hear about it.
It would be great if these patches could make their way into SVN as this
would make collaboration much much easier.
I'm out of office for the next week and therefore will be unavailable
via email.
Regards
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 07 Jun 2009 02:44:46 +0000 |
parents | 41a6675d8700 |
children | ae7799d16c87 |
line wrap: on
line source
/* SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98 The WinMain function -- calls your program's main() function */ #include <stdio.h> #include <stdlib.h> #define WIN32_LEAN_AND_MEAN #include <windows.h> /* Include the SDL main definition header */ #include "SDL.h" #include "SDL_main.h" #ifdef main # ifndef _WIN32_WCE_EMULATION # undef main # endif /* _WIN32_WCE_EMULATION */ #endif /* main */ #if defined(_WIN32_WCE) && _WIN32_WCE < 300 /* seems to be undefined in Win CE although in online help */ #define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t')) #endif /* _WIN32_WCE < 300 */ static void UnEscapeQuotes(char *arg) { char *last = NULL; while (*arg) { if (*arg == '"' && *last == '\\') { char *c_curr = arg; char *c_last = last; while (*c_curr) { *c_last = *c_curr; c_last = c_curr; c_curr++; } *c_last = '\0'; } last = arg; arg++; } } /* Parse a command line buffer into arguments */ static int ParseCommandLine(char *cmdline, char **argv) { char *bufp; char *lastp = NULL; int argc, last_argc; argc = last_argc = 0; for (bufp = cmdline; *bufp;) { /* Skip leading whitespace */ while (isspace(*bufp)) { ++bufp; } /* Skip over argument */ if (*bufp == '"') { ++bufp; if (*bufp) { if (argv) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while (*bufp && (*bufp != '"' || *lastp == '\\')) { lastp = bufp; ++bufp; } } else { if (*bufp) { if (argv) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while (*bufp && !isspace(*bufp)) { ++bufp; } } if (*bufp) { if (argv) { *bufp = '\0'; } ++bufp; } /* Strip out \ from \" sequences */ if (argv && last_argc != argc) { UnEscapeQuotes(argv[last_argc]); } last_argc = argc; } if (argv) { argv[argc] = NULL; } return (argc); } /* Show an error message */ static void ShowError(const char *title, const char *message) { /* If USE_MESSAGEBOX is defined, you need to link with user32.lib */ #ifdef USE_MESSAGEBOX MessageBox(NULL, message, title, MB_ICONEXCLAMATION | MB_OK); #else fprintf(stderr, "%s: %s\n", title, message); #endif } /* Pop up an out of memory message, returns to Windows */ static BOOL OutOfMemory(void) { ShowError("Fatal Error", "Out of memory - aborting"); return FALSE; } #if defined(_MSC_VER) && !defined(_WIN32_WCE) /* The VC++ compiler needs main defined */ #define console_main main #endif /* This is where execution begins [console apps] */ int console_main(int argc, char *argv[]) { int status; /* Run the application main() code */ status = SDL_main(argc, argv); /* Exit cleanly, calling atexit() functions */ exit(status); /* Hush little compiler, don't you cry... */ return 0; } /* This is where execution begins [windowed apps] */ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPTSTR szCmdLine, int sw) { char **argv; int argc; char *cmdline; #ifdef _WIN32_WCE wchar_t *bufp; int nLen; #else char *bufp; size_t nLen; #endif #ifdef _WIN32_WCE nLen = wcslen(szCmdLine) + 128 + 1; bufp = SDL_stack_alloc(wchar_t, nLen * 2); wcscpy(bufp, TEXT("\"")); GetModuleFileName(NULL, bufp + 1, 128 - 3); wcscpy(bufp + wcslen(bufp), TEXT("\" ")); wcsncpy(bufp + wcslen(bufp), szCmdLine, nLen - wcslen(bufp)); nLen = wcslen(bufp) + 1; cmdline = SDL_stack_alloc(char, nLen); if (cmdline == NULL) { return OutOfMemory(); } WideCharToMultiByte(CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL); #else /* Grab the command line */ bufp = GetCommandLine(); nLen = SDL_strlen(bufp) + 1; cmdline = SDL_stack_alloc(char, nLen); if (cmdline == NULL) { return OutOfMemory(); } SDL_strlcpy(cmdline, bufp, nLen); #endif /* Parse it into argv and argc */ argc = ParseCommandLine(cmdline, NULL); argv = SDL_stack_alloc(char *, argc + 1); if (argv == NULL) { return OutOfMemory(); } ParseCommandLine(cmdline, argv); /* Run the main program */ console_main(argc, argv); /* Hush little compiler, don't you cry... */ return 0; } /* vi: set ts=4 sw=4 expandtab: */