Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_stfa.c @ 3168:6338b7f2d024
Hi,
I have prepared a set of patches to readd WindowsCE support to SDL 1.3.
I've created a new GAPI/Rawframebuffer and a DirectDraw renderer.
Both renderers are work in progress and there are several unimplemented
cases. (Notably
RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and
texture blending )
Nevertheless I am successfully using these renderers together with the
SDL software renderer. (On most devices the SDL software renderer will
be much faster as there are only badly optimized vendor drivers available)
I send these patches now in this unpolished state because there seems to
be some interest in win ce and someone has to start supporting SDL 1.3
Now on to the patches:
wince_events_window_fixes.patch
fixes some wince incompatibilities and adds fullscreen support via
SHFullScreen. NOTE: This patch shouldn't have any side effects on
Windows, but I have NOT tested it on Windows, so please double-check.
This patch doesn't dependent on the following ones.
wince_renderers_system.patch
This patch does all necessary modifications to the SDL system.
- it adds the renderers to the configure system
- it adds the renderers to win32video
SDL_ceddrawrender.c
SDL_ceddrawrender.h
SDL_gapirender_c.h
SDL_gapirender.c
SDL_gapirender.h
these files add the new render drivers and should be placed in
src/video/win32
Some notes to people who want to test this:
- I have only compiled sdl with ming32ce, so the VisualC files are not
up to date
- As mingw32ce has no ddraw.h this file must be taken from the MS SDK
and modified to work with gcc
- I had to modify line 2611 in configure.in to
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer
-Wl,--image-base -Wl,0x10000"
otherwise GetCPinfo wouldn't link. If someone knows whats causing this
I'd be happy to hear about it.
It would be great if these patches could make their way into SVN as this
would make collaboration much much easier.
I'm out of office for the next week and therefore will be unavailable
via email.
Regards
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 07 Jun 2009 02:44:46 +0000 |
parents | 1e431c2631ee |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* MiNT audio driver using XBIOS functions (STFA driver) Patrice Mandin */ /* Mint includes */ #include <mint/osbind.h> #include <mint/falcon.h> #include <mint/cookie.h> #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "../SDL_sysaudio.h" #include "../../video/ataricommon/SDL_atarimxalloc_c.h" #include "SDL_mintaudio.h" #include "SDL_mintaudio_stfa.h" /*--- Defines ---*/ #define MINT_AUDIO_DRIVER_NAME "mint_stfa" /* Debug print info */ #define DEBUG_NAME "audio:stfa: " #if 0 #define DEBUG_PRINT(what) \ { \ printf what; \ } #else #define DEBUG_PRINT(what) #endif /*--- Static variables ---*/ static unsigned long cookie_snd = 0; static unsigned long cookie_mch = 0; static cookie_stfa_t *cookie_stfa = NULL; static const int freqs[16] = { 4995, 6269, 7493, 8192, 9830, 10971, 12538, 14985, 16384, 19819, 21943, 24576, 30720, 32336, 43885, 49152 }; static void MINTSTFA_LockDevice(_THIS) { /* Stop replay */ void *oldpile = (void *) Super(0); cookie_stfa->sound_enable = STFA_PLAY_DISABLE; Super(oldpile); } static void MINTSTFA_UnlockDevice(_THIS) { /* Restart replay */ void *oldpile = (void *) Super(0); cookie_stfa->sound_enable = STFA_PLAY_ENABLE | STFA_PLAY_REPEAT; Super(oldpile); } static void MINTSTFA_CloseDevice(_THIS) { if (this->hidden != NULL) { /* Stop replay */ void *oldpile = (void *) Super(0); cookie_stfa->sound_enable = STFA_PLAY_DISABLE; Super(oldpile); /* Wait if currently playing sound */ while (SDL_MintAudio_mutex != 0) { } /* Clear buffers */ if (SDL_MintAudio_audiobuf[0]) { Mfree(SDL_MintAudio_audiobuf[0]); SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; } SDL_free(this->hidden); this->hidden = NULL; } } static int MINTSTFA_CheckAudio(_THIS) { int i; DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", SDL_AUDIO_BITSIZE(this->spec.format))); DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); DEBUG_PRINT(("channels=%d, ", this->spec.channels)); DEBUG_PRINT(("freq=%d\n", this->spec.freq)); if (SDL_AUDIO_BITSIZE(this->spec.format) > 16) { this->spec.format = AUDIO_S16SYS; /* clamp out int32/float32 ... */ } if (this->spec.channels > 2) { this->spec.channels = 2; /* no more than stereo! */ } /* Check formats available */ MINTAUDIO_freqcount = 0; for (i = 0; i < 16; i++) { SDL_MintAudio_AddFrequency(this, freqs[i], 0, i, -1); } #if 1 for (i = 0; i < MINTAUDIO_freqcount; i++) { DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n", i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock, MINTAUDIO_frequencies[i].predivisor)); } #endif MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, this->spec.freq); this->spec.freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", SDL_AUDIO_BITSIZE(this->spec.format))); DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); DEBUG_PRINT(("channels=%d, ", this->spec.channels)); DEBUG_PRINT(("freq=%d\n", this->spec.freq)); return 0; } static void MINTSTFA_InitAudio(_THIS) { void *buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; void *oldpile = (void *) Super(0); /* Stop replay */ cookie_stfa->sound_enable = STFA_PLAY_DISABLE; /* Select replay format */ cookie_stfa->sound_control = MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor; if (SDL_AUDIO_BITSIZE(this->spec.format) == 8) { cookie_stfa->sound_control |= STFA_FORMAT_8BIT; } else { cookie_stfa->sound_control |= STFA_FORMAT_16BIT; } if (this->spec.channels == 2) { cookie_stfa->sound_control |= STFA_FORMAT_STEREO; } else { cookie_stfa->sound_control |= STFA_FORMAT_MONO; } if (SDL_AUDIO_ISSIGNED(this->spec.format) != 0) { cookie_stfa->sound_control |= STFA_FORMAT_SIGNED; } else { cookie_stfa->sound_control |= STFA_FORMAT_UNSIGNED; } if (SDL_AUDIO_ISBIGENDIAN(this->spec.format) != 0) { cookie_stfa->sound_control |= STFA_FORMAT_BIGENDIAN; } else { cookie_stfa->sound_control |= STFA_FORMAT_LITENDIAN; } /* Set buffer */ cookie_stfa->sound_start = (unsigned long) buffer; cookie_stfa->sound_end = (unsigned long) (buffer + this->spec.size); /* Set interrupt */ cookie_stfa->stfa_it = SDL_MintAudio_StfaInterrupt; /* Restart replay */ cookie_stfa->sound_enable = STFA_PLAY_ENABLE | STFA_PLAY_REPEAT; Super(oldpile); DEBUG_PRINT((DEBUG_NAME "hardware initialized\n")); } static int MINTSTFA_OpenDevice(_THIS, const char *devname, int iscapture) { SDL_MintAudio_device = this; /* Check audio capabilities */ if (MINTSTFA_CheckAudio(this) == -1) { return 0; } /* Initialize all variables that we clean on shutdown */ this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); if (this->hidden == NULL) { SDL_OutOfMemory(); return 0; } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); SDL_CalculateAudioSpec(&this->spec); /* Allocate memory for audio buffers in DMA-able RAM */ DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size)); SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(this->spec.size * 2, MX_STRAM); if (SDL_MintAudio_audiobuf[0] == NULL) { SDL_OutOfMemory(); SDL_free(this->hidden); this->hidden = NULL; return 0; } SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size; SDL_MintAudio_numbuf = 0; SDL_memset(SDL_MintAudio_audiobuf[0], this->spec.silence, this->spec.size * 2); SDL_MintAudio_audiosize = this->spec.size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0])); DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1])); SDL_MintAudio_CheckFpu(); /* Setup audio hardware */ MINTSTFA_InitAudio(this); return 1; /* good to go. */ } static int MINTSTFA_Init(SDL_AudioDriverImpl * impl) { /* Cookie _MCH present ? if not, assume ST machine */ if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) { cookie_mch = MCH_ST; } /* Cookie _SND present ? if not, assume ST machine */ if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { cookie_snd = SND_PSG; } /* Cookie STFA present ? */ if (Getcookie(C_STFA, (long *) &cookie_stfa) != C_FOUND) { SDL_SetError(DEBUG_NAME "no STFA audio"); return (0); } SDL_MintAudio_stfa = cookie_stfa; DEBUG_PRINT((DEBUG_NAME "STFA audio available!\n")); /* Set the function pointers */ impl->OpenDevice = MINTSTFA_OpenDevice; impl->CloseDevice = MINTSTFA_CloseDevice; impl->LockDevice = MINTSTFA_LockDevice; impl->UnlockDevice = MINTSTFA_UnlockDevice; impl->OnlyHasDefaultOutputDevice = 1; impl->ProvidesOwnCallbackThread = 1; impl->SkipMixerLock = 1; return 2; /* 2 == definitely has an audio device. */ } AudioBootStrap MINTAUDIO_STFA_bootstrap = { MINT_AUDIO_DRIVER_NAME, "MiNT STFA audio driver", MINTSTFA_Init, 0 }; /* vi: set ts=4 sw=4 expandtab: */