view src/audio/dmedia/SDL_irixaudio.c @ 3168:6338b7f2d024

Hi, I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Sun, 07 Jun 2009 02:44:46 +0000
parents 99210400e8b9
children f7b03b6838cb
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include <errno.h>
#include "SDL_config.h"

/* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */
/* patch for IRIX 5 by Georg Schwarz 18/07/2004 */

#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_irixaudio.h"


#ifndef AL_RESOURCE             /* as a test whether we use the old IRIX audio libraries */
#define OLD_IRIX_AUDIO
#define alClosePort(x) ALcloseport(x)
#define alFreeConfig(x) ALfreeconfig(x)
#define alGetFillable(x) ALgetfillable(x)
#define alNewConfig() ALnewconfig()
#define alOpenPort(x,y,z) ALopenport(x,y,z)
#define alSetChannels(x,y) ALsetchannels(x,y)
#define alSetQueueSize(x,y) ALsetqueuesize(x,y)
#define alSetSampFmt(x,y) ALsetsampfmt(x,y)
#define alSetWidth(x,y) ALsetwidth(x,y)
#endif

void static
IRIXAUDIO_WaitDevice(_THIS)
{
    Sint32 timeleft;

    timeleft = this->spec.samples - alGetFillable(this->hidden->audio_port);
    if (timeleft > 0) {
        timeleft /= (this->spec.freq / 1000);
        SDL_Delay((Uint32) timeleft);
    }
}

static void
IRIXAUDIO_PlayDevice(_THIS)
{
    /* Write the audio data out */
    ALport port = this->hidden->audio_port;
    Uint8 *mixbuf = this->hidden->mixbuf;
    if (alWriteFrames(port, mixbuf, this->spec.samples) < 0) {
        /* Assume fatal error, for now */
        this->enabled = 0;
    }
}

static Uint8 *
IRIXAUDIO_GetDeviceBuf(_THIS)
{
    return (this->hidden->mixbuf);
}

static void
IRIXAUDIO_CloseDevice(_THIS)
{
    if (this->hidden != NULL) {
        if (this->hidden->mixbuf != NULL) {
            SDL_FreeAudioMem(this->hidden->mixbuf);
            this->hidden->mixbuf = NULL;
        }
        if (this->hidden->audio_port != NULL) {
            alClosePort(this->hidden->audio_port);
            this->hidden->audio_port = NULL;
        }
        SDL_free(this->hidden);
        this->hidden = NULL;
    }
}

static int
IRIXAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
{
    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
    long width = 0;
    long fmt = 0;
    int valid = 0;

    /* !!! FIXME: Handle multiple devices and capture? */

    /* Initialize all variables that we clean on shutdown */
    this->hidden = (struct SDL_PrivateAudioData *)
        SDL_malloc((sizeof *this->hidden));
    if (this->hidden == NULL) {
        SDL_OutOfMemory();
        return 0;
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

#ifdef OLD_IRIX_AUDIO
    {
        long audio_param[2];
        audio_param[0] = AL_OUTPUT_RATE;
        audio_param[1] = this->spec.freq;
        valid = (ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0);
    }
#else
    {
        ALpv audio_param;
        audio_param.param = AL_RATE;
        audio_param.value.i = this->spec.freq;
        valid = (alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0);
    }
#endif

    while ((!valid) && (test_format)) {
        valid = 1;
        this->spec.format = test_format;

        switch (test_format) {
        case AUDIO_S8:
            width = AL_SAMPLE_8;
            fmt = AL_SAMPFMT_TWOSCOMP;
            break;

        case AUDIO_S16SYS:
            width = AL_SAMPLE_16;
            fmt = AL_SAMPFMT_TWOSCOMP;
            break;

        case AUDIO_F32SYS:
            width = 0;          /* not used here... */
            fmt = AL_SAMPFMT_FLOAT;
            break;

            /* Docs say there is int24, but not int32.... */

        default:
            valid = 0;
            test_format = SDL_NextAudioFormat();
            break;
        }

        if (valid) {
            ALconfig audio_config = alNewConfig();
            valid = 0;
            if (audio_config) {
                if (alSetChannels(audio_config, this->spec.channels) < 0) {
                    if (this->spec.channels > 2) {      /* can't handle > stereo? */
                        this->spec.channels = 2;        /* try again below. */
                    }
                }

                if ((alSetSampFmt(audio_config, fmt) >= 0) &&
                    ((!width) || (alSetWidth(audio_config, width) >= 0)) &&
                    (alSetQueueSize(audio_config, this->spec.samples * 2) >=
                     0)
                    && (alSetChannels(audio_config, this->spec.channels) >=
                        0)) {

                    this->hidden->audio_port = alOpenPort("SDL audio", "w",
                                                          audio_config);
                    if (this->hidden->audio_port == NULL) {
                        /* docs say AL_BAD_CHANNELS happens here, too. */
                        int err = oserror();
                        if (err == AL_BAD_CHANNELS) {
                            this->spec.channels = 2;
                            alSetChannels(audio_config, this->spec.channels);
                            this->hidden->audio_port =
                                alOpenPort("SDL audio", "w", audio_config);
                        }
                    }

                    if (this->hidden->audio_port != NULL) {
                        valid = 1;
                    }
                }

                alFreeConfig(audio_config);
            }
        }
    }

    if (!valid) {
        IRIXAUDIO_CloseDevice(this);
        SDL_SetError("Unsupported audio format");
        return 0;
    }

    /* Update the fragment size as size in bytes */
    SDL_CalculateAudioSpec(&this->spec);

    /* Allocate mixing buffer */
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->spec.size);
    if (this->hidden->mixbuf == NULL) {
        IRIXAUDIO_CloseDevice(this);
        SDL_OutOfMemory();
        return 0;
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);

    /* We're ready to rock and roll. :-) */
    return 1;
}

static int
IRIXAUDIO_Init(SDL_AudioDriverImpl * impl)
{
    /* Set the function pointers */
    impl->OpenDevice = DSP_OpenDevice;
    impl->PlayDevice = DSP_PlayDevice;
    impl->WaitDevice = DSP_WaitDevice;
    impl->GetDeviceBuf = DSP_GetDeviceBuf;
    impl->CloseDevice = DSP_CloseDevice;
    impl->OnlyHasDefaultOutputDevice = 1;       /* !!! FIXME: not true, I think. */

    return 1;
}

AudioBootStrap IRIXAUDIO_bootstrap = {
    "AL", "IRIX DMedia audio", IRIXAUDIO_Init, 0
};

/* vi: set ts=4 sw=4 expandtab: */