Mercurial > sdl-ios-xcode
view src/audio/dart/SDL_dart.c @ 3168:6338b7f2d024
Hi,
I have prepared a set of patches to readd WindowsCE support to SDL 1.3.
I've created a new GAPI/Rawframebuffer and a DirectDraw renderer.
Both renderers are work in progress and there are several unimplemented
cases. (Notably
RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and
texture blending )
Nevertheless I am successfully using these renderers together with the
SDL software renderer. (On most devices the SDL software renderer will
be much faster as there are only badly optimized vendor drivers available)
I send these patches now in this unpolished state because there seems to
be some interest in win ce and someone has to start supporting SDL 1.3
Now on to the patches:
wince_events_window_fixes.patch
fixes some wince incompatibilities and adds fullscreen support via
SHFullScreen. NOTE: This patch shouldn't have any side effects on
Windows, but I have NOT tested it on Windows, so please double-check.
This patch doesn't dependent on the following ones.
wince_renderers_system.patch
This patch does all necessary modifications to the SDL system.
- it adds the renderers to the configure system
- it adds the renderers to win32video
SDL_ceddrawrender.c
SDL_ceddrawrender.h
SDL_gapirender_c.h
SDL_gapirender.c
SDL_gapirender.h
these files add the new render drivers and should be placed in
src/video/win32
Some notes to people who want to test this:
- I have only compiled sdl with ming32ce, so the VisualC files are not
up to date
- As mingw32ce has no ddraw.h this file must be taken from the MS SDK
and modified to work with gcc
- I had to modify line 2611 in configure.in to
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer
-Wl,--image-base -Wl,0x10000"
otherwise GetCPinfo wouldn't link. If someone knows whats causing this
I'd be happy to hear about it.
It would be great if these patches could make their way into SVN as this
would make collaboration much much easier.
I'm out of office for the next week and therefore will be unavailable
via email.
Regards
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 07 Jun 2009 02:44:46 +0000 |
parents | 8cc00819c8d6 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Allow access to a raw mixing buffer */ #include "SDL_timer.h" #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "SDL_dart.h" // Buffer states: #define BUFFER_EMPTY 0 #define BUFFER_USED 1 typedef struct _tMixBufferDesc { int iBufferUsage; // BUFFER_EMPTY or BUFFER_USED SDL_AudioDevice *pSDLAudioDevice; } tMixBufferDesc, *pMixBufferDesc; //--------------------------------------------------------------------- // DARTEventFunc // // This function is called by DART, when an event occurs, like end of // playback of a buffer, etc... //--------------------------------------------------------------------- static LONG APIENTRY DARTEventFunc(ULONG ulStatus, PMCI_MIX_BUFFER pBuffer, ULONG ulFlags) { if (ulFlags && MIX_WRITE_COMPLETE) { // Playback of buffer completed! // Get pointer to buffer description pMixBufferDesc pBufDesc; if (pBuffer) { pBufDesc = (pMixBufferDesc) (*pBuffer).ulUserParm; if (pBufDesc) { SDL_AudioDevice *pSDLAudioDevice = pBufDesc->pSDLAudioDevice; // Set the buffer to be empty pBufDesc->iBufferUsage = BUFFER_EMPTY; // And notify DART feeder thread that it will have to work a bit. if (pSDLAudioDevice) DosPostEventSem(pSDLAudioDevice-> hidden->hevAudioBufferPlayed); } } } return TRUE; } static int DART_OpenDevice(_THIS, const char *devname, int iscapture) { SDL_AudioFormat test_format = SDL_FirstAudioFormat(_this->spec.format); int valid_datatype = 0; MCI_AMP_OPEN_PARMS AmpOpenParms; int iDeviceOrd = 0; // Default device to be used int bOpenShared = 1; // Try opening it shared int iBits = 16; // Default is 16 bits signed int iFreq = 44100; // Default is 44KHz int iChannels = 2; // Default is 2 channels (Stereo) int iNumBufs = 2; // Number of audio buffers: 2 int iBufSize; int iOpenMode; int iSilence; int rc; /* Initialize all variables that we clean on shutdown */ _this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *_this->hidden)); if (_this->hidden == NULL) { SDL_OutOfMemory(); return 0; } SDL_memset(_this->hidden, 0, (sizeof *_this->hidden)); // First thing is to try to open a given DART device! SDL_memset(&AmpOpenParms, 0, sizeof(MCI_AMP_OPEN_PARMS)); // pszDeviceType should contain the device type in low word, and device ordinal in high word! AmpOpenParms.pszDeviceType = (PSZ) (MCI_DEVTYPE_AUDIO_AMPMIX | (iDeviceOrd << 16)); iOpenMode = MCI_WAIT | MCI_OPEN_TYPE_ID; if (bOpenShared) iOpenMode |= MCI_OPEN_SHAREABLE; rc = mciSendCommand(0, MCI_OPEN, iOpenMode, (PVOID) & AmpOpenParms, 0); if (rc != MCIERR_SUCCESS) { // No audio available?? DART_CloseDevice(_this); SDL_SetError("DART: Couldn't open audio device."); return 0; } // Save the device ID we got from DART! // We will use this in the next calls! _this->hidden->iCurrDeviceOrd = iDeviceOrd = AmpOpenParms.usDeviceID; // Determine the audio parameters from the AudioSpec if (_this->spec.channels > 4) _this->spec.channels = 4; while ((!valid_datatype) && (test_format)) { _this->spec.format = test_format; valid_datatype = 1; switch (test_format) { case AUDIO_U8: // Unsigned 8 bit audio data iSilence = 0x80; _this->hidden->iCurrBits = iBits = 8; break; case AUDIO_S16LSB: // Signed 16 bit audio data iSilence = 0x00; _this->hidden->iCurrBits = iBits = 16; break; // !!! FIXME: int32? default: valid_datatype = 0; test_format = SDL_NextAudioFormat(); break; } } if (!valid_datatype) { // shouldn't happen, but just in case... // Close DART, and exit with error code! DART_CloseDevice(_this); SDL_SetError("Unsupported audio format"); return 0; } _this->hidden->iCurrFreq = iFreq = _this->spec.freq; _this->hidden->iCurrChannels = iChannels = _this->spec.channels; /* Update the fragment size as size in bytes */ SDL_CalculateAudioSpec(&_this->spec); _this->hidden->iCurrBufSize = iBufSize = _this->spec.size; // Now query this device if it supports the given freq/bits/channels! SDL_memset(&(_this->hidden->MixSetupParms), 0, sizeof(MCI_MIXSETUP_PARMS)); _this->hidden->MixSetupParms.ulBitsPerSample = iBits; _this->hidden->MixSetupParms.ulFormatTag = MCI_WAVE_FORMAT_PCM; _this->hidden->MixSetupParms.ulSamplesPerSec = iFreq; _this->hidden->MixSetupParms.ulChannels = iChannels; _this->hidden->MixSetupParms.ulFormatMode = MCI_PLAY; _this->hidden->MixSetupParms.ulDeviceType = MCI_DEVTYPE_WAVEFORM_AUDIO; _this->hidden->MixSetupParms.pmixEvent = DARTEventFunc; rc = mciSendCommand(iDeviceOrd, MCI_MIXSETUP, MCI_WAIT | MCI_MIXSETUP_QUERYMODE, &(_this->hidden->MixSetupParms), 0); if (rc != MCIERR_SUCCESS) { // The device cannot handle this format! // Close DART, and exit with error code! DART_CloseDevice(_this); SDL_SetError("Audio device doesn't support requested audio format"); return 0; } // The device can handle this format, so initialize! rc = mciSendCommand(iDeviceOrd, MCI_MIXSETUP, MCI_WAIT | MCI_MIXSETUP_INIT, &(_this->hidden->MixSetupParms), 0); if (rc != MCIERR_SUCCESS) { // The device could not be opened! // Close DART, and exit with error code! DART_CloseDevice(_this); SDL_SetError("Audio device could not be set up"); return 0; } // Ok, the device is initialized. // Now we should allocate buffers. For this, we need a place where // the buffer descriptors will be: _this->hidden->pMixBuffers = (MCI_MIX_BUFFER *) SDL_malloc(sizeof(MCI_MIX_BUFFER) * iNumBufs); if (!(_this->hidden->pMixBuffers)) { // Not enough memory! // Close DART, and exit with error code! DART_CloseDevice(_this); SDL_OutOfMemory(); return 0; } // Now that we have the place for buffer list, we can ask DART for the // buffers! _this->hidden->BufferParms.ulNumBuffers = iNumBufs; // Number of buffers _this->hidden->BufferParms.ulBufferSize = iBufSize; // each with this size _this->hidden->BufferParms.pBufList = _this->hidden->pMixBuffers; // getting descriptorts into this list // Allocate buffers! rc = mciSendCommand(iDeviceOrd, MCI_BUFFER, MCI_WAIT | MCI_ALLOCATE_MEMORY, &(_this->hidden->BufferParms), 0); if ((rc != MCIERR_SUCCESS) || (iNumBufs != _this->hidden->BufferParms.ulNumBuffers) || (_this->hidden->BufferParms.ulBufferSize == 0)) { // Could not allocate memory! // Close DART, and exit with error code! DART_CloseDevice(_this); SDL_SetError("DART could not allocate buffers"); return 0; } _this->hidden->iCurrNumBufs = iNumBufs; // Ok, we have all the buffers allocated, let's mark them! { int i; for (i = 0; i < iNumBufs; i++) { pMixBufferDesc pBufferDesc = (pMixBufferDesc) SDL_malloc(sizeof(tMixBufferDesc));; // Check if this buffer was really allocated by DART if ((!(_this->hidden->pMixBuffers[i].pBuffer)) || (!pBufferDesc)) { // Wrong buffer! DART_CloseDevice(_this); SDL_SetError("Error at internal buffer check"); return 0; } pBufferDesc->iBufferUsage = BUFFER_EMPTY; pBufferDesc->pSDLAudioDevice = _this; _this->hidden->pMixBuffers[i].ulBufferLength = _this->hidden->BufferParms.ulBufferSize; _this->hidden->pMixBuffers[i].ulUserParm = (ULONG) pBufferDesc; // User parameter: Description of buffer _this->hidden->pMixBuffers[i].ulFlags = 0; // Some stuff should be flagged here for DART, like end of // audio data, but as we will continously send // audio data, there will be no end.:) SDL_memset(_this->hidden->pMixBuffers[i].pBuffer, iSilence, iBufSize); } } _this->hidden->iNextFreeBuffer = 0; _this->hidden->iLastPlayedBuf = -1; // Create event semaphore if (DosCreateEventSem (NULL, &(_this->hidden->hevAudioBufferPlayed), 0, FALSE) != NO_ERROR) { DART_CloseDevice(_this); SDL_SetError("Could not create event semaphore"); return 0; } return 1; } static void DART_ThreadInit(_THIS) { /* Increase the priority of this thread to make sure that the audio will be continuous all the time! */ #ifdef USE_DOSSETPRIORITY if (SDL_getenv("SDL_USE_TIMECRITICAL_AUDIO")) { #ifdef DEBUG_BUILD printf ("[DART_ThreadInit] : Setting priority to TimeCritical+0! (TID%d)\n", SDL_ThreadID()); #endif DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); } else { #ifdef DEBUG_BUILD printf ("[DART_ThreadInit] : Setting priority to ForegroundServer+0! (TID%d)\n", SDL_ThreadID()); #endif DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0); } #endif } /* This function waits until it is possible to write a full sound buffer */ static void DART_WaitDevice(_THIS) { int i; pMixBufferDesc pBufDesc; ULONG ulPostCount; DosResetEventSem(_this->hidden->hevAudioBufferPlayed, &ulPostCount); // If there is already an empty buffer, then return now! for (i = 0; i < _this->hidden->iCurrNumBufs; i++) { pBufDesc = (pMixBufferDesc) _this->hidden->pMixBuffers[i].ulUserParm; if (pBufDesc->iBufferUsage == BUFFER_EMPTY) return; } // If there is no empty buffer, wait for one to be empty! DosWaitEventSem(_this->hidden->hevAudioBufferPlayed, 1000); // Wait max 1 sec!!! Important! return; } static void DART_PlayDevice(_THIS) { int iFreeBuf = _this->hidden->iNextFreeBuffer; pMixBufferDesc pBufDesc; pBufDesc = (pMixBufferDesc) _this->hidden->pMixBuffers[iFreeBuf].ulUserParm; pBufDesc->iBufferUsage = BUFFER_USED; // Send it to DART to be queued _this->hidden->MixSetupParms.pmixWrite(_this->hidden-> MixSetupParms.ulMixHandle, &(_this-> hidden->pMixBuffers[iFreeBuf]), 1); _this->hidden->iLastPlayedBuf = iFreeBuf; iFreeBuf = (iFreeBuf + 1) % _this->hidden->iCurrNumBufs; _this->hidden->iNextFreeBuffer = iFreeBuf; } static Uint8 * DART_GetDeviceBuf(_THIS) { int iFreeBuf; Uint8 *pResult; pMixBufferDesc pBufDesc; if (_this) { if (_this->hidden) { iFreeBuf = _this->hidden->iNextFreeBuffer; pBufDesc = (pMixBufferDesc) _this->hidden-> pMixBuffers[iFreeBuf].ulUserParm; if (pBufDesc) { if (pBufDesc->iBufferUsage == BUFFER_EMPTY) { pResult = _this->hidden->pMixBuffers[iFreeBuf].pBuffer; return pResult; } } else printf("[DART_GetDeviceBuf] : ERROR! pBufDesc = %p\n", pBufDesc); } else printf("[DART_GetDeviceBuf] : ERROR! _this->hidden = %p\n", _this->hidden); } else printf("[DART_GetDeviceBuf] : ERROR! _this = %p\n", _this); return NULL; } static void DART_WaitDone(_THIS) { pMixBufferDesc pBufDesc; ULONG ulPostCount = 0; APIRET rc = NO_ERROR; pBufDesc = (pMixBufferDesc) _this->hidden->pMixBuffers[_this->hidden->iLastPlayedBuf].ulUserParm; while ((pBufDesc->iBufferUsage != BUFFER_EMPTY) && (rc == NO_ERROR)) { DosResetEventSem(_this->hidden->hevAudioBufferPlayed, &ulPostCount); rc = DosWaitEventSem(_this->hidden->hevAudioBufferPlayed, 1000); // 1 sec timeout! Important! } } static void DART_CloseDevice(_THIS) { MCI_GENERIC_PARMS GenericParms; int rc; int i; if (_this->hidden != NULL) { // Stop DART playback if (_this->hidden->iCurrDeviceOrd) { rc = mciSendCommand(_this->hidden->iCurrDeviceOrd, MCI_STOP, MCI_WAIT, &GenericParms, 0); #ifdef SFX_DEBUG_BUILD if (rc != MCIERR_SUCCESS) { printf("Could not stop DART playback!\n"); fflush(stdout); } #endif } // Close event semaphore if (_this->hidden->hevAudioBufferPlayed) { DosCloseEventSem(_this->hidden->hevAudioBufferPlayed); _this->hidden->hevAudioBufferPlayed = 0; } // Free memory of buffer descriptions for (i = 0; i < _this->hidden->iCurrNumBufs; i++) { SDL_free((void *) (_this->hidden->pMixBuffers[i].ulUserParm)); _this->hidden->pMixBuffers[i].ulUserParm = 0; } _this->hidden->iCurrNumBufs = 0; // Deallocate buffers if (_this->hidden->iCurrDeviceOrd) { rc = mciSendCommand(_this->hidden->iCurrDeviceOrd, MCI_BUFFER, MCI_WAIT | MCI_DEALLOCATE_MEMORY, &(_this->hidden->BufferParms), 0); } // Free bufferlist if (_this->hidden->pMixBuffers != NULL) { SDL_free(_this->hidden->pMixBuffers); _this->hidden->pMixBuffers = NULL; } // Close dart if (_this->hidden->iCurrDeviceOrd) { rc = mciSendCommand(_this->hidden->iCurrDeviceOrd, MCI_CLOSE, MCI_WAIT, &(GenericParms), 0); } _this->hidden->iCurrDeviceOrd = 0; SDL_free(_this->hidden); _this->hidden = NULL; } } static int DART_Init(SDL_AudioDriverImpl * impl) { /* Set the function pointers */ impl->OpenDevice = DART_OpenDevice; impl->ThreadInit = DART_ThreadInit; impl->WaitDevice = DART_WaitDevice; impl->GetDeviceBuf = DART_GetDeviceBuf; impl->PlayDevice = DART_PlayDevice; impl->WaitDone = DART_WaitDone; impl->CloseDevice = DART_CloseDevice; impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: is this right? */ return 1; } AudioBootStrap DART_bootstrap = { "dart", "OS/2 Direct Audio RouTines (DART)", DART_Init, 0 }; /* vi: set ts=4 sw=4 expandtab: */