view VisualCE/testalpha/testalpha.vcp @ 3168:6338b7f2d024

Hi, I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Sun, 07 Jun 2009 02:44:46 +0000
parents d63e9f5944ae
children e8f63b28947d
line wrap: on
line source

# Microsoft eMbedded Visual Tools Project File - Name="testalpha" - Package Owner=<4>
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **

# TARGTYPE "Win32 (WCE x86) Application" 0x8301
# TARGTYPE "Win32 (WCE ARM) Application" 0x8501
# TARGTYPE "Win32 (WCE ARMV4) Application" 0xa301
# TARGTYPE "Win32 (WCE SH3) Application" 0x8101
# TARGTYPE "Win32 (WCE MIPS) Application" 0x8201
# TARGTYPE "Win32 (WCE emulator) Application" 0xa601

CFG=testalpha - Win32 (WCE emulator) Debug
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# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "SHx" /d "SH3" /d "_SH3_" /r
# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "SHx" /d "SH3" /d "_SH3_" /r
CPP=shcl.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH3
# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH3

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE x86) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "X86Rel"
# PROP BASE Intermediate_Dir "X86Rel"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "X86Rel"
# PROP Intermediate_Dir "X86Rel"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /Oxs /c
# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /Oxs /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE x86) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "X86Dbg"
# PROP BASE Intermediate_Dir "X86Dbg"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "X86Dbg"
# PROP Intermediate_Dir "X86Dbg"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
# ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ENDIF 

# Begin Target

# Name "testalpha - Win32 (WCE emulator) Release"
# Name "testalpha - Win32 (WCE emulator) Debug"
# Name "testalpha - Win32 (WCE ARMV4) Release"
# Name "testalpha - Win32 (WCE ARMV4) Debug"
# Name "testalpha - Win32 (WCE ARM) Debug"
# Name "testalpha - Win32 (WCE ARM) Release"
# Name "testalpha - Win32 (WCE MIPS) Debug"
# Name "testalpha - Win32 (WCE SH3) Debug"
# Name "testalpha - Win32 (WCE x86) Release"
# Name "testalpha - Win32 (WCE x86) Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\..\test\testalpha.c

!IF  "$(CFG)" == "testalpha - Win32 (WCE emulator) Release"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_dreamcast.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_os2.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_syswm.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE emulator) Debug"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_dreamcast.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_os2.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_syswm.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE ARMV4) Release"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_dreamcast.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_os2.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_syswm.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE ARMV4) Debug"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_dreamcast.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_os2.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_syswm.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE ARM) Debug"

DEP_CPP_TESTA=\
	"..\..\include\SDL.h"\
	
NODEP_CPP_TESTA=\
	"..\include\begin_code.h"\
	"..\include\close_code.h"\
	"..\include\SDL_active.h"\
	"..\include\SDL_audio.h"\
	"..\include\SDL_cdrom.h"\
	"..\include\SDL_config.h"\
	"..\include\SDL_config_amiga.h"\
	"..\include\SDL_config_dreamcast.h"\
	"..\include\SDL_config_macos.h"\
	"..\include\SDL_config_macosx.h"\
	"..\include\SDL_config_os2.h"\
	"..\include\SDL_config_win32.h"\
	"..\include\SDL_config_wince.h"\
	"..\include\SDL_cpuinfo.h"\
	"..\include\SDL_endian.h"\
	"..\include\SDL_error.h"\
	"..\include\SDL_events.h"\
	"..\include\SDL_joystick.h"\
	"..\include\SDL_keyboard.h"\
	"..\include\SDL_keysym.h"\
	"..\include\SDL_loadso.h"\
	"..\include\SDL_main.h"\
	"..\include\SDL_mouse.h"\
	"..\include\SDL_mutex.h"\
	"..\include\SDL_platform.h"\
	"..\include\SDL_quit.h"\
	"..\include\SDL_rwops.h"\
	"..\include\SDL_stdinc.h"\
	"..\include\SDL_thread.h"\
	"..\include\SDL_timer.h"\
	"..\include\SDL_version.h"\
	"..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE ARM) Release"

DEP_CPP_TESTA=\
	"..\..\include\SDL.h"\
	
NODEP_CPP_TESTA=\
	"..\include\begin_code.h"\
	"..\include\close_code.h"\
	"..\include\SDL_active.h"\
	"..\include\SDL_audio.h"\
	"..\include\SDL_cdrom.h"\
	"..\include\SDL_config.h"\
	"..\include\SDL_config_amiga.h"\
	"..\include\SDL_config_dreamcast.h"\
	"..\include\SDL_config_macos.h"\
	"..\include\SDL_config_macosx.h"\
	"..\include\SDL_config_os2.h"\
	"..\include\SDL_config_win32.h"\
	"..\include\SDL_config_wince.h"\
	"..\include\SDL_cpuinfo.h"\
	"..\include\SDL_endian.h"\
	"..\include\SDL_error.h"\
	"..\include\SDL_events.h"\
	"..\include\SDL_joystick.h"\
	"..\include\SDL_keyboard.h"\
	"..\include\SDL_keysym.h"\
	"..\include\SDL_loadso.h"\
	"..\include\SDL_main.h"\
	"..\include\SDL_mouse.h"\
	"..\include\SDL_mutex.h"\
	"..\include\SDL_platform.h"\
	"..\include\SDL_quit.h"\
	"..\include\SDL_rwops.h"\
	"..\include\SDL_stdinc.h"\
	"..\include\SDL_thread.h"\
	"..\include\SDL_timer.h"\
	"..\include\SDL_version.h"\
	"..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE MIPS) Debug"

DEP_CPP_TESTA=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	
NODEP_CPP_TESTA=\
	"..\include\begin_code.h"\
	"..\include\close_code.h"\
	"..\include\SDL_active.h"\
	"..\include\SDL_audio.h"\
	"..\include\SDL_cdrom.h"\
	"..\include\SDL_error.h"\
	"..\include\SDL_events.h"\
	"..\include\SDL_joystick.h"\
	"..\include\SDL_keyboard.h"\
	"..\include\SDL_keysym.h"\
	"..\include\SDL_loadso.h"\
	"..\include\SDL_main.h"\
	"..\include\SDL_mouse.h"\
	"..\include\SDL_mutex.h"\
	"..\include\SDL_quit.h"\
	"..\include\SDL_rwops.h"\
	"..\include\SDL_timer.h"\
	"..\include\SDL_version.h"\
	"..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE SH3) Debug"

DEP_CPP_TESTA=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_types.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE x86) Release"

NODEP_CPP_TESTA=\
	"..\..\test\SDL.h"\
	

!ELSEIF  "$(CFG)" == "testalpha - Win32 (WCE x86) Debug"

NODEP_CPP_TESTA=\
	"..\..\test\SDL.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project