Mercurial > sdl-ios-xcode
view docs/man3/SDL_WaitThread.3 @ 4209:62e86ab81e3c SDL-1.2
Fixed bug #570
SDL_SemWaitTimeout in src/thread/generic/SDL_syssem.c line 179 (SVN trunk):
--sem->count;
should be
if (retval == 0) {
--sem->count;
}
Without this, sem->count will underflow on timeout effectively breaking the
semaphore. It appears that the implementation has been wrong since the initial
revision.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 07:32:26 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
line wrap: on
line source
.TH "SDL_WaitThread" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_WaitThread \- Wait for a thread to finish\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBvoid \fBSDL_WaitThread\fP\fR(\fBSDL_Thread *thread, int *status\fR); .SH "DESCRIPTION" .PP Wait for a thread to finish (timeouts are not supported)\&. .SH "RETURN VALUE" .PP The return code for the thread function is placed in the area pointed to by \fBstatus\fR, if \fBstatus\fR is not \fBNULL\fR\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateThread\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01