view docs/man3/SDL_GetVideoSurface.3 @ 3339:62d208fd5f49

Eric Wing to Sam Included is the fix for the missing SDL_revision.h in the framework. Also, I include the project template fixes for the prefix header files. But since this is in SVN directly, you must rename the files named SDLApp_Prefix.pch to ___PROJECTNAMEASIDENTIFIER____Prefix.pch in the TemplatesForXcodeSnowLeopard and TemplatesForXcodeLeopard directories. (Do not rename the Tiger ones.)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Oct 2009 16:26:34 +0000
parents 546f7c1eb755
children 1238da4a7112
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.TH "SDL_GetVideoSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetVideoSurface \- returns a pointer to the current display surface
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_Surface *\fBSDL_GetVideoSurface\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
This function returns a pointer to the current display surface\&. If SDL is doing format conversion on the display surface, this function returns the publicly visible surface, not the real video surface\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Surface\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01