Mercurial > sdl-ios-xcode
view README.pandora @ 3339:62d208fd5f49
Eric Wing to Sam
Included is the fix for the missing SDL_revision.h in the framework.
Also, I include the project template fixes for the prefix header files. But since this is in SVN directly, you must rename the files named
SDLApp_Prefix.pch
to
___PROJECTNAMEASIDENTIFIER____Prefix.pch
in the TemplatesForXcodeSnowLeopard and TemplatesForXcodeLeopard directories. (Do not rename the Tiger ones.)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 04 Oct 2009 16:26:34 +0000 |
parents | 494559cc723b |
children |
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SDL 1.3 with open pandora console support ( http://openpandora.org/ ) ===================================================================== - A pandora specific video driver was writed to allow SDL 1.3 with OpenGL ES support to work on the pandora under the framebuffer. This driver do not have input support for now, so if you use it you will have to add your own control code. The video driver name is "pandora" so if you have problem running it from the framebuffer, try to set the following variable before starting your application : "export SDL_VIDEODRIVER=pandora" - OpenGL ES support was added to the x11 driver, so it's working like the normal x11 driver one with OpenGLX support, with SDL input event's etc.. David Carré (Cpasjuste) cpasjuste@gmail.com