view src/video/x11/SDL_x11mouse.c @ 2825:620a91b6d263

Date: Tue, 02 Dec 2008 23:38:26 +0100 From: Couriersud Subject: Re: SDL: Keyboard layout unknown I have attached a diff which will add an additional keyboard layout to the x11 driver. The issue arose, when I moved to ubuntu intrepid. I was only able to map the keys available on my keyboard. The differences to the existing keyboard was the mapping of HOME,UP,DOWN and some other keys. Now only one issue remains. Dead keys (e.g. ^, ` ') on european keyboards do not generate a "scancode" event. Just a text event when the key is composed (e.g. ?? ?? ??).
author Sam Lantinga <slouken@libsdl.org>
date Wed, 03 Dec 2008 04:32:24 +0000
parents f55c87ae336b
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_x11video.h"
#include "../../events/SDL_mouse_c.h"

void
X11_InitMouse(_THIS)
{
#if SDL_VIDEO_DRIVER_X11_XINPUT
    XDevice **newDevices;
    int i, j, index = 0, numOfDevices;
    XDeviceInfo *DevList;
    XAnyClassPtr deviceClass;
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;

    SDL_XDevices = NULL;
    SDL_NumOfXDevices = 0;

    if (!SDL_X11_HAVE_XINPUT) {
        /* should have dynamically loaded, but wasn't available. */
        return;
    }

    /* we're getting the list of input devices */
    DevList = XListInputDevices(data->display, &numOfDevices);
    SDL_XDevices = (XDevice **) SDL_malloc(sizeof(XDevice));

    /* we're aquiring valuators:mices, tablets, etc. */
    for (i = 0; i < numOfDevices; ++i) {
        /* if it's the core pointer or core keyborard we don't want it */
        if ((DevList[i].use != IsXPointer && DevList[i].use != IsXKeyboard)) {
            /* we have to check all of the device classes */
            deviceClass = DevList[i].inputclassinfo;
            for (j = 0; j < DevList[i].num_classes; ++j) {
                if (deviceClass->class == ValuatorClass) {      /* bingo ;) */
                    XValuatorInfo *valInfo;
                    SDL_Mouse mouse;

                    newDevices =
                        (XDevice **) SDL_realloc(SDL_XDevices,
                                                 (index +
                                                  1) * sizeof(*newDevices));
                    if (!newDevices) {
                        SDL_OutOfMemory();
                        return;
                    }
                    SDL_XDevices = newDevices;
                    SDL_XDevices[index] =
                        XOpenDevice(data->display, DevList[i].id);
                    SDL_zero(mouse);

                    /* the id of the device differs from its index
                     * so we're assigning the index of a device to it's id */
                    SDL_SetMouseIndexId(DevList[i].id, index);
                    /* lets get the device parameters */
                    valInfo = (XValuatorInfo *) deviceClass;
                    /* if the device reports pressure, lets check it parameteres */
                    if (valInfo->num_axes > 2) {
                        data->mouse =
                            SDL_AddMouse(&mouse, index++, DevList[i].name,
                                         valInfo->axes[2].max_value,
                                         valInfo->axes[2].min_value, 1);
                    } else {
                        data->mouse =
                            SDL_AddMouse(&mouse, index++, DevList[i].name, 0,
                                         0, 1);
                    }
                    break;
                }
                /* if it's not class we're interested in, lets go further */
                deviceClass =
                    (XAnyClassPtr) ((char *) deviceClass +
                                    deviceClass->length);
            }
        }
    }
    XFreeDeviceList(DevList);

    SDL_NumOfXDevices = index;
#endif
}

void
X11_QuitMouse(_THIS)
{
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;

    /* !!! FIXME: use XCloseDevice()? Or maybe handle under SDL_MouseQuit()? */

    /* let's delete all of the mice */
    SDL_MouseQuit();
}

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