view src/video/wscons/SDL_wsconsvideo.h @ 2825:620a91b6d263

Date: Tue, 02 Dec 2008 23:38:26 +0100 From: Couriersud Subject: Re: SDL: Keyboard layout unknown I have attached a diff which will add an additional keyboard layout to the x11 driver. The issue arose, when I moved to ubuntu intrepid. I was only able to map the keys available on my keyboard. The differences to the existing keyboard was the mapping of HOME,UP,DOWN and some other keys. Now only one issue remains. Dead keys (e.g. ^, ` ') on european keyboards do not generate a "scancode" event. Just a text event when the key is composed (e.g. ?? ?? ??).
author Sam Lantinga <slouken@libsdl.org>
date Wed, 03 Dec 2008 04:32:24 +0000
parents c121d94672cb
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_wsconsvideo_h
#define _SDL_wsconsvideo_h

#include <sys/time.h>
#include <termios.h>
#include <dev/wscons/wsconsio.h>

#include "SDL_mouse.h"
#include "SDL_mutex.h"
#include "../SDL_sysvideo.h"

void WSCONS_ReportError(char *fmt, ...);

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *this
#define private	(this->hidden)

/* Private display data */

typedef void WSCONS_bitBlit(Uint8 * src_pos, int srcRightDelta, // pixels, not bytes
                            int srcDownDelta,   // pixels, not bytes
                            Uint8 * dst_pos,
                            int dst_linebytes, int width, int height);

struct SDL_PrivateVideoData
{
    int fd;                     /* file descriptor of open device */
    struct wsdisplay_fbinfo info;       /* frame buffer characteristics */
    int physlinebytes;          /* number of bytes per row */
    int redMask, greenMask, blueMask;

    Uint8 *fbstart;             /* These refer to the surface used, */
    int fblinebytes;            /* physical frame buffer or shadow. */

    size_t fbmem_len;
    Uint8 *physmem;
    Uint8 *shadowmem;
    int rotate;
    int shadowFB;               /* Tells whether a shadow is being used. */

    WSCONS_bitBlit *blitFunc;

    SDL_Rect *SDL_modelist[2];

    unsigned int kbdType;
    int did_save_tty;
    struct termios saved_tty;
};


#endif /* _SDL_wsconsvideo_h */
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