Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_wm.c @ 2825:620a91b6d263
Date: Tue, 02 Dec 2008 23:38:26 +0100
From: Couriersud
Subject: Re: SDL: Keyboard layout unknown
I have attached a diff which will add an additional keyboard layout to
the x11 driver. The issue arose, when I moved to ubuntu intrepid. I was
only able to map the keys available on my keyboard. The differences to
the existing keyboard was the mapping of HOME,UP,DOWN and some other
keys.
Now only one issue remains. Dead keys (e.g. ^, ` ') on european
keyboards do not generate a "scancode" event. Just a text event when the
key is composed (e.g. ?? ?? ??).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 03 Dec 2008 04:32:24 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include <Ph.h> #include <photon/PpProto.h> #include <photon/PhWm.h> #include <photon/wmapi.h> #include "SDL_version.h" #include "SDL_timer.h" #include "SDL_video.h" #include "SDL_syswm.h" #include "../SDL_pixels_c.h" #include "../../events/SDL_events_c.h" #include "SDL_ph_modes_c.h" #include "SDL_ph_wm_c.h" void ph_SetIcon(_THIS, SDL_Surface * icon, Uint8 * mask) { return; } /* Set window caption */ void ph_SetCaption(_THIS, const char *title, const char *icon) { SDL_Lock_EventThread(); /* sanity check for set caption call before window init */ if (window != NULL) { PtSetResource(window, Pt_ARG_WINDOW_TITLE, title, 0); } SDL_Unlock_EventThread(); } /* Iconify current window */ int ph_IconifyWindow(_THIS) { PhWindowEvent_t windowevent; SDL_Lock_EventThread(); SDL_memset(&windowevent, 0, sizeof(windowevent)); windowevent.event_f = Ph_WM_HIDE; windowevent.event_state = Ph_WM_EVSTATE_HIDE; windowevent.rid = PtWidgetRid(window); PtForwardWindowEvent(&windowevent); SDL_Unlock_EventThread(); return 0; } SDL_GrabMode ph_GrabInputNoLock(_THIS, SDL_GrabMode mode) { short abs_x, abs_y; if (mode == SDL_GRAB_OFF) { PtSetResource(window, Pt_ARG_WINDOW_STATE, Pt_FALSE, Ph_WM_STATE_ISALTKEY); } else { PtSetResource(window, Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISALTKEY); PtGetAbsPosition(window, &abs_x, &abs_y); PhMoveCursorAbs(PhInputGroup(NULL), abs_x + SDL_VideoSurface->w / 2, abs_y + SDL_VideoSurface->h / 2); } SDL_Unlock_EventThread(); return (mode); } SDL_GrabMode ph_GrabInput(_THIS, SDL_GrabMode mode) { SDL_Lock_EventThread(); mode = ph_GrabInputNoLock(this, mode); SDL_Unlock_EventThread(); return (mode); } int ph_GetWMInfo(_THIS, SDL_SysWMinfo * info) { if (info->version.major <= SDL_MAJOR_VERSION) { return 1; } else { SDL_SetError("Application not compiled with SDL %d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION); return -1; } } /* vi: set ts=4 sw=4 expandtab: */