view src/video/bwindow/SDL_sysmouse.cc @ 2825:620a91b6d263

Date: Tue, 02 Dec 2008 23:38:26 +0100 From: Couriersud Subject: Re: SDL: Keyboard layout unknown I have attached a diff which will add an additional keyboard layout to the x11 driver. The issue arose, when I moved to ubuntu intrepid. I was only able to map the keys available on my keyboard. The differences to the existing keyboard was the mapping of HOME,UP,DOWN and some other keys. Now only one issue remains. Dead keys (e.g. ^, ` ') on european keyboards do not generate a "scancode" event. Just a text event when the key is composed (e.g. ?? ?? ??).
author Sam Lantinga <slouken@libsdl.org>
date Wed, 03 Dec 2008 04:32:24 +0000
parents c121d94672cb
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <AppKit.h>
#include <GameKit.h>

#include "SDL_BWin.h"

extern "C"
{

#include "SDL_sysmouse_c.h"

/* Convert bits to padded bytes */
#define PADDED_BITS(bits)  ((bits+7)/8)

/* The implementation dependent data for the window manager cursor */
    struct WMcursor
    {
        char *bits;
    };

/* Can this be done in the BeOS? */
    WMcursor *BE_CreateWMCursor(_THIS,
                                Uint8 * data, Uint8 * mask, int w, int h,
                                int hot_x, int hot_y)
    {
        WMcursor *cursor;
        int allowed_x;
        int allowed_y;
        int run, pad, i;
        char *cptr;

          allowed_x = 16;       /* BeOS limitation */
          allowed_y = 16;       /* BeOS limitation */
        if ((w > allowed_x) || (h > allowed_y))
        {
            SDL_SetError("Only cursors of dimension (%dx%d) are allowed",
                         allowed_x, allowed_y);
            return (NULL);
        }

        /* Allocate the cursor */
        cursor = (WMcursor *) SDL_malloc(sizeof(WMcursor));
        if (cursor == NULL) {
            SDL_OutOfMemory();
            return (NULL);
        }
        cursor->bits =
            (char *) SDL_malloc(4 + 2 * ((allowed_x / 8) * allowed_y));
        if (cursor->bits == NULL) {
            SDL_free(cursor);
            SDL_OutOfMemory();
            return (NULL);
        }
        cursor->bits[0] = allowed_y;    /* Size of the cursor */
        cursor->bits[1] = 1;    /* Bit depth of cursor */
        cursor->bits[2] = hot_y;
        cursor->bits[3] = hot_x;
        cptr = &cursor->bits[4];

        /* Pad out to the normal cursor size */
        run = PADDED_BITS(w);
        pad = PADDED_BITS(allowed_x) - run;
        for (i = 0; i < h; ++i) {
            SDL_memcpy(cptr, data, run);
            SDL_memset(cptr + run, 0, pad);
            data += run;
            cptr += (run + pad);
        }
        for (; i < allowed_y; ++i) {
            SDL_memset(cptr, 0, run + pad);
            cptr += (run + pad);
        }
        for (i = 0; i < h; ++i) {
            /* FIXME: The mask should be OR'd with the data to turn 
               inverted color pixels black, since inverted color pixels
               aren't supported under BeOS.
             */
            SDL_memcpy(cptr, mask, run);
            SDL_memset(cptr + run, 0, pad);
            mask += run;
            cptr += (run + pad);
        }
        for (; i < allowed_y; ++i) {
            SDL_memset(cptr, 0, run + pad);
            cptr += (run + pad);
        }
        return (cursor);
    }

    int BE_ShowWMCursor(_THIS, WMcursor * cursor)
    {
        if (be_app->Lock()) {
            if (cursor == NULL) {
                if (SDL_BlankCursor != NULL) {
                    be_app->SetCursor(SDL_BlankCursor->bits);
                }
            } else {
                be_app->SetCursor(cursor->bits);
            }
            be_app->Unlock();
        }
        return (1);
    }

    void BE_FreeWMCursor(_THIS, WMcursor * cursor)
    {
        SDL_free(cursor->bits);
        SDL_free(cursor);
    }

/* Implementation by Christian Bauer <cbauer@student.physik.uni-mainz.de> */
    void BE_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
    {
        BPoint pt(x, y);
        SDL_Win->Lock();
        SDL_Win->ConvertToScreen(&pt);
        SDL_Win->Unlock();
        set_mouse_position((int32) pt.x, (int32) pt.y);
    }

};                              /* Extern C */

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