view src/video/SDL_blit_0.c @ 2825:620a91b6d263

Date: Tue, 02 Dec 2008 23:38:26 +0100 From: Couriersud Subject: Re: SDL: Keyboard layout unknown I have attached a diff which will add an additional keyboard layout to the x11 driver. The issue arose, when I moved to ubuntu intrepid. I was only able to map the keys available on my keyboard. The differences to the existing keyboard was the mapping of HOME,UP,DOWN and some other keys. Now only one issue remains. Dead keys (e.g. ^, ` ') on european keyboards do not generate a "scancode" event. Just a text event when the key is composed (e.g. ?? ?? ??).
author Sam Lantinga <slouken@libsdl.org>
date Wed, 03 Dec 2008 04:32:24 +0000
parents 204be4fc2726
children 6258fa7cd300
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_video.h"
#include "SDL_blit.h"

/* Functions to blit from bitmaps to other surfaces */

static void
BlitBto1(SDL_BlitInfo * info)
{
    int c;
    int width, height;
    Uint8 *src, *map, *dst;
    int srcskip, dstskip;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = info->src;
    srcskip = info->src_skip;
    dst = info->dst;
    dstskip = info->dst_skip;
    map = info->table;
    srcskip += width - (width + 7) / 8;

    if (map) {
        while (height--) {
            Uint8 byte = 0, bit;
            for (c = 0; c < width; ++c) {
                if ((c & 7) == 0) {
                    byte = *src++;
                }
                bit = (byte & 0x80) >> 7;
                if (1) {
                    *dst = map[bit];
                }
                dst++;
                byte <<= 1;
            }
            src += srcskip;
            dst += dstskip;
        }
    } else {
        while (height--) {
            Uint8 byte = 0, bit;
            for (c = 0; c < width; ++c) {
                if ((c & 7) == 0) {
                    byte = *src++;
                }
                bit = (byte & 0x80) >> 7;
                if (1) {
                    *dst = bit;
                }
                dst++;
                byte <<= 1;
            }
            src += srcskip;
            dst += dstskip;
        }
    }
}

static void
BlitBto2(SDL_BlitInfo * info)
{
    int c;
    int width, height;
    Uint8 *src;
    Uint16 *map, *dst;
    int srcskip, dstskip;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = info->src;
    srcskip = info->src_skip;
    dst = (Uint16 *) info->dst;
    dstskip = info->dst_skip / 2;
    map = (Uint16 *) info->table;
    srcskip += width - (width + 7) / 8;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (1) {
                *dst = map[bit];
            }
            byte <<= 1;
            dst++;
        }
        src += srcskip;
        dst += dstskip;
    }
}

static void
BlitBto3(SDL_BlitInfo * info)
{
    int c, o;
    int width, height;
    Uint8 *src, *map, *dst;
    int srcskip, dstskip;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = info->src;
    srcskip = info->src_skip;
    dst = info->dst;
    dstskip = info->dst_skip;
    map = info->table;
    srcskip += width - (width + 7) / 8;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (1) {
                o = bit * 4;
                dst[0] = map[o++];
                dst[1] = map[o++];
                dst[2] = map[o++];
            }
            byte <<= 1;
            dst += 3;
        }
        src += srcskip;
        dst += dstskip;
    }
}

static void
BlitBto4(SDL_BlitInfo * info)
{
    int width, height;
    Uint8 *src;
    Uint32 *map, *dst;
    int srcskip, dstskip;
    int c;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = info->src;
    srcskip = info->src_skip;
    dst = (Uint32 *) info->dst;
    dstskip = info->dst_skip / 4;
    map = (Uint32 *) info->table;
    srcskip += width - (width + 7) / 8;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (1) {
                *dst = map[bit];
            }
            byte <<= 1;
            dst++;
        }
        src += srcskip;
        dst += dstskip;
    }
}

static void
BlitBto1Key(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    Uint8 *dst = info->dst;
    int srcskip = info->src_skip;
    int dstskip = info->dst_skip;
    Uint32 ckey = info->colorkey;
    Uint8 *palmap = info->table;
    int c;

    /* Set up some basic variables */
    srcskip += width - (width + 7) / 8;

    if (palmap) {
        while (height--) {
            Uint8 byte = 0, bit;
            for (c = 0; c < width; ++c) {
                if ((c & 7) == 0) {
                    byte = *src++;
                }
                bit = (byte & 0x80) >> 7;
                if (bit != ckey) {
                    *dst = palmap[bit];
                }
                dst++;
                byte <<= 1;
            }
            src += srcskip;
            dst += dstskip;
        }
    } else {
        while (height--) {
            Uint8 byte = 0, bit;
            for (c = 0; c < width; ++c) {
                if ((c & 7) == 0) {
                    byte = *src++;
                }
                bit = (byte & 0x80) >> 7;
                if (bit != ckey) {
                    *dst = bit;
                }
                dst++;
                byte <<= 1;
            }
            src += srcskip;
            dst += dstskip;
        }
    }
}

static void
BlitBto2Key(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    Uint16 *dstp = (Uint16 *) info->dst;
    int srcskip = info->src_skip;
    int dstskip = info->dst_skip;
    Uint32 ckey = info->colorkey;
    Uint8 *palmap = info->table;
    int c;

    /* Set up some basic variables */
    srcskip += width - (width + 7) / 8;
    dstskip /= 2;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (bit != ckey) {
                *dstp = ((Uint16 *) palmap)[bit];
            }
            byte <<= 1;
            dstp++;
        }
        src += srcskip;
        dstp += dstskip;
    }
}

static void
BlitBto3Key(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    Uint8 *dst = info->dst;
    int srcskip = info->src_skip;
    int dstskip = info->dst_skip;
    Uint32 ckey = info->colorkey;
    Uint8 *palmap = info->table;
    int c;

    /* Set up some basic variables */
    srcskip += width - (width + 7) / 8;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (bit != ckey) {
                SDL_memcpy(dst, &palmap[bit * 4], 3);
            }
            byte <<= 1;
            dst += 3;
        }
        src += srcskip;
        dst += dstskip;
    }
}

static void
BlitBto4Key(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    Uint32 *dstp = (Uint32 *) info->dst;
    int srcskip = info->src_skip;
    int dstskip = info->dst_skip;
    Uint32 ckey = info->colorkey;
    Uint8 *palmap = info->table;
    int c;

    /* Set up some basic variables */
    srcskip += width - (width + 7) / 8;
    dstskip /= 4;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (bit != ckey) {
                *dstp = ((Uint32 *) palmap)[bit];
            }
            byte <<= 1;
            dstp++;
        }
        src += srcskip;
        dstp += dstskip;
    }
}

static void
BlitBtoNAlpha(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    Uint8 *dst = info->dst;
    int srcskip = info->src_skip;
    int dstskip = info->dst_skip;
    const SDL_Color *srcpal = info->src_fmt->palette->colors;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    int dstbpp;
    int c;
    const int A = info->a;

    /* Set up some basic variables */
    dstbpp = dstfmt->BytesPerPixel;
    srcskip += width - (width + 7) / 8;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (1) {
                Uint32 pixel;
                unsigned sR, sG, sB;
                unsigned dR, dG, dB;
                sR = srcpal[bit].r;
                sG = srcpal[bit].g;
                sB = srcpal[bit].b;
                DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB);
                ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
                ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
            }
            byte <<= 1;
            dst += dstbpp;
        }
        src += srcskip;
        dst += dstskip;
    }
}

static void
BlitBtoNAlphaKey(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    Uint8 *dst = info->dst;
    int srcskip = info->src_skip;
    int dstskip = info->dst_skip;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    const SDL_Color *srcpal = srcfmt->palette->colors;
    int dstbpp;
    int c;
    const int A = info->a;
    Uint32 ckey = info->colorkey;

    /* Set up some basic variables */
    dstbpp = dstfmt->BytesPerPixel;
    srcskip += width - (width + 7) / 8;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (bit != ckey) {
                int sR, sG, sB;
                int dR, dG, dB;
                Uint32 pixel;
                sR = srcpal[bit].r;
                sG = srcpal[bit].g;
                sB = srcpal[bit].b;
                DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB);
                ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
                ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
            }
            byte <<= 1;
            dst += dstbpp;
        }
        src += srcskip;
        dst += dstskip;
    }
}

static SDL_BlitFunc bitmap_blit[] = {
    NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
};

static SDL_BlitFunc colorkey_blit[] = {
    NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
};

SDL_BlitFunc
SDL_CalculateBlit0(SDL_Surface * surface)
{
    int which;

    if (surface->format->BitsPerPixel != 1) {
        /* We don't support sub 8-bit packed pixel modes */
        return NULL;
    }
    if (surface->map->dst->format->BitsPerPixel < 8) {
        which = 0;
    } else {
        which = surface->map->dst->format->BytesPerPixel;
    }
    switch (surface->map->info.flags) {
    case 0:
        return bitmap_blit[which];

    case SDL_COPY_COLORKEY:
        return colorkey_blit[which];

    case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
        return which >= 2 ? BlitBtoNAlpha : NULL;

    case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
        return which >= 2 ? BlitBtoNAlphaKey : NULL;
    }
    return NULL;
}

/* vi: set ts=4 sw=4 expandtab: */