Mercurial > sdl-ios-xcode
view Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/info.nib @ 3494:61d95a87c327
Adam Strzelecki to SDL
Currently SDL uses GL_RGB for internalFormat when GL_YCBCR_MESA is passed as format for glTextImage2D when using Linux Mesa's OpenGL. However this is wrong and makes glTextImage2D fail with invalid argument error. GL_YCBCR_MESA should be also internalFormat (not GL_RGB) there and this is what can be found googling various source codes using GL_YCBCR_MESA.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 26 Nov 2009 05:55:57 +0000 |
parents | 232e5e00e398 |
children |
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<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>IBDocumentLocation</key> <string>62 117 356 240 0 0 1152 848 </string> <key>IBEditorPositions</key> <dict> <key>29</key> <string>62 362 195 44 0 0 1152 848 </string> </dict> <key>IBFramework Version</key> <string>291.0</string> <key>IBOpenObjects</key> <array> <integer>29</integer> </array> <key>IBSystem Version</key> <string>6L60</string> </dict> </plist>