view Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist @ 3494:61d95a87c327

Adam Strzelecki to SDL Currently SDL uses GL_RGB for internalFormat when GL_YCBCR_MESA is passed as format for glTextImage2D when using Linux Mesa's OpenGL. However this is wrong and makes glTextImage2D fail with invalid argument error. GL_YCBCR_MESA should be also internalFormat (not GL_RGB) there and this is what can be found googling various source codes using GL_YCBCR_MESA.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 26 Nov 2009 05:55:57 +0000
parents d44a0a913aa2
children
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{
	FilesToRename = {
		"SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch";
	};
	FilesToMacroExpand = (
		"ÇPROJECTNAMEÈ_Prefix.pch",
		"Info.plist",
		"English.lproj/InfoPlist.strings",
		"main.c",
	);
	Description = "This project builds an SDL-based application with Cocoa menus.";
}