view src/video/SDL_blit_N.c @ 5067:61d53410eb41

Fixed bug #859 CREATE_SUBDIRS helps a lot if browsing HTML documentation in a file browser. ALWAYS_DETAILED_SEC makes sure everything has at least the automatic documentation like function prototype and source references. STRIP_FROM_PATH allows you to include only the relevant portions of the files' paths, cleaning up both the file list and directory tree, though you need to change the path listed here to match wherever you put SDL. ALIASES avoids some warnings generated by C:\source\svn.libsdl.org\trunk\SDL\src\joystick\darwin\10.3.9-FIX\IOHIDLib.h. It seems Apple uses a few commands which are not normally supported by Doxygen. BUILTIN_STL_SUPPORT adds support for parsing code which makes use of the standard template library. There isn't a lot of C++ in SDL (some in bwindow at least), but this still seems like a good idea. TYPEDEF_HIDES_STRUCT means that for code like this: typedef struct A {int B;} C; C is documented as a structure containing B instead of a typedef mapped to A. EXTRACT_ALL, EXTRACT_PRIVATE, EXTRACT_STATIC, EXTRACT_LOCAL_METHODS, EXTRACT_ANON_NSPACES and INTERNAL_DOCS make sure that _everything_ is documented. CASE_SENSE_NAMES = NO avoids potential conflicts when building documentation on case insensitive file systems like NTFS and FAT32. WARN_NO_PARAMDOC lets you know when you have documented some, but not all, of the parameters of a function. This is useful when you're working on adding such documentation since it makes partially documented functions easier to spot. WARN_LOGFILE writes warnings to a seperate file instead of mixing them in with stdout. When not running in quiet mode, these warnings can be hard to spot without this flag. I added *.h.in and *.h.default to FILE_PATTERNS to generate documentation for config.h.in and config.h.default. RECURSIVE tells doxygen to look not only in the input directory, but also in subfolders. EXCLUDE avoids documenting things like test programs, examples and templates which need to be documented separately. I've used EXCLUDE_PATTERNS to exclude non-source subdirectories that often find their way into source folders (such as obj or .svn). EXAMPLE_PATH lists directories doxygen will search to find included example code. So far, SDL doesn't really use this feature, but I've listed some likely locations. SOURCE_BROWSER adds syntax highlighted source code to the HTML output. USE_HTAGS is nice, but not available on Windows. INLINE_SOURCES adds the body of a function to it's documentation so you can quickly see exactly what it does. ALPHABETICAL_INDEX generates an alphabetical list of all structures, functions, etc., which makes it much easier to find what you're looking for. IGNORE_PREFIX skips the SDL_ prefix when deciding which index page to place an item on so you don't have everything show up under "S". HTML_DYNAMIC_SECTIONS hides the includes/included by diagrams by default and adds JavaScript to allow the user to show and hide them by clicking a link. ENUM_VALUES_PER_LINE = 1 makes enums easier to read by placing each value on it's own line. GENERATE_TREEVIEW produces a two frame index page with a navigation tree on the left. I have LaTeX and man pages turned off to speed up doxygen, you may want to turn them back on yourself. I added _WIN32=1 to PREDEFINED to cause SDL to output documentation related to Win32 builds of SDL. Normally, doxygen gets confused since there are multiple definitions for various structures and formats that vary by platform. Without this doxygen can produce broken documentation or, if you're lucky, output documentation only for the dummy drivers, which isn't very useful. You need to pick a platform. GENERATE_TAGFILE produces a file which can be used to link other doxygen documentation to the SDL documentation. CLASS_DIAGRAMS turns on class diagrams even when dot is not available. HAVE_DOT tells doxygen to try to use dot to generate diagrams. TEMPLATE_RELATIONS and INCLUDE_GRAPH add additional diagrams to the documentation. DOT_MULTI_TARGETS speeds up dot. OUTPUT_DIRECTORY, INPUT and other paths reflect the fact that this Doxyfile is intended to process src as well as include and is being run from a separate subdirectory. Doxygen produces several temporary files while it's running and if interrupted, can leave those files behind. It's easier to clean up if there aren't a hundred or so files in the same folder. I typically run doxygen in SDL/doxy and set the output directory to '.'. Since doxygen puts it's output in subfolders by type, this keeps things pretty well organised. You could use '../doc' instead and get the same results.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 21 Jan 2011 12:57:01 -0800
parents f7b03b6838cb
children 6a65c1fc07af
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_video.h"
#include "SDL_endian.h"
#include "SDL_cpuinfo.h"
#include "SDL_blit.h"

/* Functions to blit from N-bit surfaces to other surfaces */

#if SDL_ALTIVEC_BLITTERS
#if __MWERKS__
#pragma altivec_model on
#endif
#ifdef HAVE_ALTIVEC_H
#include <altivec.h>
#endif
#define assert(X)
#ifdef __MACOSX__
#include <sys/sysctl.h>
static size_t
GetL3CacheSize(void)
{
    const char key[] = "hw.l3cachesize";
    u_int64_t result = 0;
    size_t typeSize = sizeof(result);


    int err = sysctlbyname(key, &result, &typeSize, NULL, 0);
    if (0 != err)
        return 0;

    return result;
}
#else
static size_t
GetL3CacheSize(void)
{
    /* XXX: Just guess G4 */
    return 2097152;
}
#endif /* __MACOSX__ */

#if (defined(__MACOSX__) && (__GNUC__ < 4))
#define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
        (vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p )
#define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
        (vector unsigned short) ( a,b,c,d,e,f,g,h )
#else
#define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
        (vector unsigned char) { a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p }
#define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
        (vector unsigned short) { a,b,c,d,e,f,g,h }
#endif

#define UNALIGNED_PTR(x) (((size_t) x) & 0x0000000F)
#define VSWIZZLE32(a,b,c,d) (vector unsigned char) \
                               ( 0x00+a, 0x00+b, 0x00+c, 0x00+d, \
                                 0x04+a, 0x04+b, 0x04+c, 0x04+d, \
                                 0x08+a, 0x08+b, 0x08+c, 0x08+d, \
                                 0x0C+a, 0x0C+b, 0x0C+c, 0x0C+d )

#define MAKE8888(dstfmt, r, g, b, a)  \
    ( ((r<<dstfmt->Rshift)&dstfmt->Rmask) | \
      ((g<<dstfmt->Gshift)&dstfmt->Gmask) | \
      ((b<<dstfmt->Bshift)&dstfmt->Bmask) | \
      ((a<<dstfmt->Ashift)&dstfmt->Amask) )

/*
 * Data Stream Touch...Altivec cache prefetching.
 *
 *  Don't use this on a G5...however, the speed boost is very significant
 *   on a G4.
 */
#define DST_CHAN_SRC 1
#define DST_CHAN_DEST 2

/* macro to set DST control word value... */
#define DST_CTRL(size, count, stride) \
    (((size) << 24) | ((count) << 16) | (stride))

#define VEC_ALIGNER(src) ((UNALIGNED_PTR(src)) \
    ? vec_lvsl(0, src) \
    : vec_add(vec_lvsl(8, src), vec_splat_u8(8)))

/* Calculate the permute vector used for 32->32 swizzling */
static vector unsigned char
calc_swizzle32(const SDL_PixelFormat * srcfmt, const SDL_PixelFormat * dstfmt)
{
    /*
     * We have to assume that the bits that aren't used by other
     *  colors is alpha, and it's one complete byte, since some formats
     *  leave alpha with a zero mask, but we should still swizzle the bits.
     */
    /* ARGB */
    const static const struct SDL_PixelFormat default_pixel_format = {
        NULL, 32, 4,
        0, 0, 0, 0,
        16, 8, 0, 24,
        0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000
    };
    if (!srcfmt) {
        srcfmt = &default_pixel_format;
    }
    if (!dstfmt) {
        dstfmt = &default_pixel_format;
    }
    const vector unsigned char plus = VECUINT8_LITERAL(0x00, 0x00, 0x00, 0x00,
                                                       0x04, 0x04, 0x04, 0x04,
                                                       0x08, 0x08, 0x08, 0x08,
                                                       0x0C, 0x0C, 0x0C,
                                                       0x0C);
    vector unsigned char vswiz;
    vector unsigned int srcvec;
#define RESHIFT(X) (3 - ((X) >> 3))
    Uint32 rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift);
    Uint32 gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift);
    Uint32 bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift);
    Uint32 amask;
    /* Use zero for alpha if either surface doesn't have alpha */
    if (dstfmt->Amask) {
        amask =
            ((srcfmt->Amask) ? RESHIFT(srcfmt->
                                       Ashift) : 0x10) << (dstfmt->Ashift);
    } else {
        amask =
            0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^
                          0xFFFFFFFF);
    }
#undef RESHIFT
    ((unsigned int *) (char *) &srcvec)[0] = (rmask | gmask | bmask | amask);
    vswiz = vec_add(plus, (vector unsigned char) vec_splat(srcvec, 0));
    return (vswiz);
}

static void Blit_RGB888_RGB565(SDL_BlitInfo * info);
static void
Blit_RGB888_RGB565Altivec(SDL_BlitInfo * info)
{
    int height = info->dst_h;
    Uint8 *src = (Uint8 *) info->src;
    int srcskip = info->src_skip;
    Uint8 *dst = (Uint8 *) info->dst;
    int dstskip = info->dst_skip;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    vector unsigned char valpha = vec_splat_u8(0);
    vector unsigned char vpermute = calc_swizzle32(srcfmt, NULL);
    vector unsigned char vgmerge = VECUINT8_LITERAL(0x00, 0x02, 0x00, 0x06,
                                                    0x00, 0x0a, 0x00, 0x0e,
                                                    0x00, 0x12, 0x00, 0x16,
                                                    0x00, 0x1a, 0x00, 0x1e);
    vector unsigned short v1 = vec_splat_u16(1);
    vector unsigned short v3 = vec_splat_u16(3);
    vector unsigned short v3f =
        VECUINT16_LITERAL(0x003f, 0x003f, 0x003f, 0x003f,
                          0x003f, 0x003f, 0x003f, 0x003f);
    vector unsigned short vfc =
        VECUINT16_LITERAL(0x00fc, 0x00fc, 0x00fc, 0x00fc,
                          0x00fc, 0x00fc, 0x00fc, 0x00fc);
    vector unsigned short vf800 = (vector unsigned short) vec_splat_u8(-7);
    vf800 = vec_sl(vf800, vec_splat_u16(8));

    while (height--) {
        vector unsigned char valigner;
        vector unsigned char voverflow;
        vector unsigned char vsrc;

        int width = info->dst_w;
        int extrawidth;

        /* do scalar until we can align... */
#define ONE_PIXEL_BLEND(condition, widthvar) \
        while (condition) { \
            Uint32 Pixel; \
            unsigned sR, sG, sB, sA; \
            DISEMBLE_RGBA((Uint8 *)src, 4, srcfmt, Pixel, \
                          sR, sG, sB, sA); \
            *(Uint16 *)(dst) = (((sR << 8) & 0x0000F800) | \
                                ((sG << 3) & 0x000007E0) | \
                                ((sB >> 3) & 0x0000001F)); \
            dst += 2; \
            src += 4; \
            widthvar--; \
        }

        ONE_PIXEL_BLEND(((UNALIGNED_PTR(dst)) && (width)), width);

        /* After all that work, here's the vector part! */
        extrawidth = (width % 8);       /* trailing unaligned stores */
        width -= extrawidth;
        vsrc = vec_ld(0, src);
        valigner = VEC_ALIGNER(src);

        while (width) {
            vector unsigned short vpixel, vrpixel, vgpixel, vbpixel;
            vector unsigned int vsrc1, vsrc2;
            vector unsigned char vdst;

            voverflow = vec_ld(15, src);
            vsrc = vec_perm(vsrc, voverflow, valigner);
            vsrc1 = (vector unsigned int) vec_perm(vsrc, valpha, vpermute);
            src += 16;
            vsrc = voverflow;
            voverflow = vec_ld(15, src);
            vsrc = vec_perm(vsrc, voverflow, valigner);
            vsrc2 = (vector unsigned int) vec_perm(vsrc, valpha, vpermute);
            /* 1555 */
            vpixel = (vector unsigned short) vec_packpx(vsrc1, vsrc2);
            vgpixel = (vector unsigned short) vec_perm(vsrc1, vsrc2, vgmerge);
            vgpixel = vec_and(vgpixel, vfc);
            vgpixel = vec_sl(vgpixel, v3);
            vrpixel = vec_sl(vpixel, v1);
            vrpixel = vec_and(vrpixel, vf800);
            vbpixel = vec_and(vpixel, v3f);
            vdst =
                vec_or((vector unsigned char) vrpixel,
                       (vector unsigned char) vgpixel);
            /* 565 */
            vdst = vec_or(vdst, (vector unsigned char) vbpixel);
            vec_st(vdst, 0, dst);

            width -= 8;
            src += 16;
            dst += 16;
            vsrc = voverflow;
        }

        assert(width == 0);

        /* do scalar until we can align... */
        ONE_PIXEL_BLEND((extrawidth), extrawidth);
#undef ONE_PIXEL_BLEND

        src += srcskip;         /* move to next row, accounting for pitch. */
        dst += dstskip;
    }


}

static void
Blit_RGB565_32Altivec(SDL_BlitInfo * info)
{
    int height = info->dst_h;
    Uint8 *src = (Uint8 *) info->src;
    int srcskip = info->src_skip;
    Uint8 *dst = (Uint8 *) info->dst;
    int dstskip = info->dst_skip;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    unsigned alpha;
    vector unsigned char valpha;
    vector unsigned char vpermute;
    vector unsigned short vf800;
    vector unsigned int v8 = vec_splat_u32(8);
    vector unsigned int v16 = vec_add(v8, v8);
    vector unsigned short v2 = vec_splat_u16(2);
    vector unsigned short v3 = vec_splat_u16(3);
    /* 
       0x10 - 0x1f is the alpha
       0x00 - 0x0e evens are the red
       0x01 - 0x0f odds are zero
     */
    vector unsigned char vredalpha1 = VECUINT8_LITERAL(0x10, 0x00, 0x01, 0x01,
                                                       0x10, 0x02, 0x01, 0x01,
                                                       0x10, 0x04, 0x01, 0x01,
                                                       0x10, 0x06, 0x01,
                                                       0x01);
    vector unsigned char vredalpha2 =
        (vector unsigned
         char) (vec_add((vector unsigned int) vredalpha1, vec_sl(v8, v16))
        );
    /*
       0x00 - 0x0f is ARxx ARxx ARxx ARxx
       0x11 - 0x0f odds are blue
     */
    vector unsigned char vblue1 = VECUINT8_LITERAL(0x00, 0x01, 0x02, 0x11,
                                                   0x04, 0x05, 0x06, 0x13,
                                                   0x08, 0x09, 0x0a, 0x15,
                                                   0x0c, 0x0d, 0x0e, 0x17);
    vector unsigned char vblue2 =
        (vector unsigned char) (vec_add((vector unsigned int) vblue1, v8)
        );
    /*
       0x00 - 0x0f is ARxB ARxB ARxB ARxB
       0x10 - 0x0e evens are green
     */
    vector unsigned char vgreen1 = VECUINT8_LITERAL(0x00, 0x01, 0x10, 0x03,
                                                    0x04, 0x05, 0x12, 0x07,
                                                    0x08, 0x09, 0x14, 0x0b,
                                                    0x0c, 0x0d, 0x16, 0x0f);
    vector unsigned char vgreen2 =
        (vector unsigned
         char) (vec_add((vector unsigned int) vgreen1, vec_sl(v8, v8))
        );


    assert(srcfmt->BytesPerPixel == 2);
    assert(dstfmt->BytesPerPixel == 4);

    vf800 = (vector unsigned short) vec_splat_u8(-7);
    vf800 = vec_sl(vf800, vec_splat_u16(8));

    if (dstfmt->Amask && info->a) {
        ((unsigned char *) &valpha)[0] = alpha = info->a;
        valpha = vec_splat(valpha, 0);
    } else {
        alpha = 0;
        valpha = vec_splat_u8(0);
    }

    vpermute = calc_swizzle32(NULL, dstfmt);
    while (height--) {
        vector unsigned char valigner;
        vector unsigned char voverflow;
        vector unsigned char vsrc;

        int width = info->dst_w;
        int extrawidth;

        /* do scalar until we can align... */
#define ONE_PIXEL_BLEND(condition, widthvar) \
        while (condition) { \
            unsigned sR, sG, sB; \
            unsigned short Pixel = *((unsigned short *)src); \
            sR = (Pixel >> 8) & 0xf8; \
            sG = (Pixel >> 3) & 0xfc; \
            sB = (Pixel << 3) & 0xf8; \
            ASSEMBLE_RGBA(dst, 4, dstfmt, sR, sG, sB, alpha); \
            src += 2; \
            dst += 4; \
            widthvar--; \
        }
        ONE_PIXEL_BLEND(((UNALIGNED_PTR(dst)) && (width)), width);

        /* After all that work, here's the vector part! */
        extrawidth = (width % 8);       /* trailing unaligned stores */
        width -= extrawidth;
        vsrc = vec_ld(0, src);
        valigner = VEC_ALIGNER(src);

        while (width) {
            vector unsigned short vR, vG, vB;
            vector unsigned char vdst1, vdst2;

            voverflow = vec_ld(15, src);
            vsrc = vec_perm(vsrc, voverflow, valigner);

            vR = vec_and((vector unsigned short) vsrc, vf800);
            vB = vec_sl((vector unsigned short) vsrc, v3);
            vG = vec_sl(vB, v2);

            vdst1 =
                (vector unsigned char) vec_perm((vector unsigned char) vR,
                                                valpha, vredalpha1);
            vdst1 = vec_perm(vdst1, (vector unsigned char) vB, vblue1);
            vdst1 = vec_perm(vdst1, (vector unsigned char) vG, vgreen1);
            vdst1 = vec_perm(vdst1, valpha, vpermute);
            vec_st(vdst1, 0, dst);

            vdst2 =
                (vector unsigned char) vec_perm((vector unsigned char) vR,
                                                valpha, vredalpha2);
            vdst2 = vec_perm(vdst2, (vector unsigned char) vB, vblue2);
            vdst2 = vec_perm(vdst2, (vector unsigned char) vG, vgreen2);
            vdst2 = vec_perm(vdst2, valpha, vpermute);
            vec_st(vdst2, 16, dst);

            width -= 8;
            dst += 32;
            src += 16;
            vsrc = voverflow;
        }

        assert(width == 0);


        /* do scalar until we can align... */
        ONE_PIXEL_BLEND((extrawidth), extrawidth);
#undef ONE_PIXEL_BLEND

        src += srcskip;         /* move to next row, accounting for pitch. */
        dst += dstskip;
    }

}


static void
Blit_RGB555_32Altivec(SDL_BlitInfo * info)
{
    int height = info->dst_h;
    Uint8 *src = (Uint8 *) info->src;
    int srcskip = info->src_skip;
    Uint8 *dst = (Uint8 *) info->dst;
    int dstskip = info->dst_skip;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    unsigned alpha;
    vector unsigned char valpha;
    vector unsigned char vpermute;
    vector unsigned short vf800;
    vector unsigned int v8 = vec_splat_u32(8);
    vector unsigned int v16 = vec_add(v8, v8);
    vector unsigned short v1 = vec_splat_u16(1);
    vector unsigned short v3 = vec_splat_u16(3);
    /* 
       0x10 - 0x1f is the alpha
       0x00 - 0x0e evens are the red
       0x01 - 0x0f odds are zero
     */
    vector unsigned char vredalpha1 = VECUINT8_LITERAL(0x10, 0x00, 0x01, 0x01,
                                                       0x10, 0x02, 0x01, 0x01,
                                                       0x10, 0x04, 0x01, 0x01,
                                                       0x10, 0x06, 0x01,
                                                       0x01);
    vector unsigned char vredalpha2 =
        (vector unsigned
         char) (vec_add((vector unsigned int) vredalpha1, vec_sl(v8, v16))
        );
    /*
       0x00 - 0x0f is ARxx ARxx ARxx ARxx
       0x11 - 0x0f odds are blue
     */
    vector unsigned char vblue1 = VECUINT8_LITERAL(0x00, 0x01, 0x02, 0x11,
                                                   0x04, 0x05, 0x06, 0x13,
                                                   0x08, 0x09, 0x0a, 0x15,
                                                   0x0c, 0x0d, 0x0e, 0x17);
    vector unsigned char vblue2 =
        (vector unsigned char) (vec_add((vector unsigned int) vblue1, v8)
        );
    /*
       0x00 - 0x0f is ARxB ARxB ARxB ARxB
       0x10 - 0x0e evens are green
     */
    vector unsigned char vgreen1 = VECUINT8_LITERAL(0x00, 0x01, 0x10, 0x03,
                                                    0x04, 0x05, 0x12, 0x07,
                                                    0x08, 0x09, 0x14, 0x0b,
                                                    0x0c, 0x0d, 0x16, 0x0f);
    vector unsigned char vgreen2 =
        (vector unsigned
         char) (vec_add((vector unsigned int) vgreen1, vec_sl(v8, v8))
        );


    assert(srcfmt->BytesPerPixel == 2);
    assert(dstfmt->BytesPerPixel == 4);

    vf800 = (vector unsigned short) vec_splat_u8(-7);
    vf800 = vec_sl(vf800, vec_splat_u16(8));

    if (dstfmt->Amask && info->a) {
        ((unsigned char *) &valpha)[0] = alpha = info->a;
        valpha = vec_splat(valpha, 0);
    } else {
        alpha = 0;
        valpha = vec_splat_u8(0);
    }

    vpermute = calc_swizzle32(NULL, dstfmt);
    while (height--) {
        vector unsigned char valigner;
        vector unsigned char voverflow;
        vector unsigned char vsrc;

        int width = info->dst_w;
        int extrawidth;

        /* do scalar until we can align... */
#define ONE_PIXEL_BLEND(condition, widthvar) \
        while (condition) { \
            unsigned sR, sG, sB; \
            unsigned short Pixel = *((unsigned short *)src); \
            sR = (Pixel >> 7) & 0xf8; \
            sG = (Pixel >> 2) & 0xf8; \
            sB = (Pixel << 3) & 0xf8; \
            ASSEMBLE_RGBA(dst, 4, dstfmt, sR, sG, sB, alpha); \
            src += 2; \
            dst += 4; \
            widthvar--; \
        }
        ONE_PIXEL_BLEND(((UNALIGNED_PTR(dst)) && (width)), width);

        /* After all that work, here's the vector part! */
        extrawidth = (width % 8);       /* trailing unaligned stores */
        width -= extrawidth;
        vsrc = vec_ld(0, src);
        valigner = VEC_ALIGNER(src);

        while (width) {
            vector unsigned short vR, vG, vB;
            vector unsigned char vdst1, vdst2;

            voverflow = vec_ld(15, src);
            vsrc = vec_perm(vsrc, voverflow, valigner);

            vR = vec_and(vec_sl((vector unsigned short) vsrc, v1), vf800);
            vB = vec_sl((vector unsigned short) vsrc, v3);
            vG = vec_sl(vB, v3);

            vdst1 =
                (vector unsigned char) vec_perm((vector unsigned char) vR,
                                                valpha, vredalpha1);
            vdst1 = vec_perm(vdst1, (vector unsigned char) vB, vblue1);
            vdst1 = vec_perm(vdst1, (vector unsigned char) vG, vgreen1);
            vdst1 = vec_perm(vdst1, valpha, vpermute);
            vec_st(vdst1, 0, dst);

            vdst2 =
                (vector unsigned char) vec_perm((vector unsigned char) vR,
                                                valpha, vredalpha2);
            vdst2 = vec_perm(vdst2, (vector unsigned char) vB, vblue2);
            vdst2 = vec_perm(vdst2, (vector unsigned char) vG, vgreen2);
            vdst2 = vec_perm(vdst2, valpha, vpermute);
            vec_st(vdst2, 16, dst);

            width -= 8;
            dst += 32;
            src += 16;
            vsrc = voverflow;
        }

        assert(width == 0);


        /* do scalar until we can align... */
        ONE_PIXEL_BLEND((extrawidth), extrawidth);
#undef ONE_PIXEL_BLEND

        src += srcskip;         /* move to next row, accounting for pitch. */
        dst += dstskip;
    }

}

static void BlitNtoNKey(SDL_BlitInfo * info);
static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo * info);
static void
Blit32to32KeyAltivec(SDL_BlitInfo * info)
{
    int height = info->dst_h;
    Uint32 *srcp = (Uint32 *) info->src;
    int srcskip = info->src_skip / 4;
    Uint32 *dstp = (Uint32 *) info->dst;
    int dstskip = info->dst_skip / 4;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    int srcbpp = srcfmt->BytesPerPixel;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    int dstbpp = dstfmt->BytesPerPixel;
    int copy_alpha = (srcfmt->Amask && dstfmt->Amask);
    unsigned alpha = dstfmt->Amask ? info->a : 0;
    Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask;
    Uint32 ckey = info->colorkey;
    vector unsigned int valpha;
    vector unsigned char vpermute;
    vector unsigned char vzero;
    vector unsigned int vckey;
    vector unsigned int vrgbmask;
    vpermute = calc_swizzle32(srcfmt, dstfmt);
    if (info->dst_w < 16) {
        if (copy_alpha) {
            BlitNtoNKeyCopyAlpha(info);
        } else {
            BlitNtoNKey(info);
        }
        return;
    }
    vzero = vec_splat_u8(0);
    if (alpha) {
        ((unsigned char *) &valpha)[0] = (unsigned char) alpha;
        valpha =
            (vector unsigned int) vec_splat((vector unsigned char) valpha, 0);
    } else {
        valpha = (vector unsigned int) vzero;
    }
    ckey &= rgbmask;
    ((unsigned int *) (char *) &vckey)[0] = ckey;
    vckey = vec_splat(vckey, 0);
    ((unsigned int *) (char *) &vrgbmask)[0] = rgbmask;
    vrgbmask = vec_splat(vrgbmask, 0);

    while (height--) {
#define ONE_PIXEL_BLEND(condition, widthvar) \
        if (copy_alpha) { \
            while (condition) { \
                Uint32 Pixel; \
                unsigned sR, sG, sB, sA; \
                DISEMBLE_RGBA((Uint8 *)srcp, srcbpp, srcfmt, Pixel, \
                          sR, sG, sB, sA); \
                if ( (Pixel & rgbmask) != ckey ) { \
                      ASSEMBLE_RGBA((Uint8 *)dstp, dstbpp, dstfmt, \
                            sR, sG, sB, sA); \
                } \
                dstp = (Uint32 *) (((Uint8 *) dstp) + dstbpp); \
                srcp = (Uint32 *) (((Uint8 *) srcp) + srcbpp); \
                widthvar--; \
            } \
        } else { \
            while (condition) { \
                Uint32 Pixel; \
                unsigned sR, sG, sB; \
                RETRIEVE_RGB_PIXEL((Uint8 *)srcp, srcbpp, Pixel); \
                if ( Pixel != ckey ) { \
                    RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); \
                    ASSEMBLE_RGBA((Uint8 *)dstp, dstbpp, dstfmt, \
                              sR, sG, sB, alpha); \
                } \
                dstp = (Uint32 *) (((Uint8 *)dstp) + dstbpp); \
                srcp = (Uint32 *) (((Uint8 *)srcp) + srcbpp); \
                widthvar--; \
            } \
        }
        int width = info->dst_w;
        ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width);
        assert(width > 0);
        if (width > 0) {
            int extrawidth = (width % 4);
            vector unsigned char valigner = VEC_ALIGNER(srcp);
            vector unsigned int vs = vec_ld(0, srcp);
            width -= extrawidth;
            assert(width >= 4);
            while (width) {
                vector unsigned char vsel;
                vector unsigned int vd;
                vector unsigned int voverflow = vec_ld(15, srcp);
                /* load the source vec */
                vs = vec_perm(vs, voverflow, valigner);
                /* vsel is set for items that match the key */
                vsel = (vector unsigned char) vec_and(vs, vrgbmask);
                vsel = (vector unsigned char) vec_cmpeq(vs, vckey);
                /* permute the src vec to the dest format */
                vs = vec_perm(vs, valpha, vpermute);
                /* load the destination vec */
                vd = vec_ld(0, dstp);
                /* select the source and dest into vs */
                vd = (vector unsigned int) vec_sel((vector unsigned char) vs,
                                                   (vector unsigned char) vd,
                                                   vsel);

                vec_st(vd, 0, dstp);
                srcp += 4;
                width -= 4;
                dstp += 4;
                vs = voverflow;
            }
            ONE_PIXEL_BLEND((extrawidth), extrawidth);
#undef ONE_PIXEL_BLEND
            srcp += srcskip;
            dstp += dstskip;
        }
    }
}

/* Altivec code to swizzle one 32-bit surface to a different 32-bit format. */
/* Use this on a G5 */
static void
ConvertAltivec32to32_noprefetch(SDL_BlitInfo * info)
{
    int height = info->dst_h;
    Uint32 *src = (Uint32 *) info->src;
    int srcskip = info->src_skip / 4;
    Uint32 *dst = (Uint32 *) info->dst;
    int dstskip = info->dst_skip / 4;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    vector unsigned int vzero = vec_splat_u32(0);
    vector unsigned char vpermute = calc_swizzle32(srcfmt, dstfmt);
    if (dstfmt->Amask && !srcfmt->Amask) {
        if (info->a) {
            vector unsigned char valpha;
            ((unsigned char *) &valpha)[0] = info->a;
            vzero = (vector unsigned int) vec_splat(valpha, 0);
        }
    }

    assert(srcfmt->BytesPerPixel == 4);
    assert(dstfmt->BytesPerPixel == 4);

    while (height--) {
        vector unsigned char valigner;
        vector unsigned int vbits;
        vector unsigned int voverflow;
        Uint32 bits;
        Uint8 r, g, b, a;

        int width = info->dst_w;
        int extrawidth;

        /* do scalar until we can align... */
        while ((UNALIGNED_PTR(dst)) && (width)) {
            bits = *(src++);
            RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
            *(dst++) = MAKE8888(dstfmt, r, g, b, a);
            width--;
        }

        /* After all that work, here's the vector part! */
        extrawidth = (width % 4);
        width -= extrawidth;
        valigner = VEC_ALIGNER(src);
        vbits = vec_ld(0, src);

        while (width) {
            voverflow = vec_ld(15, src);
            src += 4;
            width -= 4;
            vbits = vec_perm(vbits, voverflow, valigner);       /* src is ready. */
            vbits = vec_perm(vbits, vzero, vpermute);   /* swizzle it. */
            vec_st(vbits, 0, dst);      /* store it back out. */
            dst += 4;
            vbits = voverflow;
        }

        assert(width == 0);

        /* cover pixels at the end of the row that didn't fit in 16 bytes. */
        while (extrawidth) {
            bits = *(src++);    /* max 7 pixels, don't bother with prefetch. */
            RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
            *(dst++) = MAKE8888(dstfmt, r, g, b, a);
            extrawidth--;
        }

        src += srcskip;
        dst += dstskip;
    }

}

/* Altivec code to swizzle one 32-bit surface to a different 32-bit format. */
/* Use this on a G4 */
static void
ConvertAltivec32to32_prefetch(SDL_BlitInfo * info)
{
    const int scalar_dst_lead = sizeof(Uint32) * 4;
    const int vector_dst_lead = sizeof(Uint32) * 16;

    int height = info->dst_h;
    Uint32 *src = (Uint32 *) info->src;
    int srcskip = info->src_skip / 4;
    Uint32 *dst = (Uint32 *) info->dst;
    int dstskip = info->dst_skip / 4;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    vector unsigned int vzero = vec_splat_u32(0);
    vector unsigned char vpermute = calc_swizzle32(srcfmt, dstfmt);
    if (dstfmt->Amask && !srcfmt->Amask) {
        if (info->a) {
            vector unsigned char valpha;
            ((unsigned char *) &valpha)[0] = info->a;
            vzero = (vector unsigned int) vec_splat(valpha, 0);
        }
    }

    assert(srcfmt->BytesPerPixel == 4);
    assert(dstfmt->BytesPerPixel == 4);

    while (height--) {
        vector unsigned char valigner;
        vector unsigned int vbits;
        vector unsigned int voverflow;
        Uint32 bits;
        Uint8 r, g, b, a;

        int width = info->dst_w;
        int extrawidth;

        /* do scalar until we can align... */
        while ((UNALIGNED_PTR(dst)) && (width)) {
            vec_dstt(src + scalar_dst_lead, DST_CTRL(2, 32, 1024),
                     DST_CHAN_SRC);
            vec_dstst(dst + scalar_dst_lead, DST_CTRL(2, 32, 1024),
                      DST_CHAN_DEST);
            bits = *(src++);
            RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
            *(dst++) = MAKE8888(dstfmt, r, g, b, a);
            width--;
        }

        /* After all that work, here's the vector part! */
        extrawidth = (width % 4);
        width -= extrawidth;
        valigner = VEC_ALIGNER(src);
        vbits = vec_ld(0, src);

        while (width) {
            vec_dstt(src + vector_dst_lead, DST_CTRL(2, 32, 1024),
                     DST_CHAN_SRC);
            vec_dstst(dst + vector_dst_lead, DST_CTRL(2, 32, 1024),
                      DST_CHAN_DEST);
            voverflow = vec_ld(15, src);
            src += 4;
            width -= 4;
            vbits = vec_perm(vbits, voverflow, valigner);       /* src is ready. */
            vbits = vec_perm(vbits, vzero, vpermute);   /* swizzle it. */
            vec_st(vbits, 0, dst);      /* store it back out. */
            dst += 4;
            vbits = voverflow;
        }

        assert(width == 0);

        /* cover pixels at the end of the row that didn't fit in 16 bytes. */
        while (extrawidth) {
            bits = *(src++);    /* max 7 pixels, don't bother with prefetch. */
            RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
            *(dst++) = MAKE8888(dstfmt, r, g, b, a);
            extrawidth--;
        }

        src += srcskip;
        dst += dstskip;
    }

    vec_dss(DST_CHAN_SRC);
    vec_dss(DST_CHAN_DEST);
}

static Uint32
GetBlitFeatures(void)
{
    static Uint32 features = 0xffffffff;
    if (features == 0xffffffff) {
        /* Provide an override for testing .. */
        char *override = SDL_getenv("SDL_ALTIVEC_BLIT_FEATURES");
        if (override) {
            features = 0;
            SDL_sscanf(override, "%u", &features);
        } else {
            features = (0
                        /* Feature 1 is has-MMX */
                        | ((SDL_HasMMX())? 1 : 0)
                        /* Feature 2 is has-AltiVec */
                        | ((SDL_HasAltiVec())? 2 : 0)
                        /* Feature 4 is dont-use-prefetch */
                        /* !!!! FIXME: Check for G5 or later, not the cache size! Always prefetch on a G4. */
                        | ((GetL3CacheSize() == 0) ? 4 : 0)
                );
        }
    }
    return features;
}

#if __MWERKS__
#pragma altivec_model off
#endif
#else
/* Feature 1 is has-MMX */
#define GetBlitFeatures() ((Uint32)(SDL_HasMMX() ? 1 : 0))
#endif

/* This is now endian dependent */
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
#define HI	1
#define LO	0
#else /* SDL_BYTEORDER == SDL_BIG_ENDIAN */
#define HI	0
#define LO	1
#endif

/* Special optimized blit for RGB 8-8-8 --> RGB 3-3-2 */
#define RGB888_RGB332(dst, src) { \
	dst = (Uint8)((((src)&0x00E00000)>>16)| \
	              (((src)&0x0000E000)>>11)| \
	              (((src)&0x000000C0)>>6)); \
}
static void
Blit_RGB888_index8(SDL_BlitInfo * info)
{
#ifndef USE_DUFFS_LOOP
    int c;
#endif
    int width, height;
    Uint32 *src;
    const Uint8 *map;
    Uint8 *dst;
    int srcskip, dstskip;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = (Uint32 *) info->src;
    srcskip = info->src_skip / 4;
    dst = info->dst;
    dstskip = info->dst_skip;
    map = info->table;

    if (map == NULL) {
        while (height--) {
#ifdef USE_DUFFS_LOOP
			/* *INDENT-OFF* */
			DUFFS_LOOP(
				RGB888_RGB332(*dst++, *src);
			, width);
			/* *INDENT-ON* */
#else
            for (c = width / 4; c; --c) {
                /* Pack RGB into 8bit pixel */
                ++src;
                RGB888_RGB332(*dst++, *src);
                ++src;
                RGB888_RGB332(*dst++, *src);
                ++src;
                RGB888_RGB332(*dst++, *src);
                ++src;
            }
            switch (width & 3) {
            case 3:
                RGB888_RGB332(*dst++, *src);
                ++src;
            case 2:
                RGB888_RGB332(*dst++, *src);
                ++src;
            case 1:
                RGB888_RGB332(*dst++, *src);
                ++src;
            }
#endif /* USE_DUFFS_LOOP */
            src += srcskip;
            dst += dstskip;
        }
    } else {
        int Pixel;

        while (height--) {
#ifdef USE_DUFFS_LOOP
			/* *INDENT-OFF* */
			DUFFS_LOOP(
				RGB888_RGB332(Pixel, *src);
				*dst++ = map[Pixel];
				++src;
			, width);
			/* *INDENT-ON* */
#else
            for (c = width / 4; c; --c) {
                /* Pack RGB into 8bit pixel */
                RGB888_RGB332(Pixel, *src);
                *dst++ = map[Pixel];
                ++src;
                RGB888_RGB332(Pixel, *src);
                *dst++ = map[Pixel];
                ++src;
                RGB888_RGB332(Pixel, *src);
                *dst++ = map[Pixel];
                ++src;
                RGB888_RGB332(Pixel, *src);
                *dst++ = map[Pixel];
                ++src;
            }
            switch (width & 3) {
            case 3:
                RGB888_RGB332(Pixel, *src);
                *dst++ = map[Pixel];
                ++src;
            case 2:
                RGB888_RGB332(Pixel, *src);
                *dst++ = map[Pixel];
                ++src;
            case 1:
                RGB888_RGB332(Pixel, *src);
                *dst++ = map[Pixel];
                ++src;
            }
#endif /* USE_DUFFS_LOOP */
            src += srcskip;
            dst += dstskip;
        }
    }
}

/* Special optimized blit for RGB 8-8-8 --> RGB 5-5-5 */
#define RGB888_RGB555(dst, src) { \
	*(Uint16 *)(dst) = (Uint16)((((*src)&0x00F80000)>>9)| \
	                            (((*src)&0x0000F800)>>6)| \
	                            (((*src)&0x000000F8)>>3)); \
}
#define RGB888_RGB555_TWO(dst, src) { \
	*(Uint32 *)(dst) = (((((src[HI])&0x00F80000)>>9)| \
	                     (((src[HI])&0x0000F800)>>6)| \
	                     (((src[HI])&0x000000F8)>>3))<<16)| \
	                     (((src[LO])&0x00F80000)>>9)| \
	                     (((src[LO])&0x0000F800)>>6)| \
	                     (((src[LO])&0x000000F8)>>3); \
}
static void
Blit_RGB888_RGB555(SDL_BlitInfo * info)
{
#ifndef USE_DUFFS_LOOP
    int c;
#endif
    int width, height;
    Uint32 *src;
    Uint16 *dst;
    int srcskip, dstskip;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = (Uint32 *) info->src;
    srcskip = info->src_skip / 4;
    dst = (Uint16 *) info->dst;
    dstskip = info->dst_skip / 2;

#ifdef USE_DUFFS_LOOP
    while (height--) {
		/* *INDENT-OFF* */
		DUFFS_LOOP(
			RGB888_RGB555(dst, src);
			++src;
			++dst;
		, width);
		/* *INDENT-ON* */
        src += srcskip;
        dst += dstskip;
    }
#else
    /* Memory align at 4-byte boundary, if necessary */
    if ((long) dst & 0x03) {
        /* Don't do anything if width is 0 */
        if (width == 0) {
            return;
        }
        --width;

        while (height--) {
            /* Perform copy alignment */
            RGB888_RGB555(dst, src);
            ++src;
            ++dst;

            /* Copy in 4 pixel chunks */
            for (c = width / 4; c; --c) {
                RGB888_RGB555_TWO(dst, src);
                src += 2;
                dst += 2;
                RGB888_RGB555_TWO(dst, src);
                src += 2;
                dst += 2;
            }
            /* Get any leftovers */
            switch (width & 3) {
            case 3:
                RGB888_RGB555(dst, src);
                ++src;
                ++dst;
            case 2:
                RGB888_RGB555_TWO(dst, src);
                src += 2;
                dst += 2;
                break;
            case 1:
                RGB888_RGB555(dst, src);
                ++src;
                ++dst;
                break;
            }
            src += srcskip;
            dst += dstskip;
        }
    } else {
        while (height--) {
            /* Copy in 4 pixel chunks */
            for (c = width / 4; c; --c) {
                RGB888_RGB555_TWO(dst, src);
                src += 2;
                dst += 2;
                RGB888_RGB555_TWO(dst, src);
                src += 2;
                dst += 2;
            }
            /* Get any leftovers */
            switch (width & 3) {
            case 3:
                RGB888_RGB555(dst, src);
                ++src;
                ++dst;
            case 2:
                RGB888_RGB555_TWO(dst, src);
                src += 2;
                dst += 2;
                break;
            case 1:
                RGB888_RGB555(dst, src);
                ++src;
                ++dst;
                break;
            }
            src += srcskip;
            dst += dstskip;
        }
    }
#endif /* USE_DUFFS_LOOP */
}

/* Special optimized blit for RGB 8-8-8 --> RGB 5-6-5 */
#define RGB888_RGB565(dst, src) { \
	*(Uint16 *)(dst) = (Uint16)((((*src)&0x00F80000)>>8)| \
	                            (((*src)&0x0000FC00)>>5)| \
	                            (((*src)&0x000000F8)>>3)); \
}
#define RGB888_RGB565_TWO(dst, src) { \
	*(Uint32 *)(dst) = (((((src[HI])&0x00F80000)>>8)| \
	                     (((src[HI])&0x0000FC00)>>5)| \
	                     (((src[HI])&0x000000F8)>>3))<<16)| \
	                     (((src[LO])&0x00F80000)>>8)| \
	                     (((src[LO])&0x0000FC00)>>5)| \
	                     (((src[LO])&0x000000F8)>>3); \
}
static void
Blit_RGB888_RGB565(SDL_BlitInfo * info)
{
#ifndef USE_DUFFS_LOOP
    int c;
#endif
    int width, height;
    Uint32 *src;
    Uint16 *dst;
    int srcskip, dstskip;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = (Uint32 *) info->src;
    srcskip = info->src_skip / 4;
    dst = (Uint16 *) info->dst;
    dstskip = info->dst_skip / 2;

#ifdef USE_DUFFS_LOOP
    while (height--) {
		/* *INDENT-OFF* */
		DUFFS_LOOP(
			RGB888_RGB565(dst, src);
			++src;
			++dst;
		, width);
		/* *INDENT-ON* */
        src += srcskip;
        dst += dstskip;
    }
#else
    /* Memory align at 4-byte boundary, if necessary */
    if ((long) dst & 0x03) {
        /* Don't do anything if width is 0 */
        if (width == 0) {
            return;
        }
        --width;

        while (height--) {
            /* Perform copy alignment */
            RGB888_RGB565(dst, src);
            ++src;
            ++dst;

            /* Copy in 4 pixel chunks */
            for (c = width / 4; c; --c) {
                RGB888_RGB565_TWO(dst, src);
                src += 2;
                dst += 2;
                RGB888_RGB565_TWO(dst, src);
                src += 2;
                dst += 2;
            }
            /* Get any leftovers */
            switch (width & 3) {
            case 3:
                RGB888_RGB565(dst, src);
                ++src;
                ++dst;
            case 2:
                RGB888_RGB565_TWO(dst, src);
                src += 2;
                dst += 2;
                break;
            case 1:
                RGB888_RGB565(dst, src);
                ++src;
                ++dst;
                break;
            }
            src += srcskip;
            dst += dstskip;
        }
    } else {
        while (height--) {
            /* Copy in 4 pixel chunks */
            for (c = width / 4; c; --c) {
                RGB888_RGB565_TWO(dst, src);
                src += 2;
                dst += 2;
                RGB888_RGB565_TWO(dst, src);
                src += 2;
                dst += 2;
            }
            /* Get any leftovers */
            switch (width & 3) {
            case 3:
                RGB888_RGB565(dst, src);
                ++src;
                ++dst;
            case 2:
                RGB888_RGB565_TWO(dst, src);
                src += 2;
                dst += 2;
                break;
            case 1:
                RGB888_RGB565(dst, src);
                ++src;
                ++dst;
                break;
            }
            src += srcskip;
            dst += dstskip;
        }
    }
#endif /* USE_DUFFS_LOOP */
}


/* Special optimized blit for RGB 5-6-5 --> 32-bit RGB surfaces */
#define RGB565_32(dst, src, map) (map[src[LO]*2] + map[src[HI]*2+1])
static void
Blit_RGB565_32(SDL_BlitInfo * info, const Uint32 * map)
{
#ifndef USE_DUFFS_LOOP
    int c;
#endif
    int width, height;
    Uint8 *src;
    Uint32 *dst;
    int srcskip, dstskip;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = (Uint8 *) info->src;
    srcskip = info->src_skip;
    dst = (Uint32 *) info->dst;
    dstskip = info->dst_skip / 4;

#ifdef USE_DUFFS_LOOP
    while (height--) {
		/* *INDENT-OFF* */
		DUFFS_LOOP(
		{
			*dst++ = RGB565_32(dst, src, map);
			src += 2;
		},
		width);
		/* *INDENT-ON* */
        src += srcskip;
        dst += dstskip;
    }
#else
    while (height--) {
        /* Copy in 4 pixel chunks */
        for (c = width / 4; c; --c) {
            *dst++ = RGB565_32(dst, src, map);
            src += 2;
            *dst++ = RGB565_32(dst, src, map);
            src += 2;
            *dst++ = RGB565_32(dst, src, map);
            src += 2;
            *dst++ = RGB565_32(dst, src, map);
            src += 2;
        }
        /* Get any leftovers */
        switch (width & 3) {
        case 3:
            *dst++ = RGB565_32(dst, src, map);
            src += 2;
        case 2:
            *dst++ = RGB565_32(dst, src, map);
            src += 2;
        case 1:
            *dst++ = RGB565_32(dst, src, map);
            src += 2;
            break;
        }
        src += srcskip;
        dst += dstskip;
    }
#endif /* USE_DUFFS_LOOP */
}

/* Special optimized blit for RGB 5-6-5 --> ARGB 8-8-8-8 */
static const Uint32 RGB565_ARGB8888_LUT[512] = {
    0x00000000, 0xff000000, 0x00000008, 0xff002000,
    0x00000010, 0xff004000, 0x00000018, 0xff006100,
    0x00000020, 0xff008100, 0x00000029, 0xff00a100,
    0x00000031, 0xff00c200, 0x00000039, 0xff00e200,
    0x00000041, 0xff080000, 0x0000004a, 0xff082000,
    0x00000052, 0xff084000, 0x0000005a, 0xff086100,
    0x00000062, 0xff088100, 0x0000006a, 0xff08a100,
    0x00000073, 0xff08c200, 0x0000007b, 0xff08e200,
    0x00000083, 0xff100000, 0x0000008b, 0xff102000,
    0x00000094, 0xff104000, 0x0000009c, 0xff106100,
    0x000000a4, 0xff108100, 0x000000ac, 0xff10a100,
    0x000000b4, 0xff10c200, 0x000000bd, 0xff10e200,
    0x000000c5, 0xff180000, 0x000000cd, 0xff182000,
    0x000000d5, 0xff184000, 0x000000de, 0xff186100,
    0x000000e6, 0xff188100, 0x000000ee, 0xff18a100,
    0x000000f6, 0xff18c200, 0x000000ff, 0xff18e200,
    0x00000400, 0xff200000, 0x00000408, 0xff202000,
    0x00000410, 0xff204000, 0x00000418, 0xff206100,
    0x00000420, 0xff208100, 0x00000429, 0xff20a100,
    0x00000431, 0xff20c200, 0x00000439, 0xff20e200,
    0x00000441, 0xff290000, 0x0000044a, 0xff292000,
    0x00000452, 0xff294000, 0x0000045a, 0xff296100,
    0x00000462, 0xff298100, 0x0000046a, 0xff29a100,
    0x00000473, 0xff29c200, 0x0000047b, 0xff29e200,
    0x00000483, 0xff310000, 0x0000048b, 0xff312000,
    0x00000494, 0xff314000, 0x0000049c, 0xff316100,
    0x000004a4, 0xff318100, 0x000004ac, 0xff31a100,
    0x000004b4, 0xff31c200, 0x000004bd, 0xff31e200,
    0x000004c5, 0xff390000, 0x000004cd, 0xff392000,
    0x000004d5, 0xff394000, 0x000004de, 0xff396100,
    0x000004e6, 0xff398100, 0x000004ee, 0xff39a100,
    0x000004f6, 0xff39c200, 0x000004ff, 0xff39e200,
    0x00000800, 0xff410000, 0x00000808, 0xff412000,
    0x00000810, 0xff414000, 0x00000818, 0xff416100,
    0x00000820, 0xff418100, 0x00000829, 0xff41a100,
    0x00000831, 0xff41c200, 0x00000839, 0xff41e200,
    0x00000841, 0xff4a0000, 0x0000084a, 0xff4a2000,
    0x00000852, 0xff4a4000, 0x0000085a, 0xff4a6100,
    0x00000862, 0xff4a8100, 0x0000086a, 0xff4aa100,
    0x00000873, 0xff4ac200, 0x0000087b, 0xff4ae200,
    0x00000883, 0xff520000, 0x0000088b, 0xff522000,
    0x00000894, 0xff524000, 0x0000089c, 0xff526100,
    0x000008a4, 0xff528100, 0x000008ac, 0xff52a100,
    0x000008b4, 0xff52c200, 0x000008bd, 0xff52e200,
    0x000008c5, 0xff5a0000, 0x000008cd, 0xff5a2000,
    0x000008d5, 0xff5a4000, 0x000008de, 0xff5a6100,
    0x000008e6, 0xff5a8100, 0x000008ee, 0xff5aa100,
    0x000008f6, 0xff5ac200, 0x000008ff, 0xff5ae200,
    0x00000c00, 0xff620000, 0x00000c08, 0xff622000,
    0x00000c10, 0xff624000, 0x00000c18, 0xff626100,
    0x00000c20, 0xff628100, 0x00000c29, 0xff62a100,
    0x00000c31, 0xff62c200, 0x00000c39, 0xff62e200,
    0x00000c41, 0xff6a0000, 0x00000c4a, 0xff6a2000,
    0x00000c52, 0xff6a4000, 0x00000c5a, 0xff6a6100,
    0x00000c62, 0xff6a8100, 0x00000c6a, 0xff6aa100,
    0x00000c73, 0xff6ac200, 0x00000c7b, 0xff6ae200,
    0x00000c83, 0xff730000, 0x00000c8b, 0xff732000,
    0x00000c94, 0xff734000, 0x00000c9c, 0xff736100,
    0x00000ca4, 0xff738100, 0x00000cac, 0xff73a100,
    0x00000cb4, 0xff73c200, 0x00000cbd, 0xff73e200,
    0x00000cc5, 0xff7b0000, 0x00000ccd, 0xff7b2000,
    0x00000cd5, 0xff7b4000, 0x00000cde, 0xff7b6100,
    0x00000ce6, 0xff7b8100, 0x00000cee, 0xff7ba100,
    0x00000cf6, 0xff7bc200, 0x00000cff, 0xff7be200,
    0x00001000, 0xff830000, 0x00001008, 0xff832000,
    0x00001010, 0xff834000, 0x00001018, 0xff836100,
    0x00001020, 0xff838100, 0x00001029, 0xff83a100,
    0x00001031, 0xff83c200, 0x00001039, 0xff83e200,
    0x00001041, 0xff8b0000, 0x0000104a, 0xff8b2000,
    0x00001052, 0xff8b4000, 0x0000105a, 0xff8b6100,
    0x00001062, 0xff8b8100, 0x0000106a, 0xff8ba100,
    0x00001073, 0xff8bc200, 0x0000107b, 0xff8be200,
    0x00001083, 0xff940000, 0x0000108b, 0xff942000,
    0x00001094, 0xff944000, 0x0000109c, 0xff946100,
    0x000010a4, 0xff948100, 0x000010ac, 0xff94a100,
    0x000010b4, 0xff94c200, 0x000010bd, 0xff94e200,
    0x000010c5, 0xff9c0000, 0x000010cd, 0xff9c2000,
    0x000010d5, 0xff9c4000, 0x000010de, 0xff9c6100,
    0x000010e6, 0xff9c8100, 0x000010ee, 0xff9ca100,
    0x000010f6, 0xff9cc200, 0x000010ff, 0xff9ce200,
    0x00001400, 0xffa40000, 0x00001408, 0xffa42000,
    0x00001410, 0xffa44000, 0x00001418, 0xffa46100,
    0x00001420, 0xffa48100, 0x00001429, 0xffa4a100,
    0x00001431, 0xffa4c200, 0x00001439, 0xffa4e200,
    0x00001441, 0xffac0000, 0x0000144a, 0xffac2000,
    0x00001452, 0xffac4000, 0x0000145a, 0xffac6100,
    0x00001462, 0xffac8100, 0x0000146a, 0xffaca100,
    0x00001473, 0xffacc200, 0x0000147b, 0xfface200,
    0x00001483, 0xffb40000, 0x0000148b, 0xffb42000,
    0x00001494, 0xffb44000, 0x0000149c, 0xffb46100,
    0x000014a4, 0xffb48100, 0x000014ac, 0xffb4a100,
    0x000014b4, 0xffb4c200, 0x000014bd, 0xffb4e200,
    0x000014c5, 0xffbd0000, 0x000014cd, 0xffbd2000,
    0x000014d5, 0xffbd4000, 0x000014de, 0xffbd6100,
    0x000014e6, 0xffbd8100, 0x000014ee, 0xffbda100,
    0x000014f6, 0xffbdc200, 0x000014ff, 0xffbde200,
    0x00001800, 0xffc50000, 0x00001808, 0xffc52000,
    0x00001810, 0xffc54000, 0x00001818, 0xffc56100,
    0x00001820, 0xffc58100, 0x00001829, 0xffc5a100,
    0x00001831, 0xffc5c200, 0x00001839, 0xffc5e200,
    0x00001841, 0xffcd0000, 0x0000184a, 0xffcd2000,
    0x00001852, 0xffcd4000, 0x0000185a, 0xffcd6100,
    0x00001862, 0xffcd8100, 0x0000186a, 0xffcda100,
    0x00001873, 0xffcdc200, 0x0000187b, 0xffcde200,
    0x00001883, 0xffd50000, 0x0000188b, 0xffd52000,
    0x00001894, 0xffd54000, 0x0000189c, 0xffd56100,
    0x000018a4, 0xffd58100, 0x000018ac, 0xffd5a100,
    0x000018b4, 0xffd5c200, 0x000018bd, 0xffd5e200,
    0x000018c5, 0xffde0000, 0x000018cd, 0xffde2000,
    0x000018d5, 0xffde4000, 0x000018de, 0xffde6100,
    0x000018e6, 0xffde8100, 0x000018ee, 0xffdea100,
    0x000018f6, 0xffdec200, 0x000018ff, 0xffdee200,
    0x00001c00, 0xffe60000, 0x00001c08, 0xffe62000,
    0x00001c10, 0xffe64000, 0x00001c18, 0xffe66100,
    0x00001c20, 0xffe68100, 0x00001c29, 0xffe6a100,
    0x00001c31, 0xffe6c200, 0x00001c39, 0xffe6e200,
    0x00001c41, 0xffee0000, 0x00001c4a, 0xffee2000,
    0x00001c52, 0xffee4000, 0x00001c5a, 0xffee6100,
    0x00001c62, 0xffee8100, 0x00001c6a, 0xffeea100,
    0x00001c73, 0xffeec200, 0x00001c7b, 0xffeee200,
    0x00001c83, 0xfff60000, 0x00001c8b, 0xfff62000,
    0x00001c94, 0xfff64000, 0x00001c9c, 0xfff66100,
    0x00001ca4, 0xfff68100, 0x00001cac, 0xfff6a100,
    0x00001cb4, 0xfff6c200, 0x00001cbd, 0xfff6e200,
    0x00001cc5, 0xffff0000, 0x00001ccd, 0xffff2000,
    0x00001cd5, 0xffff4000, 0x00001cde, 0xffff6100,
    0x00001ce6, 0xffff8100, 0x00001cee, 0xffffa100,
    0x00001cf6, 0xffffc200, 0x00001cff, 0xffffe200
};

static void
Blit_RGB565_ARGB8888(SDL_BlitInfo * info)
{
    Blit_RGB565_32(info, RGB565_ARGB8888_LUT);
}

/* Special optimized blit for RGB 5-6-5 --> ABGR 8-8-8-8 */
static const Uint32 RGB565_ABGR8888_LUT[512] = {
    0xff000000, 0x00000000, 0xff080000, 0x00002000,
    0xff100000, 0x00004000, 0xff180000, 0x00006100,
    0xff200000, 0x00008100, 0xff290000, 0x0000a100,
    0xff310000, 0x0000c200, 0xff390000, 0x0000e200,
    0xff410000, 0x00000008, 0xff4a0000, 0x00002008,
    0xff520000, 0x00004008, 0xff5a0000, 0x00006108,
    0xff620000, 0x00008108, 0xff6a0000, 0x0000a108,
    0xff730000, 0x0000c208, 0xff7b0000, 0x0000e208,
    0xff830000, 0x00000010, 0xff8b0000, 0x00002010,
    0xff940000, 0x00004010, 0xff9c0000, 0x00006110,
    0xffa40000, 0x00008110, 0xffac0000, 0x0000a110,
    0xffb40000, 0x0000c210, 0xffbd0000, 0x0000e210,
    0xffc50000, 0x00000018, 0xffcd0000, 0x00002018,
    0xffd50000, 0x00004018, 0xffde0000, 0x00006118,
    0xffe60000, 0x00008118, 0xffee0000, 0x0000a118,
    0xfff60000, 0x0000c218, 0xffff0000, 0x0000e218,
    0xff000400, 0x00000020, 0xff080400, 0x00002020,
    0xff100400, 0x00004020, 0xff180400, 0x00006120,
    0xff200400, 0x00008120, 0xff290400, 0x0000a120,
    0xff310400, 0x0000c220, 0xff390400, 0x0000e220,
    0xff410400, 0x00000029, 0xff4a0400, 0x00002029,
    0xff520400, 0x00004029, 0xff5a0400, 0x00006129,
    0xff620400, 0x00008129, 0xff6a0400, 0x0000a129,
    0xff730400, 0x0000c229, 0xff7b0400, 0x0000e229,
    0xff830400, 0x00000031, 0xff8b0400, 0x00002031,
    0xff940400, 0x00004031, 0xff9c0400, 0x00006131,
    0xffa40400, 0x00008131, 0xffac0400, 0x0000a131,
    0xffb40400, 0x0000c231, 0xffbd0400, 0x0000e231,
    0xffc50400, 0x00000039, 0xffcd0400, 0x00002039,
    0xffd50400, 0x00004039, 0xffde0400, 0x00006139,
    0xffe60400, 0x00008139, 0xffee0400, 0x0000a139,
    0xfff60400, 0x0000c239, 0xffff0400, 0x0000e239,
    0xff000800, 0x00000041, 0xff080800, 0x00002041,
    0xff100800, 0x00004041, 0xff180800, 0x00006141,
    0xff200800, 0x00008141, 0xff290800, 0x0000a141,
    0xff310800, 0x0000c241, 0xff390800, 0x0000e241,
    0xff410800, 0x0000004a, 0xff4a0800, 0x0000204a,
    0xff520800, 0x0000404a, 0xff5a0800, 0x0000614a,
    0xff620800, 0x0000814a, 0xff6a0800, 0x0000a14a,
    0xff730800, 0x0000c24a, 0xff7b0800, 0x0000e24a,
    0xff830800, 0x00000052, 0xff8b0800, 0x00002052,
    0xff940800, 0x00004052, 0xff9c0800, 0x00006152,
    0xffa40800, 0x00008152, 0xffac0800, 0x0000a152,
    0xffb40800, 0x0000c252, 0xffbd0800, 0x0000e252,
    0xffc50800, 0x0000005a, 0xffcd0800, 0x0000205a,
    0xffd50800, 0x0000405a, 0xffde0800, 0x0000615a,
    0xffe60800, 0x0000815a, 0xffee0800, 0x0000a15a,
    0xfff60800, 0x0000c25a, 0xffff0800, 0x0000e25a,
    0xff000c00, 0x00000062, 0xff080c00, 0x00002062,
    0xff100c00, 0x00004062, 0xff180c00, 0x00006162,
    0xff200c00, 0x00008162, 0xff290c00, 0x0000a162,
    0xff310c00, 0x0000c262, 0xff390c00, 0x0000e262,
    0xff410c00, 0x0000006a, 0xff4a0c00, 0x0000206a,
    0xff520c00, 0x0000406a, 0xff5a0c00, 0x0000616a,
    0xff620c00, 0x0000816a, 0xff6a0c00, 0x0000a16a,
    0xff730c00, 0x0000c26a, 0xff7b0c00, 0x0000e26a,
    0xff830c00, 0x00000073, 0xff8b0c00, 0x00002073,
    0xff940c00, 0x00004073, 0xff9c0c00, 0x00006173,
    0xffa40c00, 0x00008173, 0xffac0c00, 0x0000a173,
    0xffb40c00, 0x0000c273, 0xffbd0c00, 0x0000e273,
    0xffc50c00, 0x0000007b, 0xffcd0c00, 0x0000207b,
    0xffd50c00, 0x0000407b, 0xffde0c00, 0x0000617b,
    0xffe60c00, 0x0000817b, 0xffee0c00, 0x0000a17b,
    0xfff60c00, 0x0000c27b, 0xffff0c00, 0x0000e27b,
    0xff001000, 0x00000083, 0xff081000, 0x00002083,
    0xff101000, 0x00004083, 0xff181000, 0x00006183,
    0xff201000, 0x00008183, 0xff291000, 0x0000a183,
    0xff311000, 0x0000c283, 0xff391000, 0x0000e283,
    0xff411000, 0x0000008b, 0xff4a1000, 0x0000208b,
    0xff521000, 0x0000408b, 0xff5a1000, 0x0000618b,
    0xff621000, 0x0000818b, 0xff6a1000, 0x0000a18b,
    0xff731000, 0x0000c28b, 0xff7b1000, 0x0000e28b,
    0xff831000, 0x00000094, 0xff8b1000, 0x00002094,
    0xff941000, 0x00004094, 0xff9c1000, 0x00006194,
    0xffa41000, 0x00008194, 0xffac1000, 0x0000a194,
    0xffb41000, 0x0000c294, 0xffbd1000, 0x0000e294,
    0xffc51000, 0x0000009c, 0xffcd1000, 0x0000209c,
    0xffd51000, 0x0000409c, 0xffde1000, 0x0000619c,
    0xffe61000, 0x0000819c, 0xffee1000, 0x0000a19c,
    0xfff61000, 0x0000c29c, 0xffff1000, 0x0000e29c,
    0xff001400, 0x000000a4, 0xff081400, 0x000020a4,
    0xff101400, 0x000040a4, 0xff181400, 0x000061a4,
    0xff201400, 0x000081a4, 0xff291400, 0x0000a1a4,
    0xff311400, 0x0000c2a4, 0xff391400, 0x0000e2a4,
    0xff411400, 0x000000ac, 0xff4a1400, 0x000020ac,
    0xff521400, 0x000040ac, 0xff5a1400, 0x000061ac,
    0xff621400, 0x000081ac, 0xff6a1400, 0x0000a1ac,
    0xff731400, 0x0000c2ac, 0xff7b1400, 0x0000e2ac,
    0xff831400, 0x000000b4, 0xff8b1400, 0x000020b4,
    0xff941400, 0x000040b4, 0xff9c1400, 0x000061b4,
    0xffa41400, 0x000081b4, 0xffac1400, 0x0000a1b4,
    0xffb41400, 0x0000c2b4, 0xffbd1400, 0x0000e2b4,
    0xffc51400, 0x000000bd, 0xffcd1400, 0x000020bd,
    0xffd51400, 0x000040bd, 0xffde1400, 0x000061bd,
    0xffe61400, 0x000081bd, 0xffee1400, 0x0000a1bd,
    0xfff61400, 0x0000c2bd, 0xffff1400, 0x0000e2bd,
    0xff001800, 0x000000c5, 0xff081800, 0x000020c5,
    0xff101800, 0x000040c5, 0xff181800, 0x000061c5,
    0xff201800, 0x000081c5, 0xff291800, 0x0000a1c5,
    0xff311800, 0x0000c2c5, 0xff391800, 0x0000e2c5,
    0xff411800, 0x000000cd, 0xff4a1800, 0x000020cd,
    0xff521800, 0x000040cd, 0xff5a1800, 0x000061cd,
    0xff621800, 0x000081cd, 0xff6a1800, 0x0000a1cd,
    0xff731800, 0x0000c2cd, 0xff7b1800, 0x0000e2cd,
    0xff831800, 0x000000d5, 0xff8b1800, 0x000020d5,
    0xff941800, 0x000040d5, 0xff9c1800, 0x000061d5,
    0xffa41800, 0x000081d5, 0xffac1800, 0x0000a1d5,
    0xffb41800, 0x0000c2d5, 0xffbd1800, 0x0000e2d5,
    0xffc51800, 0x000000de, 0xffcd1800, 0x000020de,
    0xffd51800, 0x000040de, 0xffde1800, 0x000061de,
    0xffe61800, 0x000081de, 0xffee1800, 0x0000a1de,
    0xfff61800, 0x0000c2de, 0xffff1800, 0x0000e2de,
    0xff001c00, 0x000000e6, 0xff081c00, 0x000020e6,
    0xff101c00, 0x000040e6, 0xff181c00, 0x000061e6,
    0xff201c00, 0x000081e6, 0xff291c00, 0x0000a1e6,
    0xff311c00, 0x0000c2e6, 0xff391c00, 0x0000e2e6,
    0xff411c00, 0x000000ee, 0xff4a1c00, 0x000020ee,
    0xff521c00, 0x000040ee, 0xff5a1c00, 0x000061ee,
    0xff621c00, 0x000081ee, 0xff6a1c00, 0x0000a1ee,
    0xff731c00, 0x0000c2ee, 0xff7b1c00, 0x0000e2ee,
    0xff831c00, 0x000000f6, 0xff8b1c00, 0x000020f6,
    0xff941c00, 0x000040f6, 0xff9c1c00, 0x000061f6,
    0xffa41c00, 0x000081f6, 0xffac1c00, 0x0000a1f6,
    0xffb41c00, 0x0000c2f6, 0xffbd1c00, 0x0000e2f6,
    0xffc51c00, 0x000000ff, 0xffcd1c00, 0x000020ff,
    0xffd51c00, 0x000040ff, 0xffde1c00, 0x000061ff,
    0xffe61c00, 0x000081ff, 0xffee1c00, 0x0000a1ff,
    0xfff61c00, 0x0000c2ff, 0xffff1c00, 0x0000e2ff
};

static void
Blit_RGB565_ABGR8888(SDL_BlitInfo * info)
{
    Blit_RGB565_32(info, RGB565_ABGR8888_LUT);
}

/* Special optimized blit for RGB 5-6-5 --> RGBA 8-8-8-8 */
static const Uint32 RGB565_RGBA8888_LUT[512] = {
    0x000000ff, 0x00000000, 0x000008ff, 0x00200000,
    0x000010ff, 0x00400000, 0x000018ff, 0x00610000,
    0x000020ff, 0x00810000, 0x000029ff, 0x00a10000,
    0x000031ff, 0x00c20000, 0x000039ff, 0x00e20000,
    0x000041ff, 0x08000000, 0x00004aff, 0x08200000,
    0x000052ff, 0x08400000, 0x00005aff, 0x08610000,
    0x000062ff, 0x08810000, 0x00006aff, 0x08a10000,
    0x000073ff, 0x08c20000, 0x00007bff, 0x08e20000,
    0x000083ff, 0x10000000, 0x00008bff, 0x10200000,
    0x000094ff, 0x10400000, 0x00009cff, 0x10610000,
    0x0000a4ff, 0x10810000, 0x0000acff, 0x10a10000,
    0x0000b4ff, 0x10c20000, 0x0000bdff, 0x10e20000,
    0x0000c5ff, 0x18000000, 0x0000cdff, 0x18200000,
    0x0000d5ff, 0x18400000, 0x0000deff, 0x18610000,
    0x0000e6ff, 0x18810000, 0x0000eeff, 0x18a10000,
    0x0000f6ff, 0x18c20000, 0x0000ffff, 0x18e20000,
    0x000400ff, 0x20000000, 0x000408ff, 0x20200000,
    0x000410ff, 0x20400000, 0x000418ff, 0x20610000,
    0x000420ff, 0x20810000, 0x000429ff, 0x20a10000,
    0x000431ff, 0x20c20000, 0x000439ff, 0x20e20000,
    0x000441ff, 0x29000000, 0x00044aff, 0x29200000,
    0x000452ff, 0x29400000, 0x00045aff, 0x29610000,
    0x000462ff, 0x29810000, 0x00046aff, 0x29a10000,
    0x000473ff, 0x29c20000, 0x00047bff, 0x29e20000,
    0x000483ff, 0x31000000, 0x00048bff, 0x31200000,
    0x000494ff, 0x31400000, 0x00049cff, 0x31610000,
    0x0004a4ff, 0x31810000, 0x0004acff, 0x31a10000,
    0x0004b4ff, 0x31c20000, 0x0004bdff, 0x31e20000,
    0x0004c5ff, 0x39000000, 0x0004cdff, 0x39200000,
    0x0004d5ff, 0x39400000, 0x0004deff, 0x39610000,
    0x0004e6ff, 0x39810000, 0x0004eeff, 0x39a10000,
    0x0004f6ff, 0x39c20000, 0x0004ffff, 0x39e20000,
    0x000800ff, 0x41000000, 0x000808ff, 0x41200000,
    0x000810ff, 0x41400000, 0x000818ff, 0x41610000,
    0x000820ff, 0x41810000, 0x000829ff, 0x41a10000,
    0x000831ff, 0x41c20000, 0x000839ff, 0x41e20000,
    0x000841ff, 0x4a000000, 0x00084aff, 0x4a200000,
    0x000852ff, 0x4a400000, 0x00085aff, 0x4a610000,
    0x000862ff, 0x4a810000, 0x00086aff, 0x4aa10000,
    0x000873ff, 0x4ac20000, 0x00087bff, 0x4ae20000,
    0x000883ff, 0x52000000, 0x00088bff, 0x52200000,
    0x000894ff, 0x52400000, 0x00089cff, 0x52610000,
    0x0008a4ff, 0x52810000, 0x0008acff, 0x52a10000,
    0x0008b4ff, 0x52c20000, 0x0008bdff, 0x52e20000,
    0x0008c5ff, 0x5a000000, 0x0008cdff, 0x5a200000,
    0x0008d5ff, 0x5a400000, 0x0008deff, 0x5a610000,
    0x0008e6ff, 0x5a810000, 0x0008eeff, 0x5aa10000,
    0x0008f6ff, 0x5ac20000, 0x0008ffff, 0x5ae20000,
    0x000c00ff, 0x62000000, 0x000c08ff, 0x62200000,
    0x000c10ff, 0x62400000, 0x000c18ff, 0x62610000,
    0x000c20ff, 0x62810000, 0x000c29ff, 0x62a10000,
    0x000c31ff, 0x62c20000, 0x000c39ff, 0x62e20000,
    0x000c41ff, 0x6a000000, 0x000c4aff, 0x6a200000,
    0x000c52ff, 0x6a400000, 0x000c5aff, 0x6a610000,
    0x000c62ff, 0x6a810000, 0x000c6aff, 0x6aa10000,
    0x000c73ff, 0x6ac20000, 0x000c7bff, 0x6ae20000,
    0x000c83ff, 0x73000000, 0x000c8bff, 0x73200000,
    0x000c94ff, 0x73400000, 0x000c9cff, 0x73610000,
    0x000ca4ff, 0x73810000, 0x000cacff, 0x73a10000,
    0x000cb4ff, 0x73c20000, 0x000cbdff, 0x73e20000,
    0x000cc5ff, 0x7b000000, 0x000ccdff, 0x7b200000,
    0x000cd5ff, 0x7b400000, 0x000cdeff, 0x7b610000,
    0x000ce6ff, 0x7b810000, 0x000ceeff, 0x7ba10000,
    0x000cf6ff, 0x7bc20000, 0x000cffff, 0x7be20000,
    0x001000ff, 0x83000000, 0x001008ff, 0x83200000,
    0x001010ff, 0x83400000, 0x001018ff, 0x83610000,
    0x001020ff, 0x83810000, 0x001029ff, 0x83a10000,
    0x001031ff, 0x83c20000, 0x001039ff, 0x83e20000,
    0x001041ff, 0x8b000000, 0x00104aff, 0x8b200000,
    0x001052ff, 0x8b400000, 0x00105aff, 0x8b610000,
    0x001062ff, 0x8b810000, 0x00106aff, 0x8ba10000,
    0x001073ff, 0x8bc20000, 0x00107bff, 0x8be20000,
    0x001083ff, 0x94000000, 0x00108bff, 0x94200000,
    0x001094ff, 0x94400000, 0x00109cff, 0x94610000,
    0x0010a4ff, 0x94810000, 0x0010acff, 0x94a10000,
    0x0010b4ff, 0x94c20000, 0x0010bdff, 0x94e20000,
    0x0010c5ff, 0x9c000000, 0x0010cdff, 0x9c200000,
    0x0010d5ff, 0x9c400000, 0x0010deff, 0x9c610000,
    0x0010e6ff, 0x9c810000, 0x0010eeff, 0x9ca10000,
    0x0010f6ff, 0x9cc20000, 0x0010ffff, 0x9ce20000,
    0x001400ff, 0xa4000000, 0x001408ff, 0xa4200000,
    0x001410ff, 0xa4400000, 0x001418ff, 0xa4610000,
    0x001420ff, 0xa4810000, 0x001429ff, 0xa4a10000,
    0x001431ff, 0xa4c20000, 0x001439ff, 0xa4e20000,
    0x001441ff, 0xac000000, 0x00144aff, 0xac200000,
    0x001452ff, 0xac400000, 0x00145aff, 0xac610000,
    0x001462ff, 0xac810000, 0x00146aff, 0xaca10000,
    0x001473ff, 0xacc20000, 0x00147bff, 0xace20000,
    0x001483ff, 0xb4000000, 0x00148bff, 0xb4200000,
    0x001494ff, 0xb4400000, 0x00149cff, 0xb4610000,
    0x0014a4ff, 0xb4810000, 0x0014acff, 0xb4a10000,
    0x0014b4ff, 0xb4c20000, 0x0014bdff, 0xb4e20000,
    0x0014c5ff, 0xbd000000, 0x0014cdff, 0xbd200000,
    0x0014d5ff, 0xbd400000, 0x0014deff, 0xbd610000,
    0x0014e6ff, 0xbd810000, 0x0014eeff, 0xbda10000,
    0x0014f6ff, 0xbdc20000, 0x0014ffff, 0xbde20000,
    0x001800ff, 0xc5000000, 0x001808ff, 0xc5200000,
    0x001810ff, 0xc5400000, 0x001818ff, 0xc5610000,
    0x001820ff, 0xc5810000, 0x001829ff, 0xc5a10000,
    0x001831ff, 0xc5c20000, 0x001839ff, 0xc5e20000,
    0x001841ff, 0xcd000000, 0x00184aff, 0xcd200000,
    0x001852ff, 0xcd400000, 0x00185aff, 0xcd610000,
    0x001862ff, 0xcd810000, 0x00186aff, 0xcda10000,
    0x001873ff, 0xcdc20000, 0x00187bff, 0xcde20000,
    0x001883ff, 0xd5000000, 0x00188bff, 0xd5200000,
    0x001894ff, 0xd5400000, 0x00189cff, 0xd5610000,
    0x0018a4ff, 0xd5810000, 0x0018acff, 0xd5a10000,
    0x0018b4ff, 0xd5c20000, 0x0018bdff, 0xd5e20000,
    0x0018c5ff, 0xde000000, 0x0018cdff, 0xde200000,
    0x0018d5ff, 0xde400000, 0x0018deff, 0xde610000,
    0x0018e6ff, 0xde810000, 0x0018eeff, 0xdea10000,
    0x0018f6ff, 0xdec20000, 0x0018ffff, 0xdee20000,
    0x001c00ff, 0xe6000000, 0x001c08ff, 0xe6200000,
    0x001c10ff, 0xe6400000, 0x001c18ff, 0xe6610000,
    0x001c20ff, 0xe6810000, 0x001c29ff, 0xe6a10000,
    0x001c31ff, 0xe6c20000, 0x001c39ff, 0xe6e20000,
    0x001c41ff, 0xee000000, 0x001c4aff, 0xee200000,
    0x001c52ff, 0xee400000, 0x001c5aff, 0xee610000,
    0x001c62ff, 0xee810000, 0x001c6aff, 0xeea10000,
    0x001c73ff, 0xeec20000, 0x001c7bff, 0xeee20000,
    0x001c83ff, 0xf6000000, 0x001c8bff, 0xf6200000,
    0x001c94ff, 0xf6400000, 0x001c9cff, 0xf6610000,
    0x001ca4ff, 0xf6810000, 0x001cacff, 0xf6a10000,
    0x001cb4ff, 0xf6c20000, 0x001cbdff, 0xf6e20000,
    0x001cc5ff, 0xff000000, 0x001ccdff, 0xff200000,
    0x001cd5ff, 0xff400000, 0x001cdeff, 0xff610000,
    0x001ce6ff, 0xff810000, 0x001ceeff, 0xffa10000,
    0x001cf6ff, 0xffc20000, 0x001cffff, 0xffe20000,
};

static void
Blit_RGB565_RGBA8888(SDL_BlitInfo * info)
{
    Blit_RGB565_32(info, RGB565_RGBA8888_LUT);
}

/* Special optimized blit for RGB 5-6-5 --> BGRA 8-8-8-8 */
static const Uint32 RGB565_BGRA8888_LUT[512] = {
    0x00000000, 0x000000ff, 0x08000000, 0x002000ff,
    0x10000000, 0x004000ff, 0x18000000, 0x006100ff,
    0x20000000, 0x008100ff, 0x29000000, 0x00a100ff,
    0x31000000, 0x00c200ff, 0x39000000, 0x00e200ff,
    0x41000000, 0x000008ff, 0x4a000000, 0x002008ff,
    0x52000000, 0x004008ff, 0x5a000000, 0x006108ff,
    0x62000000, 0x008108ff, 0x6a000000, 0x00a108ff,
    0x73000000, 0x00c208ff, 0x7b000000, 0x00e208ff,
    0x83000000, 0x000010ff, 0x8b000000, 0x002010ff,
    0x94000000, 0x004010ff, 0x9c000000, 0x006110ff,
    0xa4000000, 0x008110ff, 0xac000000, 0x00a110ff,
    0xb4000000, 0x00c210ff, 0xbd000000, 0x00e210ff,
    0xc5000000, 0x000018ff, 0xcd000000, 0x002018ff,
    0xd5000000, 0x004018ff, 0xde000000, 0x006118ff,
    0xe6000000, 0x008118ff, 0xee000000, 0x00a118ff,
    0xf6000000, 0x00c218ff, 0xff000000, 0x00e218ff,
    0x00040000, 0x000020ff, 0x08040000, 0x002020ff,
    0x10040000, 0x004020ff, 0x18040000, 0x006120ff,
    0x20040000, 0x008120ff, 0x29040000, 0x00a120ff,
    0x31040000, 0x00c220ff, 0x39040000, 0x00e220ff,
    0x41040000, 0x000029ff, 0x4a040000, 0x002029ff,
    0x52040000, 0x004029ff, 0x5a040000, 0x006129ff,
    0x62040000, 0x008129ff, 0x6a040000, 0x00a129ff,
    0x73040000, 0x00c229ff, 0x7b040000, 0x00e229ff,
    0x83040000, 0x000031ff, 0x8b040000, 0x002031ff,
    0x94040000, 0x004031ff, 0x9c040000, 0x006131ff,
    0xa4040000, 0x008131ff, 0xac040000, 0x00a131ff,
    0xb4040000, 0x00c231ff, 0xbd040000, 0x00e231ff,
    0xc5040000, 0x000039ff, 0xcd040000, 0x002039ff,
    0xd5040000, 0x004039ff, 0xde040000, 0x006139ff,
    0xe6040000, 0x008139ff, 0xee040000, 0x00a139ff,
    0xf6040000, 0x00c239ff, 0xff040000, 0x00e239ff,
    0x00080000, 0x000041ff, 0x08080000, 0x002041ff,
    0x10080000, 0x004041ff, 0x18080000, 0x006141ff,
    0x20080000, 0x008141ff, 0x29080000, 0x00a141ff,
    0x31080000, 0x00c241ff, 0x39080000, 0x00e241ff,
    0x41080000, 0x00004aff, 0x4a080000, 0x00204aff,
    0x52080000, 0x00404aff, 0x5a080000, 0x00614aff,
    0x62080000, 0x00814aff, 0x6a080000, 0x00a14aff,
    0x73080000, 0x00c24aff, 0x7b080000, 0x00e24aff,
    0x83080000, 0x000052ff, 0x8b080000, 0x002052ff,
    0x94080000, 0x004052ff, 0x9c080000, 0x006152ff,
    0xa4080000, 0x008152ff, 0xac080000, 0x00a152ff,
    0xb4080000, 0x00c252ff, 0xbd080000, 0x00e252ff,
    0xc5080000, 0x00005aff, 0xcd080000, 0x00205aff,
    0xd5080000, 0x00405aff, 0xde080000, 0x00615aff,
    0xe6080000, 0x00815aff, 0xee080000, 0x00a15aff,
    0xf6080000, 0x00c25aff, 0xff080000, 0x00e25aff,
    0x000c0000, 0x000062ff, 0x080c0000, 0x002062ff,
    0x100c0000, 0x004062ff, 0x180c0000, 0x006162ff,
    0x200c0000, 0x008162ff, 0x290c0000, 0x00a162ff,
    0x310c0000, 0x00c262ff, 0x390c0000, 0x00e262ff,
    0x410c0000, 0x00006aff, 0x4a0c0000, 0x00206aff,
    0x520c0000, 0x00406aff, 0x5a0c0000, 0x00616aff,
    0x620c0000, 0x00816aff, 0x6a0c0000, 0x00a16aff,
    0x730c0000, 0x00c26aff, 0x7b0c0000, 0x00e26aff,
    0x830c0000, 0x000073ff, 0x8b0c0000, 0x002073ff,
    0x940c0000, 0x004073ff, 0x9c0c0000, 0x006173ff,
    0xa40c0000, 0x008173ff, 0xac0c0000, 0x00a173ff,
    0xb40c0000, 0x00c273ff, 0xbd0c0000, 0x00e273ff,
    0xc50c0000, 0x00007bff, 0xcd0c0000, 0x00207bff,
    0xd50c0000, 0x00407bff, 0xde0c0000, 0x00617bff,
    0xe60c0000, 0x00817bff, 0xee0c0000, 0x00a17bff,
    0xf60c0000, 0x00c27bff, 0xff0c0000, 0x00e27bff,
    0x00100000, 0x000083ff, 0x08100000, 0x002083ff,
    0x10100000, 0x004083ff, 0x18100000, 0x006183ff,
    0x20100000, 0x008183ff, 0x29100000, 0x00a183ff,
    0x31100000, 0x00c283ff, 0x39100000, 0x00e283ff,
    0x41100000, 0x00008bff, 0x4a100000, 0x00208bff,
    0x52100000, 0x00408bff, 0x5a100000, 0x00618bff,
    0x62100000, 0x00818bff, 0x6a100000, 0x00a18bff,
    0x73100000, 0x00c28bff, 0x7b100000, 0x00e28bff,
    0x83100000, 0x000094ff, 0x8b100000, 0x002094ff,
    0x94100000, 0x004094ff, 0x9c100000, 0x006194ff,
    0xa4100000, 0x008194ff, 0xac100000, 0x00a194ff,
    0xb4100000, 0x00c294ff, 0xbd100000, 0x00e294ff,
    0xc5100000, 0x00009cff, 0xcd100000, 0x00209cff,
    0xd5100000, 0x00409cff, 0xde100000, 0x00619cff,
    0xe6100000, 0x00819cff, 0xee100000, 0x00a19cff,
    0xf6100000, 0x00c29cff, 0xff100000, 0x00e29cff,
    0x00140000, 0x0000a4ff, 0x08140000, 0x0020a4ff,
    0x10140000, 0x0040a4ff, 0x18140000, 0x0061a4ff,
    0x20140000, 0x0081a4ff, 0x29140000, 0x00a1a4ff,
    0x31140000, 0x00c2a4ff, 0x39140000, 0x00e2a4ff,
    0x41140000, 0x0000acff, 0x4a140000, 0x0020acff,
    0x52140000, 0x0040acff, 0x5a140000, 0x0061acff,
    0x62140000, 0x0081acff, 0x6a140000, 0x00a1acff,
    0x73140000, 0x00c2acff, 0x7b140000, 0x00e2acff,
    0x83140000, 0x0000b4ff, 0x8b140000, 0x0020b4ff,
    0x94140000, 0x0040b4ff, 0x9c140000, 0x0061b4ff,
    0xa4140000, 0x0081b4ff, 0xac140000, 0x00a1b4ff,
    0xb4140000, 0x00c2b4ff, 0xbd140000, 0x00e2b4ff,
    0xc5140000, 0x0000bdff, 0xcd140000, 0x0020bdff,
    0xd5140000, 0x0040bdff, 0xde140000, 0x0061bdff,
    0xe6140000, 0x0081bdff, 0xee140000, 0x00a1bdff,
    0xf6140000, 0x00c2bdff, 0xff140000, 0x00e2bdff,
    0x00180000, 0x0000c5ff, 0x08180000, 0x0020c5ff,
    0x10180000, 0x0040c5ff, 0x18180000, 0x0061c5ff,
    0x20180000, 0x0081c5ff, 0x29180000, 0x00a1c5ff,
    0x31180000, 0x00c2c5ff, 0x39180000, 0x00e2c5ff,
    0x41180000, 0x0000cdff, 0x4a180000, 0x0020cdff,
    0x52180000, 0x0040cdff, 0x5a180000, 0x0061cdff,
    0x62180000, 0x0081cdff, 0x6a180000, 0x00a1cdff,
    0x73180000, 0x00c2cdff, 0x7b180000, 0x00e2cdff,
    0x83180000, 0x0000d5ff, 0x8b180000, 0x0020d5ff,
    0x94180000, 0x0040d5ff, 0x9c180000, 0x0061d5ff,
    0xa4180000, 0x0081d5ff, 0xac180000, 0x00a1d5ff,
    0xb4180000, 0x00c2d5ff, 0xbd180000, 0x00e2d5ff,
    0xc5180000, 0x0000deff, 0xcd180000, 0x0020deff,
    0xd5180000, 0x0040deff, 0xde180000, 0x0061deff,
    0xe6180000, 0x0081deff, 0xee180000, 0x00a1deff,
    0xf6180000, 0x00c2deff, 0xff180000, 0x00e2deff,
    0x001c0000, 0x0000e6ff, 0x081c0000, 0x0020e6ff,
    0x101c0000, 0x0040e6ff, 0x181c0000, 0x0061e6ff,
    0x201c0000, 0x0081e6ff, 0x291c0000, 0x00a1e6ff,
    0x311c0000, 0x00c2e6ff, 0x391c0000, 0x00e2e6ff,
    0x411c0000, 0x0000eeff, 0x4a1c0000, 0x0020eeff,
    0x521c0000, 0x0040eeff, 0x5a1c0000, 0x0061eeff,
    0x621c0000, 0x0081eeff, 0x6a1c0000, 0x00a1eeff,
    0x731c0000, 0x00c2eeff, 0x7b1c0000, 0x00e2eeff,
    0x831c0000, 0x0000f6ff, 0x8b1c0000, 0x0020f6ff,
    0x941c0000, 0x0040f6ff, 0x9c1c0000, 0x0061f6ff,
    0xa41c0000, 0x0081f6ff, 0xac1c0000, 0x00a1f6ff,
    0xb41c0000, 0x00c2f6ff, 0xbd1c0000, 0x00e2f6ff,
    0xc51c0000, 0x0000ffff, 0xcd1c0000, 0x0020ffff,
    0xd51c0000, 0x0040ffff, 0xde1c0000, 0x0061ffff,
    0xe61c0000, 0x0081ffff, 0xee1c0000, 0x00a1ffff,
    0xf61c0000, 0x00c2ffff, 0xff1c0000, 0x00e2ffff
};

static void
Blit_RGB565_BGRA8888(SDL_BlitInfo * info)
{
    Blit_RGB565_32(info, RGB565_BGRA8888_LUT);
}

/* Special optimized blit for RGB 8-8-8 --> RGB 3-3-2 */
#ifndef RGB888_RGB332
#define RGB888_RGB332(dst, src) { \
	dst = (((src)&0x00E00000)>>16)| \
	      (((src)&0x0000E000)>>11)| \
	      (((src)&0x000000C0)>>6); \
}
#endif
static void
Blit_RGB888_index8_map(SDL_BlitInfo * info)
{
#ifndef USE_DUFFS_LOOP
    int c;
#endif
    int Pixel;
    int width, height;
    Uint32 *src;
    const Uint8 *map;
    Uint8 *dst;
    int srcskip, dstskip;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = (Uint32 *) info->src;
    srcskip = info->src_skip / 4;
    dst = info->dst;
    dstskip = info->dst_skip;
    map = info->table;

#ifdef USE_DUFFS_LOOP
    while (height--) {
		/* *INDENT-OFF* */
		DUFFS_LOOP(
			RGB888_RGB332(Pixel, *src);
			*dst++ = map[Pixel];
			++src;
		, width);
		/* *INDENT-ON* */
        src += srcskip;
        dst += dstskip;
    }
#else
    while (height--) {
        for (c = width / 4; c; --c) {
            /* Pack RGB into 8bit pixel */
            RGB888_RGB332(Pixel, *src);
            *dst++ = map[Pixel];
            ++src;
            RGB888_RGB332(Pixel, *src);
            *dst++ = map[Pixel];
            ++src;
            RGB888_RGB332(Pixel, *src);
            *dst++ = map[Pixel];
            ++src;
            RGB888_RGB332(Pixel, *src);
            *dst++ = map[Pixel];
            ++src;
        }
        switch (width & 3) {
        case 3:
            RGB888_RGB332(Pixel, *src);
            *dst++ = map[Pixel];
            ++src;
        case 2:
            RGB888_RGB332(Pixel, *src);
            *dst++ = map[Pixel];
            ++src;
        case 1:
            RGB888_RGB332(Pixel, *src);
            *dst++ = map[Pixel];
            ++src;
        }
        src += srcskip;
        dst += dstskip;
    }
#endif /* USE_DUFFS_LOOP */
}

static void
BlitNto1(SDL_BlitInfo * info)
{
#ifndef USE_DUFFS_LOOP
    int c;
#endif
    int width, height;
    Uint8 *src;
    const Uint8 *map;
    Uint8 *dst;
    int srcskip, dstskip;
    int srcbpp;
    Uint32 Pixel;
    int sR, sG, sB;
    SDL_PixelFormat *srcfmt;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = info->src;
    srcskip = info->src_skip;
    dst = info->dst;
    dstskip = info->dst_skip;
    map = info->table;
    srcfmt = info->src_fmt;
    srcbpp = srcfmt->BytesPerPixel;

    if (map == NULL) {
        while (height--) {
#ifdef USE_DUFFS_LOOP
			/* *INDENT-OFF* */
			DUFFS_LOOP(
				DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
								sR, sG, sB);
				if ( 1 ) {
				  	/* Pack RGB into 8bit pixel */
				  	*dst = ((sR>>5)<<(3+2))|
					        ((sG>>5)<<(2)) |
					        ((sB>>6)<<(0)) ;
				}
				dst++;
				src += srcbpp;
			, width);
			/* *INDENT-ON* */
#else
            for (c = width; c; --c) {
                DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
                if (1) {
                    /* Pack RGB into 8bit pixel */
                    *dst = ((sR >> 5) << (3 + 2)) |
                        ((sG >> 5) << (2)) | ((sB >> 6) << (0));
                }
                dst++;
                src += srcbpp;
            }
#endif
            src += srcskip;
            dst += dstskip;
        }
    } else {
        while (height--) {
#ifdef USE_DUFFS_LOOP
			/* *INDENT-OFF* */
			DUFFS_LOOP(
				DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
								sR, sG, sB);
				if ( 1 ) {
				  	/* Pack RGB into 8bit pixel */
				  	*dst = map[((sR>>5)<<(3+2))|
						   ((sG>>5)<<(2))  |
						   ((sB>>6)<<(0))  ];
				}
				dst++;
				src += srcbpp;
			, width);
			/* *INDENT-ON* */
#else
            for (c = width; c; --c) {
                DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
                if (1) {
                    /* Pack RGB into 8bit pixel */
                    *dst = map[((sR >> 5) << (3 + 2)) |
                               ((sG >> 5) << (2)) | ((sB >> 6) << (0))];
                }
                dst++;
                src += srcbpp;
            }
#endif /* USE_DUFFS_LOOP */
            src += srcskip;
            dst += dstskip;
        }
    }
}

/* blits 32 bit RGB<->RGBA with both surfaces having the same R,G,B fields */
static void
Blit4to4MaskAlpha(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint32 *src = (Uint32 *) info->src;
    int srcskip = info->src_skip;
    Uint32 *dst = (Uint32 *) info->dst;
    int dstskip = info->dst_skip;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    SDL_PixelFormat *dstfmt = info->dst_fmt;

    if (dstfmt->Amask) {
        /* RGB->RGBA, SET_ALPHA */
        Uint32 mask = (info->a >> dstfmt->Aloss) << dstfmt->Ashift;

        while (height--) {
			/* *INDENT-OFF* */
			DUFFS_LOOP(
			{
				*dst = *src | mask;
				++dst;
				++src;
			},
			width);
			/* *INDENT-ON* */
            src = (Uint32 *) ((Uint8 *) src + srcskip);
            dst = (Uint32 *) ((Uint8 *) dst + dstskip);
        }
    } else {
        /* RGBA->RGB, NO_ALPHA */
        Uint32 mask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask;

        while (height--) {
			/* *INDENT-OFF* */
			DUFFS_LOOP(
			{
				*dst = *src & mask;
				++dst;
				++src;
			},
			width);
			/* *INDENT-ON* */
            src = (Uint32 *) ((Uint8 *) src + srcskip);
            dst = (Uint32 *) ((Uint8 *) dst + dstskip);
        }
    }
}

static void
BlitNtoN(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    int srcskip = info->src_skip;
    Uint8 *dst = info->dst;
    int dstskip = info->dst_skip;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    int srcbpp = srcfmt->BytesPerPixel;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    int dstbpp = dstfmt->BytesPerPixel;
    unsigned alpha = dstfmt->Amask ? info->a : 0;

    while (height--) {
		/* *INDENT-OFF* */
		DUFFS_LOOP(
		{
            Uint32 Pixel;
			unsigned sR;
			unsigned sG;
			unsigned sB;
			DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
			ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, alpha);
			dst += dstbpp;
			src += srcbpp;
		},
		width);
		/* *INDENT-ON* */
        src += srcskip;
        dst += dstskip;
    }
}

static void
BlitNtoNCopyAlpha(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    int srcskip = info->src_skip;
    Uint8 *dst = info->dst;
    int dstskip = info->dst_skip;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    int srcbpp = srcfmt->BytesPerPixel;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    int dstbpp = dstfmt->BytesPerPixel;
    int c;

    /* FIXME: should map alpha to [0..255] correctly! */
    while (height--) {
        for (c = width; c; --c) {
            Uint32 Pixel;
            unsigned sR, sG, sB, sA;
            DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA);
            ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, sA);
            dst += dstbpp;
            src += srcbpp;
        }
        src += srcskip;
        dst += dstskip;
    }
}

static void
BlitNto1Key(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    int srcskip = info->src_skip;
    Uint8 *dst = info->dst;
    int dstskip = info->dst_skip;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    const Uint8 *palmap = info->table;
    Uint32 ckey = info->colorkey;
    Uint32 rgbmask = ~srcfmt->Amask;
    int srcbpp;
    Uint32 Pixel;
    unsigned sR, sG, sB;

    /* Set up some basic variables */
    srcbpp = srcfmt->BytesPerPixel;
    ckey &= rgbmask;

    if (palmap == NULL) {
        while (height--) {
			/* *INDENT-OFF* */
			DUFFS_LOOP(
			{
				DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
								sR, sG, sB);
				if ( (Pixel & rgbmask) != ckey ) {
				  	/* Pack RGB into 8bit pixel */
				  	*dst = (Uint8)(((sR>>5)<<(3+2))|
						           ((sG>>5)<<(2)) |
						           ((sB>>6)<<(0)));
				}
				dst++;
				src += srcbpp;
			},
			width);
			/* *INDENT-ON* */
            src += srcskip;
            dst += dstskip;
        }
    } else {
        while (height--) {
			/* *INDENT-OFF* */
			DUFFS_LOOP(
			{
				DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
								sR, sG, sB);
				if ( (Pixel & rgbmask) != ckey ) {
				  	/* Pack RGB into 8bit pixel */
				  	*dst = (Uint8)palmap[((sR>>5)<<(3+2))|
							             ((sG>>5)<<(2))  |
							             ((sB>>6)<<(0))  ];
				}
				dst++;
				src += srcbpp;
			},
			width);
			/* *INDENT-ON* */
            src += srcskip;
            dst += dstskip;
        }
    }
}

static void
Blit2to2Key(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint16 *srcp = (Uint16 *) info->src;
    int srcskip = info->src_skip;
    Uint16 *dstp = (Uint16 *) info->dst;
    int dstskip = info->dst_skip;
    Uint32 ckey = info->colorkey;
    Uint32 rgbmask = ~info->src_fmt->Amask;

    /* Set up some basic variables */
    srcskip /= 2;
    dstskip /= 2;
    ckey &= rgbmask;

    while (height--) {
		/* *INDENT-OFF* */
		DUFFS_LOOP(
		{
			if ( (*srcp & rgbmask) != ckey ) {
				*dstp = *srcp;
			}
			dstp++;
			srcp++;
		},
		width);
		/* *INDENT-ON* */
        srcp += srcskip;
        dstp += dstskip;
    }
}

static void
BlitNtoNKey(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    int srcskip = info->src_skip;
    Uint8 *dst = info->dst;
    int dstskip = info->dst_skip;
    Uint32 ckey = info->colorkey;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    int srcbpp = srcfmt->BytesPerPixel;
    int dstbpp = dstfmt->BytesPerPixel;
    unsigned alpha = dstfmt->Amask ? info->a : 0;
    Uint32 rgbmask = ~srcfmt->Amask;

    /* Set up some basic variables */
    ckey &= rgbmask;

    while (height--) {
		/* *INDENT-OFF* */
		DUFFS_LOOP(
		{
            Uint32 Pixel;
			unsigned sR;
			unsigned sG;
			unsigned sB;
			RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel);
			if ( (Pixel & rgbmask) != ckey ) {
                RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB);
				ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, alpha);
			}
			dst += dstbpp;
			src += srcbpp;
		},
		width);
		/* *INDENT-ON* */
        src += srcskip;
        dst += dstskip;
    }
}

static void
BlitNtoNKeyCopyAlpha(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    int srcskip = info->src_skip;
    Uint8 *dst = info->dst;
    int dstskip = info->dst_skip;
    Uint32 ckey = info->colorkey;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    Uint32 rgbmask = ~srcfmt->Amask;

    Uint8 srcbpp;
    Uint8 dstbpp;
    Uint32 Pixel;
    unsigned sR, sG, sB, sA;

    /* Set up some basic variables */
    srcbpp = srcfmt->BytesPerPixel;
    dstbpp = dstfmt->BytesPerPixel;
    ckey &= rgbmask;

    /* FIXME: should map alpha to [0..255] correctly! */
    while (height--) {
		/* *INDENT-OFF* */
		DUFFS_LOOP(
		{
			DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA);
			if ( (Pixel & rgbmask) != ckey ) {
				  ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, sA);
			}
			dst += dstbpp;
			src += srcbpp;
		},
		width);
		/* *INDENT-ON* */
        src += srcskip;
        dst += dstskip;
    }
}

/* Normal N to N optimized blitters */
struct blit_table
{
    Uint32 srcR, srcG, srcB;
    int dstbpp;
    Uint32 dstR, dstG, dstB;
    Uint32 blit_features;
    SDL_BlitFunc blitfunc;
    enum
    { NO_ALPHA = 1, SET_ALPHA = 2, COPY_ALPHA = 4 } alpha;
};
static const struct blit_table normal_blit_1[] = {
    /* Default for 8-bit RGB source, an invalid combination */
    {0, 0, 0, 0, 0, 0, 0, 0, NULL},
};

static const struct blit_table normal_blit_2[] = {
#if SDL_ALTIVEC_BLITTERS
    /* has-altivec */
    {0x0000F800, 0x000007E0, 0x0000001F, 4, 0x00000000, 0x00000000,
     0x00000000,
     2, Blit_RGB565_32Altivec, NO_ALPHA | COPY_ALPHA | SET_ALPHA},
    {0x00007C00, 0x000003E0, 0x0000001F, 4, 0x00000000, 0x00000000,
     0x00000000,
     2, Blit_RGB555_32Altivec, NO_ALPHA | COPY_ALPHA | SET_ALPHA},
#endif
    {0x0000F800, 0x000007E0, 0x0000001F, 4, 0x00FF0000, 0x0000FF00,
     0x000000FF,
     0, Blit_RGB565_ARGB8888, SET_ALPHA},
    {0x0000F800, 0x000007E0, 0x0000001F, 4, 0x000000FF, 0x0000FF00,
     0x00FF0000,
     0, Blit_RGB565_ABGR8888, SET_ALPHA},
    {0x0000F800, 0x000007E0, 0x0000001F, 4, 0xFF000000, 0x00FF0000,
     0x0000FF00,
     0, Blit_RGB565_RGBA8888, SET_ALPHA},
    {0x0000F800, 0x000007E0, 0x0000001F, 4, 0x0000FF00, 0x00FF0000,
     0xFF000000,
     0, Blit_RGB565_BGRA8888, SET_ALPHA},

    /* Default for 16-bit RGB source, used if no other blitter matches */
    {0, 0, 0, 0, 0, 0, 0, 0, BlitNtoN, 0}
};

static const struct blit_table normal_blit_3[] = {
    /* Default for 24-bit RGB source, never optimized */
    {0, 0, 0, 0, 0, 0, 0, 0, BlitNtoN, 0}
};

static const struct blit_table normal_blit_4[] = {
#if SDL_ALTIVEC_BLITTERS
    /* has-altivec | dont-use-prefetch */
    {0x00000000, 0x00000000, 0x00000000, 4, 0x00000000, 0x00000000,
     0x00000000,
     6, ConvertAltivec32to32_noprefetch,
     NO_ALPHA | COPY_ALPHA | SET_ALPHA},
    /* has-altivec */
    {0x00000000, 0x00000000, 0x00000000, 4, 0x00000000, 0x00000000,
     0x00000000,
     2, ConvertAltivec32to32_prefetch,
     NO_ALPHA | COPY_ALPHA | SET_ALPHA},
    /* has-altivec */
    {0x00000000, 0x00000000, 0x00000000, 2, 0x0000F800, 0x000007E0,
     0x0000001F,
     2, Blit_RGB888_RGB565Altivec, NO_ALPHA},
#endif
    {0x00FF0000, 0x0000FF00, 0x000000FF, 2, 0x0000F800, 0x000007E0,
     0x0000001F,
     0, Blit_RGB888_RGB565, NO_ALPHA},
    {0x00FF0000, 0x0000FF00, 0x000000FF, 2, 0x00007C00, 0x000003E0,
     0x0000001F,
     0, Blit_RGB888_RGB555, NO_ALPHA},
    /* Default for 32-bit RGB source, used if no other blitter matches */
    {0, 0, 0, 0, 0, 0, 0, 0, BlitNtoN, 0}
};

static const struct blit_table *const normal_blit[] = {
    normal_blit_1, normal_blit_2, normal_blit_3, normal_blit_4
};

/* Mask matches table, or table entry is zero */
#define MASKOK(x, y) (((x) == (y)) || ((y) == 0x00000000))

SDL_BlitFunc
SDL_CalculateBlitN(SDL_Surface * surface)
{
    SDL_PixelFormat *srcfmt;
    SDL_PixelFormat *dstfmt;
    const struct blit_table *table;
    int which;
    SDL_BlitFunc blitfun;

    /* Set up data for choosing the blit */
    srcfmt = surface->format;
    dstfmt = surface->map->dst->format;

    /* We don't support destinations less than 8-bits */
    if (dstfmt->BitsPerPixel < 8) {
        return (NULL);
    }

    switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
    case 0:
        blitfun = NULL;
        if (dstfmt->BitsPerPixel == 8) {
            /* We assume 8-bit destinations are palettized */
            if ((srcfmt->BytesPerPixel == 4) &&
                (srcfmt->Rmask == 0x00FF0000) &&
                (srcfmt->Gmask == 0x0000FF00) &&
                (srcfmt->Bmask == 0x000000FF)) {
                if (surface->map->info.table) {
                    blitfun = Blit_RGB888_index8_map;
                } else {
                    blitfun = Blit_RGB888_index8;
                }
            } else {
                blitfun = BlitNto1;
            }
        } else {
            /* Now the meat, choose the blitter we want */
            int a_need = NO_ALPHA;
            if (dstfmt->Amask)
                a_need = srcfmt->Amask ? COPY_ALPHA : SET_ALPHA;
            table = normal_blit[srcfmt->BytesPerPixel - 1];
            for (which = 0; table[which].dstbpp; ++which) {
                if (MASKOK(srcfmt->Rmask, table[which].srcR) &&
                    MASKOK(srcfmt->Gmask, table[which].srcG) &&
                    MASKOK(srcfmt->Bmask, table[which].srcB) &&
                    MASKOK(dstfmt->Rmask, table[which].dstR) &&
                    MASKOK(dstfmt->Gmask, table[which].dstG) &&
                    MASKOK(dstfmt->Bmask, table[which].dstB) &&
                    dstfmt->BytesPerPixel == table[which].dstbpp &&
                    (a_need & table[which].alpha) == a_need &&
                    ((table[which].blit_features & GetBlitFeatures()) ==
                     table[which].blit_features))
                    break;
            }
            blitfun = table[which].blitfunc;

            if (blitfun == BlitNtoN) {  /* default C fallback catch-all. Slow! */
                /* Fastpath C fallback: 32bit RGB<->RGBA blit with matching RGB */
                if (srcfmt->BytesPerPixel == 4 && dstfmt->BytesPerPixel == 4
                    && srcfmt->Rmask == dstfmt->Rmask
                    && srcfmt->Gmask == dstfmt->Gmask
                    && srcfmt->Bmask == dstfmt->Bmask) {
                    blitfun = Blit4to4MaskAlpha;
                } else if (a_need == COPY_ALPHA) {
                    blitfun = BlitNtoNCopyAlpha;
                }
            }
        }
        return (blitfun);

    case SDL_COPY_COLORKEY:
        /* colorkey blit: Here we don't have too many options, mostly
           because RLE is the preferred fast way to deal with this.
           If a particular case turns out to be useful we'll add it. */

        if (srcfmt->BytesPerPixel == 2 && surface->map->identity)
            return Blit2to2Key;
        else if (dstfmt->BytesPerPixel == 1)
            return BlitNto1Key;
        else {
#if SDL_ALTIVEC_BLITTERS
            if ((srcfmt->BytesPerPixel == 4) && (dstfmt->BytesPerPixel == 4)
                && SDL_HasAltiVec()) {
                return Blit32to32KeyAltivec;
            } else
#endif
            if (srcfmt->Amask && dstfmt->Amask) {
                return BlitNtoNKeyCopyAlpha;
            } else {
                return BlitNtoNKey;
            }
        }
    }

    return NULL;
}

/* vi: set ts=4 sw=4 expandtab: */