view src/audio/SDL_audiocvt.c @ 5067:61d53410eb41

Fixed bug #859 CREATE_SUBDIRS helps a lot if browsing HTML documentation in a file browser. ALWAYS_DETAILED_SEC makes sure everything has at least the automatic documentation like function prototype and source references. STRIP_FROM_PATH allows you to include only the relevant portions of the files' paths, cleaning up both the file list and directory tree, though you need to change the path listed here to match wherever you put SDL. ALIASES avoids some warnings generated by C:\source\svn.libsdl.org\trunk\SDL\src\joystick\darwin\10.3.9-FIX\IOHIDLib.h. It seems Apple uses a few commands which are not normally supported by Doxygen. BUILTIN_STL_SUPPORT adds support for parsing code which makes use of the standard template library. There isn't a lot of C++ in SDL (some in bwindow at least), but this still seems like a good idea. TYPEDEF_HIDES_STRUCT means that for code like this: typedef struct A {int B;} C; C is documented as a structure containing B instead of a typedef mapped to A. EXTRACT_ALL, EXTRACT_PRIVATE, EXTRACT_STATIC, EXTRACT_LOCAL_METHODS, EXTRACT_ANON_NSPACES and INTERNAL_DOCS make sure that _everything_ is documented. CASE_SENSE_NAMES = NO avoids potential conflicts when building documentation on case insensitive file systems like NTFS and FAT32. WARN_NO_PARAMDOC lets you know when you have documented some, but not all, of the parameters of a function. This is useful when you're working on adding such documentation since it makes partially documented functions easier to spot. WARN_LOGFILE writes warnings to a seperate file instead of mixing them in with stdout. When not running in quiet mode, these warnings can be hard to spot without this flag. I added *.h.in and *.h.default to FILE_PATTERNS to generate documentation for config.h.in and config.h.default. RECURSIVE tells doxygen to look not only in the input directory, but also in subfolders. EXCLUDE avoids documenting things like test programs, examples and templates which need to be documented separately. I've used EXCLUDE_PATTERNS to exclude non-source subdirectories that often find their way into source folders (such as obj or .svn). EXAMPLE_PATH lists directories doxygen will search to find included example code. So far, SDL doesn't really use this feature, but I've listed some likely locations. SOURCE_BROWSER adds syntax highlighted source code to the HTML output. USE_HTAGS is nice, but not available on Windows. INLINE_SOURCES adds the body of a function to it's documentation so you can quickly see exactly what it does. ALPHABETICAL_INDEX generates an alphabetical list of all structures, functions, etc., which makes it much easier to find what you're looking for. IGNORE_PREFIX skips the SDL_ prefix when deciding which index page to place an item on so you don't have everything show up under "S". HTML_DYNAMIC_SECTIONS hides the includes/included by diagrams by default and adds JavaScript to allow the user to show and hide them by clicking a link. ENUM_VALUES_PER_LINE = 1 makes enums easier to read by placing each value on it's own line. GENERATE_TREEVIEW produces a two frame index page with a navigation tree on the left. I have LaTeX and man pages turned off to speed up doxygen, you may want to turn them back on yourself. I added _WIN32=1 to PREDEFINED to cause SDL to output documentation related to Win32 builds of SDL. Normally, doxygen gets confused since there are multiple definitions for various structures and formats that vary by platform. Without this doxygen can produce broken documentation or, if you're lucky, output documentation only for the dummy drivers, which isn't very useful. You need to pick a platform. GENERATE_TAGFILE produces a file which can be used to link other doxygen documentation to the SDL documentation. CLASS_DIAGRAMS turns on class diagrams even when dot is not available. HAVE_DOT tells doxygen to try to use dot to generate diagrams. TEMPLATE_RELATIONS and INCLUDE_GRAPH add additional diagrams to the documentation. DOT_MULTI_TARGETS speeds up dot. OUTPUT_DIRECTORY, INPUT and other paths reflect the fact that this Doxyfile is intended to process src as well as include and is being run from a separate subdirectory. Doxygen produces several temporary files while it's running and if interrupted, can leave those files behind. It's easier to clean up if there aren't a hundred or so files in the same folder. I typically run doxygen in SDL/doxy and set the output directory to '.'. Since doxygen puts it's output in subfolders by type, this keeps things pretty well organised. You could use '../doc' instead and get the same results.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 21 Jan 2011 12:57:01 -0800
parents f7b03b6838cb
children b530ef003506
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Functions for audio drivers to perform runtime conversion of audio format */

#include "SDL_audio.h"
#include "SDL_audio_c.h"

/* #define DEBUG_CONVERT */

/* !!! FIXME */
#ifndef assert
#define assert(x)
#endif

/* Effectively mix right and left channels into a single channel */
static void SDLCALL
SDL_ConvertMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    Sint32 sample;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting to mono\n");
#endif
    switch (format & (SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_BITSIZE)) {
    case AUDIO_U8:
        {
            Uint8 *src, *dst;

            src = cvt->buf;
            dst = cvt->buf;
            for (i = cvt->len_cvt / 2; i; --i) {
                sample = src[0] + src[1];
                *dst = (Uint8) (sample / 2);
                src += 2;
                dst += 1;
            }
        }
        break;

    case AUDIO_S8:
        {
            Sint8 *src, *dst;

            src = (Sint8 *) cvt->buf;
            dst = (Sint8 *) cvt->buf;
            for (i = cvt->len_cvt / 2; i; --i) {
                sample = src[0] + src[1];
                *dst = (Sint8) (sample / 2);
                src += 2;
                dst += 1;
            }
        }
        break;

    case AUDIO_U16:
        {
            Uint8 *src, *dst;

            src = cvt->buf;
            dst = cvt->buf;
            if (SDL_AUDIO_ISBIGENDIAN(format)) {
                for (i = cvt->len_cvt / 4; i; --i) {
                    sample = (Uint16) ((src[0] << 8) | src[1]) +
                        (Uint16) ((src[2] << 8) | src[3]);
                    sample /= 2;
                    dst[1] = (sample & 0xFF);
                    sample >>= 8;
                    dst[0] = (sample & 0xFF);
                    src += 4;
                    dst += 2;
                }
            } else {
                for (i = cvt->len_cvt / 4; i; --i) {
                    sample = (Uint16) ((src[1] << 8) | src[0]) +
                        (Uint16) ((src[3] << 8) | src[2]);
                    sample /= 2;
                    dst[0] = (sample & 0xFF);
                    sample >>= 8;
                    dst[1] = (sample & 0xFF);
                    src += 4;
                    dst += 2;
                }
            }
        }
        break;

    case AUDIO_S16:
        {
            Uint8 *src, *dst;

            src = cvt->buf;
            dst = cvt->buf;
            if (SDL_AUDIO_ISBIGENDIAN(format)) {
                for (i = cvt->len_cvt / 4; i; --i) {
                    sample = (Sint16) ((src[0] << 8) | src[1]) +
                        (Sint16) ((src[2] << 8) | src[3]);
                    sample /= 2;
                    dst[1] = (sample & 0xFF);
                    sample >>= 8;
                    dst[0] = (sample & 0xFF);
                    src += 4;
                    dst += 2;
                }
            } else {
                for (i = cvt->len_cvt / 4; i; --i) {
                    sample = (Sint16) ((src[1] << 8) | src[0]) +
                        (Sint16) ((src[3] << 8) | src[2]);
                    sample /= 2;
                    dst[0] = (sample & 0xFF);
                    sample >>= 8;
                    dst[1] = (sample & 0xFF);
                    src += 4;
                    dst += 2;
                }
            }
        }
        break;

    case AUDIO_S32:
        {
            const Uint32 *src = (const Uint32 *) cvt->buf;
            Uint32 *dst = (Uint32 *) cvt->buf;
            if (SDL_AUDIO_ISBIGENDIAN(format)) {
                for (i = cvt->len_cvt / 8; i; --i, src += 2) {
                    const Sint64 added =
                        (((Sint64) (Sint32) SDL_SwapBE32(src[0])) +
                         ((Sint64) (Sint32) SDL_SwapBE32(src[1])));
                    *(dst++) = SDL_SwapBE32((Uint32) ((Sint32) (added / 2)));
                }
            } else {
                for (i = cvt->len_cvt / 8; i; --i, src += 2) {
                    const Sint64 added =
                        (((Sint64) (Sint32) SDL_SwapLE32(src[0])) +
                         ((Sint64) (Sint32) SDL_SwapLE32(src[1])));
                    *(dst++) = SDL_SwapLE32((Uint32) ((Sint32) (added / 2)));
                }
            }
        }
        break;

    case AUDIO_F32:
        {
            const float *src = (const float *) cvt->buf;
            float *dst = (float *) cvt->buf;
            if (SDL_AUDIO_ISBIGENDIAN(format)) {
                for (i = cvt->len_cvt / 8; i; --i, src += 2) {
                    const float src1 = SDL_SwapFloatBE(src[0]);
                    const float src2 = SDL_SwapFloatBE(src[1]);
                    const double added = ((double) src1) + ((double) src2);
                    const float halved = (float) (added * 0.5);
                    *(dst++) = SDL_SwapFloatBE(halved);
                }
            } else {
                for (i = cvt->len_cvt / 8; i; --i, src += 2) {
                    const float src1 = SDL_SwapFloatLE(src[0]);
                    const float src2 = SDL_SwapFloatLE(src[1]);
                    const double added = ((double) src1) + ((double) src2);
                    const float halved = (float) (added * 0.5);
                    *(dst++) = SDL_SwapFloatLE(halved);
                }
            }
        }
        break;
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}


/* Discard top 4 channels */
static void SDLCALL
SDL_ConvertStrip(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting down from 6 channels to stereo\n");
#endif

#define strip_chans_6_to_2(type) \
    { \
        const type *src = (const type *) cvt->buf; \
        type *dst = (type *) cvt->buf; \
        for (i = cvt->len_cvt / (sizeof (type) * 6); i; --i) { \
            dst[0] = src[0]; \
            dst[1] = src[1]; \
            src += 6; \
            dst += 2; \
        } \
    }

    /* this function only cares about typesize, and data as a block of bits. */
    switch (SDL_AUDIO_BITSIZE(format)) {
    case 8:
        strip_chans_6_to_2(Uint8);
        break;
    case 16:
        strip_chans_6_to_2(Uint16);
        break;
    case 32:
        strip_chans_6_to_2(Uint32);
        break;
    }

#undef strip_chans_6_to_2

    cvt->len_cvt /= 3;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}


/* Discard top 2 channels of 6 */
static void SDLCALL
SDL_ConvertStrip_2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting 6 down to quad\n");
#endif

#define strip_chans_6_to_4(type) \
    { \
        const type *src = (const type *) cvt->buf; \
        type *dst = (type *) cvt->buf; \
        for (i = cvt->len_cvt / (sizeof (type) * 6); i; --i) { \
            dst[0] = src[0]; \
            dst[1] = src[1]; \
            dst[2] = src[2]; \
            dst[3] = src[3]; \
            src += 6; \
            dst += 4; \
        } \
    }

    /* this function only cares about typesize, and data as a block of bits. */
    switch (SDL_AUDIO_BITSIZE(format)) {
    case 8:
        strip_chans_6_to_4(Uint8);
        break;
    case 16:
        strip_chans_6_to_4(Uint16);
        break;
    case 32:
        strip_chans_6_to_4(Uint32);
        break;
    }

#undef strip_chans_6_to_4

    cvt->len_cvt /= 6;
    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}

/* Duplicate a mono channel to both stereo channels */
static void SDLCALL
SDL_ConvertStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting to stereo\n");
#endif

#define dup_chans_1_to_2(type) \
    { \
        const type *src = (const type *) (cvt->buf + cvt->len_cvt); \
        type *dst = (type *) (cvt->buf + cvt->len_cvt * 2); \
        for (i = cvt->len_cvt / 2; i; --i, --src) { \
            const type val = *src; \
            dst -= 2; \
            dst[0] = dst[1] = val; \
        } \
    }

    /* this function only cares about typesize, and data as a block of bits. */
    switch (SDL_AUDIO_BITSIZE(format)) {
    case 8:
        dup_chans_1_to_2(Uint8);
        break;
    case 16:
        dup_chans_1_to_2(Uint16);
        break;
    case 32:
        dup_chans_1_to_2(Uint32);
        break;
    }

#undef dup_chans_1_to_2

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}


/* Duplicate a stereo channel to a pseudo-5.1 stream */
static void SDLCALL
SDL_ConvertSurround(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting stereo to surround\n");
#endif

    switch (format & (SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_BITSIZE)) {
    case AUDIO_U8:
        {
            Uint8 *src, *dst, lf, rf, ce;

            src = (Uint8 *) (cvt->buf + cvt->len_cvt);
            dst = (Uint8 *) (cvt->buf + cvt->len_cvt * 3);
            for (i = cvt->len_cvt; i; --i) {
                dst -= 6;
                src -= 2;
                lf = src[0];
                rf = src[1];
                ce = (lf / 2) + (rf / 2);
                dst[0] = lf;
                dst[1] = rf;
                dst[2] = lf - ce;
                dst[3] = rf - ce;
                dst[4] = ce;
                dst[5] = ce;
            }
        }
        break;

    case AUDIO_S8:
        {
            Sint8 *src, *dst, lf, rf, ce;

            src = (Sint8 *) cvt->buf + cvt->len_cvt;
            dst = (Sint8 *) cvt->buf + cvt->len_cvt * 3;
            for (i = cvt->len_cvt; i; --i) {
                dst -= 6;
                src -= 2;
                lf = src[0];
                rf = src[1];
                ce = (lf / 2) + (rf / 2);
                dst[0] = lf;
                dst[1] = rf;
                dst[2] = lf - ce;
                dst[3] = rf - ce;
                dst[4] = ce;
                dst[5] = ce;
            }
        }
        break;

    case AUDIO_U16:
        {
            Uint8 *src, *dst;
            Uint16 lf, rf, ce, lr, rr;

            src = cvt->buf + cvt->len_cvt;
            dst = cvt->buf + cvt->len_cvt * 3;

            if (SDL_AUDIO_ISBIGENDIAN(format)) {
                for (i = cvt->len_cvt / 4; i; --i) {
                    dst -= 12;
                    src -= 4;
                    lf = (Uint16) ((src[0] << 8) | src[1]);
                    rf = (Uint16) ((src[2] << 8) | src[3]);
                    ce = (lf / 2) + (rf / 2);
                    rr = lf - ce;
                    lr = rf - ce;
                    dst[1] = (lf & 0xFF);
                    dst[0] = ((lf >> 8) & 0xFF);
                    dst[3] = (rf & 0xFF);
                    dst[2] = ((rf >> 8) & 0xFF);

                    dst[1 + 4] = (lr & 0xFF);
                    dst[0 + 4] = ((lr >> 8) & 0xFF);
                    dst[3 + 4] = (rr & 0xFF);
                    dst[2 + 4] = ((rr >> 8) & 0xFF);

                    dst[1 + 8] = (ce & 0xFF);
                    dst[0 + 8] = ((ce >> 8) & 0xFF);
                    dst[3 + 8] = (ce & 0xFF);
                    dst[2 + 8] = ((ce >> 8) & 0xFF);
                }
            } else {
                for (i = cvt->len_cvt / 4; i; --i) {
                    dst -= 12;
                    src -= 4;
                    lf = (Uint16) ((src[1] << 8) | src[0]);
                    rf = (Uint16) ((src[3] << 8) | src[2]);
                    ce = (lf / 2) + (rf / 2);
                    rr = lf - ce;
                    lr = rf - ce;
                    dst[0] = (lf & 0xFF);
                    dst[1] = ((lf >> 8) & 0xFF);
                    dst[2] = (rf & 0xFF);
                    dst[3] = ((rf >> 8) & 0xFF);

                    dst[0 + 4] = (lr & 0xFF);
                    dst[1 + 4] = ((lr >> 8) & 0xFF);
                    dst[2 + 4] = (rr & 0xFF);
                    dst[3 + 4] = ((rr >> 8) & 0xFF);

                    dst[0 + 8] = (ce & 0xFF);
                    dst[1 + 8] = ((ce >> 8) & 0xFF);
                    dst[2 + 8] = (ce & 0xFF);
                    dst[3 + 8] = ((ce >> 8) & 0xFF);
                }
            }
        }
        break;

    case AUDIO_S16:
        {
            Uint8 *src, *dst;
            Sint16 lf, rf, ce, lr, rr;

            src = cvt->buf + cvt->len_cvt;
            dst = cvt->buf + cvt->len_cvt * 3;

            if (SDL_AUDIO_ISBIGENDIAN(format)) {
                for (i = cvt->len_cvt / 4; i; --i) {
                    dst -= 12;
                    src -= 4;
                    lf = (Sint16) ((src[0] << 8) | src[1]);
                    rf = (Sint16) ((src[2] << 8) | src[3]);
                    ce = (lf / 2) + (rf / 2);
                    rr = lf - ce;
                    lr = rf - ce;
                    dst[1] = (lf & 0xFF);
                    dst[0] = ((lf >> 8) & 0xFF);
                    dst[3] = (rf & 0xFF);
                    dst[2] = ((rf >> 8) & 0xFF);

                    dst[1 + 4] = (lr & 0xFF);
                    dst[0 + 4] = ((lr >> 8) & 0xFF);
                    dst[3 + 4] = (rr & 0xFF);
                    dst[2 + 4] = ((rr >> 8) & 0xFF);

                    dst[1 + 8] = (ce & 0xFF);
                    dst[0 + 8] = ((ce >> 8) & 0xFF);
                    dst[3 + 8] = (ce & 0xFF);
                    dst[2 + 8] = ((ce >> 8) & 0xFF);
                }
            } else {
                for (i = cvt->len_cvt / 4; i; --i) {
                    dst -= 12;
                    src -= 4;
                    lf = (Sint16) ((src[1] << 8) | src[0]);
                    rf = (Sint16) ((src[3] << 8) | src[2]);
                    ce = (lf / 2) + (rf / 2);
                    rr = lf - ce;
                    lr = rf - ce;
                    dst[0] = (lf & 0xFF);
                    dst[1] = ((lf >> 8) & 0xFF);
                    dst[2] = (rf & 0xFF);
                    dst[3] = ((rf >> 8) & 0xFF);

                    dst[0 + 4] = (lr & 0xFF);
                    dst[1 + 4] = ((lr >> 8) & 0xFF);
                    dst[2 + 4] = (rr & 0xFF);
                    dst[3 + 4] = ((rr >> 8) & 0xFF);

                    dst[0 + 8] = (ce & 0xFF);
                    dst[1 + 8] = ((ce >> 8) & 0xFF);
                    dst[2 + 8] = (ce & 0xFF);
                    dst[3 + 8] = ((ce >> 8) & 0xFF);
                }
            }
        }
        break;

    case AUDIO_S32:
        {
            Sint32 lf, rf, ce;
            const Uint32 *src = (const Uint32 *) cvt->buf + cvt->len_cvt;
            Uint32 *dst = (Uint32 *) cvt->buf + cvt->len_cvt * 3;

            if (SDL_AUDIO_ISBIGENDIAN(format)) {
                for (i = cvt->len_cvt / 8; i; --i) {
                    dst -= 6;
                    src -= 2;
                    lf = (Sint32) SDL_SwapBE32(src[0]);
                    rf = (Sint32) SDL_SwapBE32(src[1]);
                    ce = (lf / 2) + (rf / 2);
                    dst[0] = SDL_SwapBE32((Uint32) lf);
                    dst[1] = SDL_SwapBE32((Uint32) rf);
                    dst[2] = SDL_SwapBE32((Uint32) (lf - ce));
                    dst[3] = SDL_SwapBE32((Uint32) (rf - ce));
                    dst[4] = SDL_SwapBE32((Uint32) ce);
                    dst[5] = SDL_SwapBE32((Uint32) ce);
                }
            } else {
                for (i = cvt->len_cvt / 8; i; --i) {
                    dst -= 6;
                    src -= 2;
                    lf = (Sint32) SDL_SwapLE32(src[0]);
                    rf = (Sint32) SDL_SwapLE32(src[1]);
                    ce = (lf / 2) + (rf / 2);
                    dst[0] = src[0];
                    dst[1] = src[1];
                    dst[2] = SDL_SwapLE32((Uint32) (lf - ce));
                    dst[3] = SDL_SwapLE32((Uint32) (rf - ce));
                    dst[4] = SDL_SwapLE32((Uint32) ce);
                    dst[5] = SDL_SwapLE32((Uint32) ce);
                }
            }
        }
        break;

    case AUDIO_F32:
        {
            float lf, rf, ce;
            const float *src = (const float *) cvt->buf + cvt->len_cvt;
            float *dst = (float *) cvt->buf + cvt->len_cvt * 3;

            if (SDL_AUDIO_ISBIGENDIAN(format)) {
                for (i = cvt->len_cvt / 8; i; --i) {
                    dst -= 6;
                    src -= 2;
                    lf = SDL_SwapFloatBE(src[0]);
                    rf = SDL_SwapFloatBE(src[1]);
                    ce = (lf * 0.5f) + (rf * 0.5f);
                    dst[0] = src[0];
                    dst[1] = src[1];
                    dst[2] = SDL_SwapFloatBE(lf - ce);
                    dst[3] = SDL_SwapFloatBE(rf - ce);
                    dst[4] = dst[5] = SDL_SwapFloatBE(ce);
                }
            } else {
                for (i = cvt->len_cvt / 8; i; --i) {
                    dst -= 6;
                    src -= 2;
                    lf = SDL_SwapFloatLE(src[0]);
                    rf = SDL_SwapFloatLE(src[1]);
                    ce = (lf * 0.5f) + (rf * 0.5f);
                    dst[0] = src[0];
                    dst[1] = src[1];
                    dst[2] = SDL_SwapFloatLE(lf - ce);
                    dst[3] = SDL_SwapFloatLE(rf - ce);
                    dst[4] = dst[5] = SDL_SwapFloatLE(ce);
                }
            }
        }
        break;

    }
    cvt->len_cvt *= 3;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}


/* Duplicate a stereo channel to a pseudo-4.0 stream */
static void SDLCALL
SDL_ConvertSurround_4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting stereo to quad\n");
#endif

    switch (format & (SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_BITSIZE)) {
    case AUDIO_U8:
        {
            Uint8 *src, *dst, lf, rf, ce;

            src = (Uint8 *) (cvt->buf + cvt->len_cvt);
            dst = (Uint8 *) (cvt->buf + cvt->len_cvt * 2);
            for (i = cvt->len_cvt; i; --i) {
                dst -= 4;
                src -= 2;
                lf = src[0];
                rf = src[1];
                ce = (lf / 2) + (rf / 2);
                dst[0] = lf;
                dst[1] = rf;
                dst[2] = lf - ce;
                dst[3] = rf - ce;
            }
        }
        break;

    case AUDIO_S8:
        {
            Sint8 *src, *dst, lf, rf, ce;

            src = (Sint8 *) cvt->buf + cvt->len_cvt;
            dst = (Sint8 *) cvt->buf + cvt->len_cvt * 2;
            for (i = cvt->len_cvt; i; --i) {
                dst -= 4;
                src -= 2;
                lf = src[0];
                rf = src[1];
                ce = (lf / 2) + (rf / 2);
                dst[0] = lf;
                dst[1] = rf;
                dst[2] = lf - ce;
                dst[3] = rf - ce;
            }
        }
        break;

    case AUDIO_U16:
        {
            Uint8 *src, *dst;
            Uint16 lf, rf, ce, lr, rr;

            src = cvt->buf + cvt->len_cvt;
            dst = cvt->buf + cvt->len_cvt * 2;

            if (SDL_AUDIO_ISBIGENDIAN(format)) {
                for (i = cvt->len_cvt / 4; i; --i) {
                    dst -= 8;
                    src -= 4;
                    lf = (Uint16) ((src[0] << 8) | src[1]);
                    rf = (Uint16) ((src[2] << 8) | src[3]);
                    ce = (lf / 2) + (rf / 2);
                    rr = lf - ce;
                    lr = rf - ce;
                    dst[1] = (lf & 0xFF);
                    dst[0] = ((lf >> 8) & 0xFF);
                    dst[3] = (rf & 0xFF);
                    dst[2] = ((rf >> 8) & 0xFF);

                    dst[1 + 4] = (lr & 0xFF);
                    dst[0 + 4] = ((lr >> 8) & 0xFF);
                    dst[3 + 4] = (rr & 0xFF);
                    dst[2 + 4] = ((rr >> 8) & 0xFF);
                }
            } else {
                for (i = cvt->len_cvt / 4; i; --i) {
                    dst -= 8;
                    src -= 4;
                    lf = (Uint16) ((src[1] << 8) | src[0]);
                    rf = (Uint16) ((src[3] << 8) | src[2]);
                    ce = (lf / 2) + (rf / 2);
                    rr = lf - ce;
                    lr = rf - ce;
                    dst[0] = (lf & 0xFF);
                    dst[1] = ((lf >> 8) & 0xFF);
                    dst[2] = (rf & 0xFF);
                    dst[3] = ((rf >> 8) & 0xFF);

                    dst[0 + 4] = (lr & 0xFF);
                    dst[1 + 4] = ((lr >> 8) & 0xFF);
                    dst[2 + 4] = (rr & 0xFF);
                    dst[3 + 4] = ((rr >> 8) & 0xFF);
                }
            }
        }
        break;

    case AUDIO_S16:
        {
            Uint8 *src, *dst;
            Sint16 lf, rf, ce, lr, rr;

            src = cvt->buf + cvt->len_cvt;
            dst = cvt->buf + cvt->len_cvt * 2;

            if (SDL_AUDIO_ISBIGENDIAN(format)) {
                for (i = cvt->len_cvt / 4; i; --i) {
                    dst -= 8;
                    src -= 4;
                    lf = (Sint16) ((src[0] << 8) | src[1]);
                    rf = (Sint16) ((src[2] << 8) | src[3]);
                    ce = (lf / 2) + (rf / 2);
                    rr = lf - ce;
                    lr = rf - ce;
                    dst[1] = (lf & 0xFF);
                    dst[0] = ((lf >> 8) & 0xFF);
                    dst[3] = (rf & 0xFF);
                    dst[2] = ((rf >> 8) & 0xFF);

                    dst[1 + 4] = (lr & 0xFF);
                    dst[0 + 4] = ((lr >> 8) & 0xFF);
                    dst[3 + 4] = (rr & 0xFF);
                    dst[2 + 4] = ((rr >> 8) & 0xFF);
                }
            } else {
                for (i = cvt->len_cvt / 4; i; --i) {
                    dst -= 8;
                    src -= 4;
                    lf = (Sint16) ((src[1] << 8) | src[0]);
                    rf = (Sint16) ((src[3] << 8) | src[2]);
                    ce = (lf / 2) + (rf / 2);
                    rr = lf - ce;
                    lr = rf - ce;
                    dst[0] = (lf & 0xFF);
                    dst[1] = ((lf >> 8) & 0xFF);
                    dst[2] = (rf & 0xFF);
                    dst[3] = ((rf >> 8) & 0xFF);

                    dst[0 + 4] = (lr & 0xFF);
                    dst[1 + 4] = ((lr >> 8) & 0xFF);
                    dst[2 + 4] = (rr & 0xFF);
                    dst[3 + 4] = ((rr >> 8) & 0xFF);
                }
            }
        }
        break;

    case AUDIO_S32:
        {
            const Uint32 *src = (const Uint32 *) (cvt->buf + cvt->len_cvt);
            Uint32 *dst = (Uint32 *) (cvt->buf + cvt->len_cvt * 2);
            Sint32 lf, rf, ce;

            if (SDL_AUDIO_ISBIGENDIAN(format)) {
                for (i = cvt->len_cvt / 8; i; --i) {
                    dst -= 4;
                    src -= 2;
                    lf = (Sint32) SDL_SwapBE32(src[0]);
                    rf = (Sint32) SDL_SwapBE32(src[1]);
                    ce = (lf / 2) + (rf / 2);
                    dst[0] = src[0];
                    dst[1] = src[1];
                    dst[2] = SDL_SwapBE32((Uint32) (lf - ce));
                    dst[3] = SDL_SwapBE32((Uint32) (rf - ce));
                }
            } else {
                for (i = cvt->len_cvt / 8; i; --i) {
                    dst -= 4;
                    src -= 2;
                    lf = (Sint32) SDL_SwapLE32(src[0]);
                    rf = (Sint32) SDL_SwapLE32(src[1]);
                    ce = (lf / 2) + (rf / 2);
                    dst[0] = src[0];
                    dst[1] = src[1];
                    dst[2] = SDL_SwapLE32((Uint32) (lf - ce));
                    dst[3] = SDL_SwapLE32((Uint32) (rf - ce));
                }
            }
        }
        break;
    }
    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, format);
    }
}


int
SDL_ConvertAudio(SDL_AudioCVT * cvt)
{
    /* !!! FIXME: (cvt) should be const; stack-copy it here. */
    /* !!! FIXME: (actually, we can't...len_cvt needs to be updated. Grr.) */

    /* Make sure there's data to convert */
    if (cvt->buf == NULL) {
        SDL_SetError("No buffer allocated for conversion");
        return (-1);
    }
    /* Return okay if no conversion is necessary */
    cvt->len_cvt = cvt->len;
    if (cvt->filters[0] == NULL) {
        return (0);
    }

    /* Set up the conversion and go! */
    cvt->filter_index = 0;
    cvt->filters[0] (cvt, cvt->src_format);
    return (0);
}


static SDL_AudioFilter
SDL_HandTunedTypeCVT(SDL_AudioFormat src_fmt, SDL_AudioFormat dst_fmt)
{
    /*
     * Fill in any future conversions that are specialized to a
     *  processor, platform, compiler, or library here.
     */

    return NULL;                /* no specialized converter code available. */
}


/*
 * Find a converter between two data types. We try to select a hand-tuned
 *  asm/vectorized/optimized function first, and then fallback to an
 *  autogenerated function that is customized to convert between two
 *  specific data types.
 */
static int
SDL_BuildAudioTypeCVT(SDL_AudioCVT * cvt,
                      SDL_AudioFormat src_fmt, SDL_AudioFormat dst_fmt)
{
    if (src_fmt != dst_fmt) {
        const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt);
        const Uint16 dst_bitsize = SDL_AUDIO_BITSIZE(dst_fmt);
        SDL_AudioFilter filter = SDL_HandTunedTypeCVT(src_fmt, dst_fmt);

        /* No hand-tuned converter? Try the autogenerated ones. */
        if (filter == NULL) {
            int i;
            for (i = 0; sdl_audio_type_filters[i].filter != NULL; i++) {
                const SDL_AudioTypeFilters *filt = &sdl_audio_type_filters[i];
                if ((filt->src_fmt == src_fmt) && (filt->dst_fmt == dst_fmt)) {
                    filter = filt->filter;
                    break;
                }
            }

            if (filter == NULL) {
                SDL_SetError("No conversion available for these formats");
                return -1;
            }
        }

        /* Update (cvt) with filter details... */
        cvt->filters[cvt->filter_index++] = filter;
        if (src_bitsize < dst_bitsize) {
            const int mult = (dst_bitsize / src_bitsize);
            cvt->len_mult *= mult;
            cvt->len_ratio *= mult;
        } else if (src_bitsize > dst_bitsize) {
            cvt->len_ratio /= (src_bitsize / dst_bitsize);
        }

        return 1;               /* added a converter. */
    }

    return 0;                   /* no conversion necessary. */
}


static SDL_AudioFilter
SDL_HandTunedResampleCVT(SDL_AudioCVT * cvt, int dst_channels,
                         int src_rate, int dst_rate)
{
    /*
     * Fill in any future conversions that are specialized to a
     *  processor, platform, compiler, or library here.
     */

    return NULL;                /* no specialized converter code available. */
}

static int
SDL_FindFrequencyMultiple(const int src_rate, const int dst_rate)
{
    int retval = 0;

    /* If we only built with the arbitrary resamplers, ignore multiples. */
#if !LESS_RESAMPLERS
    int lo, hi;
    int div;

    assert(src_rate != 0);
    assert(dst_rate != 0);
    assert(src_rate != dst_rate);

    if (src_rate < dst_rate) {
        lo = src_rate;
        hi = dst_rate;
    } else {
        lo = dst_rate;
        hi = src_rate;
    }

    /* zero means "not a supported multiple" ... we only do 2x and 4x. */
    if ((hi % lo) != 0)
        return 0;               /* not a multiple. */

    div = hi / lo;
    retval = ((div == 2) || (div == 4)) ? div : 0;
#endif

    return retval;
}

static int
SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, int dst_channels,
                          int src_rate, int dst_rate)
{
    if (src_rate != dst_rate) {
        SDL_AudioFilter filter = SDL_HandTunedResampleCVT(cvt, dst_channels,
                                                          src_rate, dst_rate);

        /* No hand-tuned converter? Try the autogenerated ones. */
        if (filter == NULL) {
            int i;
            const int upsample = (src_rate < dst_rate) ? 1 : 0;
            const int multiple =
                SDL_FindFrequencyMultiple(src_rate, dst_rate);

            for (i = 0; sdl_audio_rate_filters[i].filter != NULL; i++) {
                const SDL_AudioRateFilters *filt = &sdl_audio_rate_filters[i];
                if ((filt->fmt == cvt->dst_format) &&
                    (filt->channels == dst_channels) &&
                    (filt->upsample == upsample) &&
                    (filt->multiple == multiple)) {
                    filter = filt->filter;
                    break;
                }
            }

            if (filter == NULL) {
                SDL_SetError("No conversion available for these rates");
                return -1;
            }
        }

        /* Update (cvt) with filter details... */
        cvt->filters[cvt->filter_index++] = filter;
        if (src_rate < dst_rate) {
            const double mult = ((double) dst_rate) / ((double) src_rate);
            cvt->len_mult *= (int) SDL_ceil(mult);
            cvt->len_ratio *= mult;
        } else {
            cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
        }

        return 1;               /* added a converter. */
    }

    return 0;                   /* no conversion necessary. */
}


/* Creates a set of audio filters to convert from one format to another.
   Returns -1 if the format conversion is not supported, 0 if there's
   no conversion needed, or 1 if the audio filter is set up.
*/

int
SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
                  SDL_AudioFormat src_fmt, Uint8 src_channels, int src_rate,
                  SDL_AudioFormat dst_fmt, Uint8 dst_channels, int dst_rate)
{
    /*
     * !!! FIXME: reorder filters based on which grow/shrink the buffer.
     * !!! FIXME: ideally, we should do everything that shrinks the buffer
     * !!! FIXME: first, so we don't have to process as many bytes in a given
     * !!! FIXME: filter and abuse the CPU cache less. This might not be as
     * !!! FIXME: good in practice as it sounds in theory, though.
     */

    /* there are no unsigned types over 16 bits, so catch this up front. */
    if ((SDL_AUDIO_BITSIZE(src_fmt) > 16) && (!SDL_AUDIO_ISSIGNED(src_fmt))) {
        SDL_SetError("Invalid source format");
        return -1;
    }
    if ((SDL_AUDIO_BITSIZE(dst_fmt) > 16) && (!SDL_AUDIO_ISSIGNED(dst_fmt))) {
        SDL_SetError("Invalid destination format");
        return -1;
    }

    /* prevent possible divisions by zero, etc. */
    if ((src_rate == 0) || (dst_rate == 0)) {
        SDL_SetError("Source or destination rate is zero");
        return -1;
    }
#ifdef DEBUG_CONVERT
    printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
           src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate);
#endif

    /* Start off with no conversion necessary */
    SDL_zerop(cvt);
    cvt->src_format = src_fmt;
    cvt->dst_format = dst_fmt;
    cvt->needed = 0;
    cvt->filter_index = 0;
    cvt->filters[0] = NULL;
    cvt->len_mult = 1;
    cvt->len_ratio = 1.0;
    cvt->rate_incr = ((double) dst_rate) / ((double) src_rate);

    /* Convert data types, if necessary. Updates (cvt). */
    if (SDL_BuildAudioTypeCVT(cvt, src_fmt, dst_fmt) == -1) {
        return -1;              /* shouldn't happen, but just in case... */
    }

    /* Channel conversion */
    if (src_channels != dst_channels) {
        if ((src_channels == 1) && (dst_channels > 1)) {
            cvt->filters[cvt->filter_index++] = SDL_ConvertStereo;
            cvt->len_mult *= 2;
            src_channels = 2;
            cvt->len_ratio *= 2;
        }
        if ((src_channels == 2) && (dst_channels == 6)) {
            cvt->filters[cvt->filter_index++] = SDL_ConvertSurround;
            src_channels = 6;
            cvt->len_mult *= 3;
            cvt->len_ratio *= 3;
        }
        if ((src_channels == 2) && (dst_channels == 4)) {
            cvt->filters[cvt->filter_index++] = SDL_ConvertSurround_4;
            src_channels = 4;
            cvt->len_mult *= 2;
            cvt->len_ratio *= 2;
        }
        while ((src_channels * 2) <= dst_channels) {
            cvt->filters[cvt->filter_index++] = SDL_ConvertStereo;
            cvt->len_mult *= 2;
            src_channels *= 2;
            cvt->len_ratio *= 2;
        }
        if ((src_channels == 6) && (dst_channels <= 2)) {
            cvt->filters[cvt->filter_index++] = SDL_ConvertStrip;
            src_channels = 2;
            cvt->len_ratio /= 3;
        }
        if ((src_channels == 6) && (dst_channels == 4)) {
            cvt->filters[cvt->filter_index++] = SDL_ConvertStrip_2;
            src_channels = 4;
            cvt->len_ratio /= 2;
        }
        /* This assumes that 4 channel audio is in the format:
           Left {front/back} + Right {front/back}
           so converting to L/R stereo works properly.
         */
        while (((src_channels % 2) == 0) &&
               ((src_channels / 2) >= dst_channels)) {
            cvt->filters[cvt->filter_index++] = SDL_ConvertMono;
            src_channels /= 2;
            cvt->len_ratio /= 2;
        }
        if (src_channels != dst_channels) {
            /* Uh oh.. */ ;
        }
    }

    /* Do rate conversion, if necessary. Updates (cvt). */
    if (SDL_BuildAudioResampleCVT(cvt, dst_channels, src_rate, dst_rate) ==
        -1) {
        return -1;              /* shouldn't happen, but just in case... */
    }

    /* Set up the filter information */
    if (cvt->filter_index != 0) {
        cvt->needed = 1;
        cvt->src_format = src_fmt;
        cvt->dst_format = dst_fmt;
        cvt->len = 0;
        cvt->buf = NULL;
        cvt->filters[cvt->filter_index] = NULL;
    }
    return (cvt->needed);
}


/* vi: set ts=4 sw=4 expandtab: */