Mercurial > sdl-ios-xcode
view docs/man3/SDL_CDPlay.3 @ 1557:61c237f69076
Fixed bug #90
The palette -> RGBA blit wasn't following the rule:
* RGB->RGBA:
* SDL_SRCALPHA not set:
* copy RGB, set destination alpha to source per-surface alpha value.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 20 Mar 2006 06:37:58 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_CDPlay" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_CDPlay\- Play a CD .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_CDPlay\fP\fR(\fBSDL_CD *cdrom, int start, int length\fR); .SH "DESCRIPTION" .PP Plays the given \fBcdrom\fR, starting a frame \fBstart\fR for \fBlength\fR frames\&. .SH "RETURN VALUES" .PP Returns \fB0\fR on success, or \fB-1\fR on an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_CDPlayTracks\fP\fR, \fI\fBSDL_CDStop\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58