Mercurial > sdl-ios-xcode
view src/video/maccommon/SDL_lowvideo.h @ 1614:6162b8d921ce
Date: Wed, 29 Mar 2006 17:26:55 +0200 CEST
From: "Fran���is Revol"
Subject: [SDL] BeOS port fix: PrintScreen key crashing
It seems the latest SDL crashes when someone hits the PrtScrn key in
ZETA (BeOS R6), somewhere it gets a negative value as key code (or a
big unsigned maybe ?), and uses it as an index in the keysym table...
I'll investigate the cause for the negative value, but it's always
better to check for bounds correctly when indexing a table. The
attached diff fixes it.
Fran���is Revol
--
Software Architect
yellowTAB GmbH
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 31 Mar 2006 06:16:20 +0000 |
parents | 0801c9fdbdd6 |
children | 782fd950bd46 a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_lowvideo_h #define _SDL_lowvideo_h #if defined(__APPLE__) && defined(__MACH__) #include <Carbon/Carbon.h> #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335) #include <Carbon.h> #else #include <Quickdraw.h> #include <Palettes.h> #include <Menus.h> #include <DrawSprocket.h> #endif #if SDL_VIDEO_OPENGL typedef struct __AGLContextRec *AGLContext; #endif #include "SDL_video.h" #include "../SDL_sysvideo.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *this #if !TARGET_API_MAC_CARBON /* not available in OS X (or more accurately, Carbon) */ /* Global QuickDraw data */ extern QDGlobals *theQD; #endif /* Private display data */ struct SDL_PrivateVideoData { GDevice **SDL_Display; WindowRef SDL_Window; SDL_Rect **SDL_modelist; CTabHandle SDL_CTab; PaletteHandle SDL_CPal; #if TARGET_API_MAC_CARBON /* For entering and leaving fullscreen mode */ Ptr fullscreen_ctx; #endif /* The current window document style */ int current_style; /* Information about the last cursor position */ Point last_where; /* Information about the last keys down */ EventModifiers last_mods; KeyMap last_keys; /* A handle to the Apple Menu */ MenuRef apple_menu; /* Information used by DrawSprocket driver */ struct DSpInfo *dspinfo; #if SDL_VIDEO_OPENGL AGLContext appleGLContext; void *libraryHandle; #endif }; /* Old variable names */ #define SDL_Display (this->hidden->SDL_Display) #define SDL_Window (this->hidden->SDL_Window) #define SDL_modelist (this->hidden->SDL_modelist) #define SDL_CTab (this->hidden->SDL_CTab) #define SDL_CPal (this->hidden->SDL_CPal) #define fullscreen_ctx (this->hidden->fullscreen_ctx) #define current_style (this->hidden->current_style) #define last_where (this->hidden->last_where) #define last_mods (this->hidden->last_mods) #define last_keys (this->hidden->last_keys) #define apple_menu (this->hidden->apple_menu) #define glContext (this->hidden->appleGLContext) #endif /* _SDL_lowvideo_h */