Mercurial > sdl-ios-xcode
view src/video/epoc/SDL_epocvideo.h @ 1614:6162b8d921ce
Date: Wed, 29 Mar 2006 17:26:55 +0200 CEST
From: "Fran���is Revol"
Subject: [SDL] BeOS port fix: PrintScreen key crashing
It seems the latest SDL crashes when someone hits the PrtScrn key in
ZETA (BeOS R6), somewhere it gets a negative value as key code (or a
big unsigned maybe ?), and uses it as an index in the keysym table...
I'll investigate the cause for the negative value, but it's always
better to check for bounds correctly when indexing a table. The
attached diff fixes it.
Fran���is Revol
--
Software Architect
yellowTAB GmbH
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 31 Mar 2006 06:16:20 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* SDL_epocvideo.h Epoc based SDL video driver implementation Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi) */ #ifndef _SDL_epocvideo_h #define _SDL_epocvideo_h extern "C" { #include "SDL_mouse.h" #include "../SDL_sysvideo.h" }; #include <e32std.h> #include <bitdev.h> #include <w32std.h> /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *_this #define Private _this->hidden #define SDL_NUMMODES 4 /* Private display data */ struct SDL_PrivateVideoData { SDL_Rect *SDL_modelist[SDL_NUMMODES+1]; /* Epoc window server info */ RWsSession EPOC_WsSession; RWindowGroup EPOC_WsWindowGroup; TInt EPOC_WsWindowGroupID; RWindow EPOC_WsWindow; CWsScreenDevice* EPOC_WsScreen; CWindowGc* EPOC_WindowGc; TRequestStatus EPOC_WsEventStatus; TRequestStatus EPOC_RedrawEventStatus; TWsEvent EPOC_WsEvent; TWsRedrawEvent EPOC_RedrawEvent; #ifdef __WINS__ CWsBitmap* EPOC_Bitmap; #endif TBool EPOC_IsWindowFocused; //!!Not used for anything yet! /* Screen hardware frame buffer info */ TBool EPOC_HasFrameBuffer; TInt EPOC_BytesPerPixel; TInt EPOC_BytesPerScanLine; TDisplayMode EPOC_DisplayMode; TSize EPOC_ScreenSize; TUint8* EPOC_FrameBuffer; /* if NULL in HW we can't do direct screen access */ TInt EPOC_ScreenOffset; /* Simulate double screen height */ TBool EPOC_ShrinkedHeight; }; extern "C" { extern void RedrawWindowL(_THIS); }; #endif /* _SDL_epocvideo_h */