Mercurial > sdl-ios-xcode
view src/timer/mint/SDL_vbltimer.S @ 1614:6162b8d921ce
Date: Wed, 29 Mar 2006 17:26:55 +0200 CEST
From: "Fran���is Revol"
Subject: [SDL] BeOS port fix: PrintScreen key crashing
It seems the latest SDL crashes when someone hits the PrtScrn key in
ZETA (BeOS R6), somewhere it gets a negative value as key code (or a
big unsigned maybe ?), and uses it as an index in the keysym table...
I'll investigate the cause for the negative value, but it's always
better to check for bounds correctly when indexing a table. The
attached diff fixes it.
Fran���is Revol
--
Software Architect
yellowTAB GmbH
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 31 Mar 2006 06:16:20 +0000 |
parents | c9b51268668f |
children | eb5e61b72da3 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* * VBL queue routine * * Patrice Mandin */ #define _vbl_queue 0x456 .text .globl _SDL_AtariVblInstall .globl _SDL_AtariVblUninstall /*--- Vector installer ---*/ _SDL_AtariVblInstall: movel sp@(4),my_vector lea _my_vbl,a0 clrw vbl_mutex /* Stop interrupts */ movew #0x2700,sr /* Read vbl_queue pointer */ movel _vbl_queue.w,a1 /* Search a free place */ moveq #7,d0 bcl_search_place: movel (a1),d1 beqs place_found addql #4,a1 dbra d0,bcl_search_place /* Not found */ moveq #1,d0 bras exit_vbl_queue /* Then install ourselves */ place_found: movel a0,(a1) moveq #0,d0 exit_vbl_queue: /* Restart interrupts */ movew #0x2300,sr rts /*--- Vector uninstaller ---*/ _SDL_AtariVblUninstall: movel sp@(4),d0 cmpl my_vector,d0 bnes badvector movel #_my_vbl,d0 /* Stop interrupts */ movew #0x2700,sr /* Read vbl_queue pointer */ movel _vbl_queue.w,a1 /* Search where we are */ moveq #7,d1 bcl2_search_place: cmpl (a1),d0 bnes next_place clrl (a1) moveq #0,d1 next_place: addql #4,a1 dbra d1,bcl2_search_place /* Restart interrupts */ movew #0x2300,sr badvector: rts /*--- Our vbl ---*/ _my_vbl: /* Verify if this is not already running */ tstw vbl_mutex bnes vbl_end notw vbl_mutex moveml d0-d7/a0-a6,sp@- movel my_vector,a0 jsr a0@ moveml sp@+,d0-d7/a0-a6 clrw vbl_mutex vbl_end: rts .data .even .comm vbl_mutex,2*1 .even .comm my_vector,4*1