Mercurial > sdl-ios-xcode
view src/audio/dmedia/SDL_irixaudio.c @ 1614:6162b8d921ce
Date: Wed, 29 Mar 2006 17:26:55 +0200 CEST
From: "Fran���is Revol"
Subject: [SDL] BeOS port fix: PrintScreen key crashing
It seems the latest SDL crashes when someone hits the PrtScrn key in
ZETA (BeOS R6), somewhere it gets a negative value as key code (or a
big unsigned maybe ?), and uses it as an index in the keysym table...
I'll investigate the cause for the negative value, but it's always
better to check for bounds correctly when indexing a table. The
attached diff fixes it.
Fran���is Revol
--
Software Architect
yellowTAB GmbH
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 31 Mar 2006 06:16:20 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb 405a192b68e7 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */ /* patch for IRIX 5 by Georg Schwarz 18/07/2004 */ #include "SDL_timer.h" #include "SDL_audio.h" #include "../SDL_audiomem.h" #include "../SDL_audio_c.h" #include "SDL_irixaudio.h" #ifndef AL_RESOURCE /* as a test whether we use the old IRIX audio libraries */ #define OLD_IRIX_AUDIO #define alClosePort(x) ALcloseport(x) #define alFreeConfig(x) ALfreeconfig(x) #define alGetFillable(x) ALgetfillable(x) #define alNewConfig() ALnewconfig() #define alOpenPort(x,y,z) ALopenport(x,y,z) #define alSetChannels(x,y) ALsetchannels(x,y) #define alSetQueueSize(x,y) ALsetqueuesize(x,y) #define alSetSampFmt(x,y) ALsetsampfmt(x,y) #define alSetWidth(x,y) ALsetwidth(x,y) #endif /* Audio driver functions */ static int AL_OpenAudio(_THIS, SDL_AudioSpec *spec); static void AL_WaitAudio(_THIS); static void AL_PlayAudio(_THIS); static Uint8 *AL_GetAudioBuf(_THIS); static void AL_CloseAudio(_THIS); /* Audio driver bootstrap functions */ static int Audio_Available(void) { return 1; } static void Audio_DeleteDevice(SDL_AudioDevice *device) { SDL_free(device->hidden); SDL_free(device); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); if ( this ) { SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { SDL_free(this); } return(0); } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = AL_OpenAudio; this->WaitAudio = AL_WaitAudio; this->PlayAudio = AL_PlayAudio; this->GetAudioBuf = AL_GetAudioBuf; this->CloseAudio = AL_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap DMEDIA_bootstrap = { "AL", "IRIX DMedia audio", Audio_Available, Audio_CreateDevice }; void static AL_WaitAudio(_THIS) { Sint32 timeleft; timeleft = this->spec.samples - alGetFillable(audio_port); if ( timeleft > 0 ) { timeleft /= (this->spec.freq/1000); SDL_Delay((Uint32)timeleft); } } static void AL_PlayAudio(_THIS) { /* Write the audio data out */ if ( alWriteFrames(audio_port, mixbuf, this->spec.samples) < 0 ) { /* Assume fatal error, for now */ this->enabled = 0; } } static Uint8 *AL_GetAudioBuf(_THIS) { return(mixbuf); } static void AL_CloseAudio(_THIS) { if ( mixbuf != NULL ) { SDL_FreeAudioMem(mixbuf); mixbuf = NULL; } if ( audio_port != NULL ) { alClosePort(audio_port); audio_port = NULL; } } static int AL_OpenAudio(_THIS, SDL_AudioSpec *spec) { ALconfig audio_config; #ifdef OLD_IRIX_AUDIO long audio_param[2]; #else ALpv audio_param; #endif int width; /* Determine the audio parameters from the AudioSpec */ switch ( spec->format & 0xFF ) { case 8: { /* Signed 8 bit audio data */ spec->format = AUDIO_S8; width = AL_SAMPLE_8; } break; case 16: { /* Signed 16 bit audio data */ spec->format = AUDIO_S16MSB; width = AL_SAMPLE_16; } break; default: { SDL_SetError("Unsupported audio format"); return(-1); } } /* Update the fragment size as size in bytes */ SDL_CalculateAudioSpec(spec); /* Set output frequency */ #ifdef OLD_IRIX_AUDIO audio_param[0] = AL_OUTPUT_RATE; audio_param[1] = spec->freq; if( ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0 ) { #else audio_param.param = AL_RATE; audio_param.value.i = spec->freq; if( alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0 ) { #endif SDL_SetError("alSetParams failed"); return(-1); } /* Open the audio port with the requested frequency */ audio_port = NULL; audio_config = alNewConfig(); if ( audio_config && (alSetSampFmt(audio_config, AL_SAMPFMT_TWOSCOMP) >= 0) && (alSetWidth(audio_config, width) >= 0) && (alSetQueueSize(audio_config, spec->samples*2) >= 0) && (alSetChannels(audio_config, spec->channels) >= 0) ) { audio_port = alOpenPort("SDL audio", "w", audio_config); } alFreeConfig(audio_config); if( audio_port == NULL ) { SDL_SetError("Unable to open audio port"); return(-1); } /* Allocate mixing buffer */ mixbuf = (Uint8 *)SDL_AllocAudioMem(spec->size); if ( mixbuf == NULL ) { SDL_OutOfMemory(); return(-1); } SDL_memset(mixbuf, spec->silence, spec->size); /* We're ready to rock and roll. :-) */ return(0); }