Mercurial > sdl-ios-xcode
view src/video/windib/SDL_dibvideo.h @ 908:6104bfff77ba
Date: Mon, 28 Jun 2004 19:58:08 +0900
From: Hayashi Naoyuki
Subject: SDL_types.h - fix for Tru64 MME
The following two problems are fixed.
1. Type of Uint64 is "long long" in SDL_types.h,
but is "long" in mmbasic.h(Tru64 UNIX MME header file).
2. Uint8, Uint16 and Uint32 are redefined
if you compile a file including mmbasic.h and SDL_types.h.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 18 Jul 2004 19:42:03 +0000 |
parents | b8d311d90021 |
children | 86d0d01290ea |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_dibvideo_h #define _SDL_dibvideo_h #include <windows.h> /* Private display data */ struct SDL_PrivateVideoData { HBITMAP screen_bmp; HPALETTE screen_pal; #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ int SDL_nummodes[NUM_MODELISTS]; SDL_Rect **SDL_modelist[NUM_MODELISTS]; }; /* Old variable names */ #define screen_bmp (this->hidden->screen_bmp) #define screen_pal (this->hidden->screen_pal) #define SDL_nummodes (this->hidden->SDL_nummodes) #define SDL_modelist (this->hidden->SDL_modelist) #endif /* _SDL_dibvideo_h */