Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11image.c @ 85:60c7960354e0
Added support for Visual C++ inline keyword
author | Sam Lantinga <slouken@lokigames.com> |
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date | Mon, 02 Jul 2001 00:10:19 +0000 |
parents | 74212992fb08 |
children | eb6b76a95f2d |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdlib.h> #include "SDL_error.h" #include "SDL_endian.h" #include "SDL_x11image_c.h" #if defined(__USLC__) #ifdef HAVE_KSTAT #undef HAVE_KSTAT #endif #include <unistd.h> #endif #ifdef HAVE_KSTAT #include <kstat.h> #endif #ifndef NO_SHARED_MEMORY /* Shared memory information */ extern int XShmQueryExtension(Display *dpy); /* Not in X11 headers */ /* Shared memory error handler routine */ static int shm_error; static int (*X_handler)(Display *, XErrorEvent *) = NULL; static int shm_errhandler(Display *d, XErrorEvent *e) { if ( e->error_code == BadAccess ) { ++shm_error; return(0); } else return(X_handler(d,e)); } #endif /* ! NO_SHARED_MEMORY */ /* Various screen update functions available */ static void X11_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); static void X11_MITSHMUpdate(_THIS, int numrects, SDL_Rect *rects); int X11_SetupImage(_THIS, SDL_Surface *screen) { #ifdef NO_SHARED_MEMORY screen->pixels = malloc(screen->h*screen->pitch); #else /* Allocate shared memory if possible */ if ( use_mitshm ) { shminfo.shmid = shmget(IPC_PRIVATE, screen->h*screen->pitch, IPC_CREAT|0777); if ( shminfo.shmid >= 0 ) { shminfo.shmaddr = (char *)shmat(shminfo.shmid, 0, 0); shminfo.readOnly = False; if ( shminfo.shmaddr != (char *)-1 ) { shm_error = False; X_handler = XSetErrorHandler(shm_errhandler); XShmAttach(SDL_Display, &shminfo); XSync(SDL_Display, True); XSetErrorHandler(X_handler); if ( shm_error == True ) shmdt(shminfo.shmaddr); } else { shm_error = True; } shmctl(shminfo.shmid, IPC_RMID, NULL); } else { shm_error = True; } if ( shm_error == True ) use_mitshm = 0; } if ( use_mitshm ) { screen->pixels = shminfo.shmaddr; } else { screen->pixels = malloc(screen->h*screen->pitch); } #endif /* NO_SHARED_MEMORY */ if ( screen->pixels == NULL ) { SDL_OutOfMemory(); return(-1); } #ifdef NO_SHARED_MEMORY { int bpp = screen->format->BytesPerPixel; SDL_Ximage = XCreateImage(SDL_Display, SDL_Visual, this->hidden->depth, ZPixmap, 0, (char *)screen->pixels, screen->w, screen->h, (bpp == 3) ? 32 : bpp * 8, 0); } #else if ( use_mitshm ) { SDL_Ximage = XShmCreateImage(SDL_Display, SDL_Visual, this->hidden->depth, ZPixmap, shminfo.shmaddr, &shminfo, screen->w, screen->h); } else { int bpp = screen->format->BytesPerPixel; SDL_Ximage = XCreateImage(SDL_Display, SDL_Visual, this->hidden->depth, ZPixmap, 0, (char *)screen->pixels, screen->w, screen->h, (bpp == 3) ? 32 : bpp * 8, 0); } #endif /* NO_SHARED_MEMORY */ if ( SDL_Ximage == NULL ) { SDL_SetError("Couldn't create XImage"); #ifndef NO_SHARED_MEMORY if ( use_mitshm ) { XShmDetach(SDL_Display, &shminfo); XSync(SDL_Display, False); shmdt(shminfo.shmaddr); screen->pixels = NULL; } #endif /* ! NO_SHARED_MEMORY */ return(-1); } screen->pitch = SDL_Ximage->bytes_per_line; /* Determine what blit function to use */ #ifdef NO_SHARED_MEMORY this->UpdateRects = X11_NormalUpdate; #else if ( use_mitshm ) { this->UpdateRects = X11_MITSHMUpdate; } else { this->UpdateRects = X11_NormalUpdate; } #endif return(0); } void X11_DestroyImage(_THIS, SDL_Surface *screen) { if ( SDL_Ximage ) { XDestroyImage(SDL_Ximage); #ifndef NO_SHARED_MEMORY if ( use_mitshm ) { XShmDetach(SDL_Display, &shminfo); XSync(SDL_Display, False); shmdt(shminfo.shmaddr); } #endif /* ! NO_SHARED_MEMORY */ SDL_Ximage = NULL; } if ( screen ) { screen->pixels = NULL; } } /* This is a hack to see whether this system has more than 1 CPU */ static int num_CPU(void) { static int num_cpus = 0; if(!num_cpus) { #ifdef linux char line[BUFSIZ]; FILE *pstat = fopen("/proc/stat", "r"); if ( pstat ) { while ( fgets(line, sizeof(line), pstat) ) { if (memcmp(line, "cpu", 3) == 0 && line[3] != ' ') { ++num_cpus; } } fclose(pstat); } #elif defined(HAVE_KSTAT) kstat_ctl_t *kc = kstat_open(); kstat_t *ks; kstat_named_t *kn; if(kc) { if((ks = kstat_lookup(kc, "unix", -1, "system_misc")) && kstat_read(kc, ks, NULL) != -1 && (kn = kstat_data_lookup(ks, "ncpus"))) #ifdef KSTAT_DATA_UINT32 num_cpus = kn->value.ui32; #else num_cpus = kn->value.ul; /* needed in solaris <2.6 */ #endif kstat_close(kc); } #elif defined(__USLC__) num_cpus = (int)sysconf(_SC_NPROCESSORS_CONF); #endif if ( num_cpus <= 0 ) { num_cpus = 1; } } return num_cpus; } int X11_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags) { int retval; X11_DestroyImage(this, screen); if ( flags & SDL_OPENGL ) { /* No image when using GL */ retval = 0; } else { retval = X11_SetupImage(this, screen); /* We support asynchronous blitting on the display */ if ( flags & SDL_ASYNCBLIT ) { /* This is actually slower on single-CPU systems, probably because of CPU contention between the X server and the application. Note: Is this still true with XFree86 4.0? */ if ( num_CPU() > 1 ) { screen->flags |= SDL_ASYNCBLIT; } } } return(retval); } /* We don't actually allow hardware surfaces other than the main one */ int X11_AllocHWSurface(_THIS, SDL_Surface *surface) { return(-1); } void X11_FreeHWSurface(_THIS, SDL_Surface *surface) { return; } int X11_LockHWSurface(_THIS, SDL_Surface *surface) { if ( (surface == SDL_VideoSurface) && blit_queued ) { XSync(GFX_Display, False); blit_queued = 0; } return(0); } void X11_UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } int X11_FlipHWSurface(_THIS, SDL_Surface *surface) { return(0); } /* Byte-swap the pixels in the display image */ static void X11_SwapAllPixels(SDL_Surface *screen) { int x, y; switch (screen->format->BytesPerPixel) { case 2: { Uint16 *spot; for ( y=0; y<screen->h; ++y ) { spot = (Uint16 *) ((Uint8 *)screen->pixels + y * screen->pitch); for ( x=0; x<screen->w; ++x, ++spot ) { *spot = SDL_Swap16(*spot); } } } break; case 4: { Uint32 *spot; for ( y=0; y<screen->h; ++y ) { spot = (Uint32 *) ((Uint8 *)screen->pixels + y * screen->pitch); for ( x=0; x<screen->w; ++x, ++spot ) { *spot = SDL_Swap32(*spot); } } } break; default: /* should never get here */ break; } } static void X11_SwapPixels(SDL_Surface *screen, SDL_Rect *rect) { int x, minx, maxx; int y, miny, maxy; switch (screen->format->BytesPerPixel) { case 2: { Uint16 *spot; minx = rect->x; maxx = rect->x + rect->w; miny = rect->y; maxy = rect->y + rect->h; for ( y=miny; y<maxy; ++y ) { spot = (Uint16 *) ((Uint8 *)screen->pixels + y * screen->pitch + minx * 2); for ( x=minx; x<maxx; ++x, ++spot ) { *spot = SDL_Swap16(*spot); } } } break; case 4: { Uint32 *spot; minx = rect->x; maxx = rect->x + rect->w; miny = rect->y; maxy = rect->y + rect->h; for ( y=miny; y<maxy; ++y ) { spot = (Uint32 *) ((Uint8 *)screen->pixels + y * screen->pitch + minx * 4); for ( x=minx; x<maxx; ++x, ++spot ) { *spot = SDL_Swap32(*spot); } } } break; default: /* should never get here */ break; } } static void X11_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) { int i; /* Check for endian-swapped X server, swap if necessary (VERY slow!) */ if ( swap_pixels && ((this->screen->format->BytesPerPixel%2) == 0) ) { for ( i=0; i<numrects; ++i ) { if ( ! rects[i].w ) { /* Clipped? */ continue; } X11_SwapPixels(this->screen, rects + i); XPutImage(GFX_Display, SDL_Window, SDL_GC, SDL_Ximage, rects[i].x, rects[i].y, rects[i].x, rects[i].y, rects[i].w, rects[i].h); X11_SwapPixels(this->screen, rects + i); } } else { for ( i=0; i<numrects; ++i ) { if ( ! rects[i].w ) { /* Clipped? */ continue; } XPutImage(GFX_Display, SDL_Window, SDL_GC, SDL_Ximage, rects[i].x, rects[i].y, rects[i].x, rects[i].y, rects[i].w, rects[i].h); } } if ( SDL_VideoSurface->flags & SDL_ASYNCBLIT ) { XFlush(GFX_Display); ++blit_queued; } else { XSync(GFX_Display, False); } } static void X11_MITSHMUpdate(_THIS, int numrects, SDL_Rect *rects) { #ifndef NO_SHARED_MEMORY int i; for ( i=0; i<numrects; ++i ) { if ( ! rects[i].w ) { /* Clipped? */ continue; } XShmPutImage(GFX_Display, SDL_Window, SDL_GC, SDL_Ximage, rects[i].x, rects[i].y, rects[i].x, rects[i].y, rects[i].w, rects[i].h, False); } if ( SDL_VideoSurface->flags & SDL_ASYNCBLIT ) { XFlush(GFX_Display); ++blit_queued; } else { XSync(GFX_Display, False); } #endif /* ! NO_SHARED_MEMORY */ } /* There's a problem with the automatic refreshing of the display. Even though the XVideo code uses the GFX_Display to update the video memory, it appears that updating the window asynchronously from a different thread will cause "blackouts" of the window. This is a sort of a hacked workaround for the problem. */ static int enable_autorefresh = 1; void X11_DisableAutoRefresh(_THIS) { --enable_autorefresh; } void X11_EnableAutoRefresh(_THIS) { ++enable_autorefresh; } void X11_RefreshDisplay(_THIS) { /* Don't refresh a display that doesn't have an image (like GL) */ if ( ! SDL_Ximage || (enable_autorefresh <= 0) ) { return; } #ifndef NO_SHARED_MEMORY if ( this->UpdateRects == X11_MITSHMUpdate ) { XShmPutImage(SDL_Display, SDL_Window, SDL_GC, SDL_Ximage, 0, 0, 0, 0, this->screen->w, this->screen->h, False); } else { #else { #endif /* ! NO_SHARED_MEMORY */ /* Check for endian-swapped X server, swap if necessary */ if ( swap_pixels && ((this->screen->format->BytesPerPixel%2) == 0) ) { X11_SwapAllPixels(this->screen); XPutImage(SDL_Display, SDL_Window, SDL_GC, SDL_Ximage, 0, 0, 0, 0, this->screen->w, this->screen->h); X11_SwapAllPixels(this->screen); } else { XPutImage(SDL_Display, SDL_Window, SDL_GC, SDL_Ximage, 0, 0, 0, 0, this->screen->w, this->screen->h); } } XSync(SDL_Display, False); }