view docs/man3/SDL_DisplayYUVOverlay.3 @ 85:60c7960354e0

Added support for Visual C++ inline keyword
author Sam Lantinga <slouken@lokigames.com>
date Mon, 02 Jul 2001 00:10:19 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
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line source

.TH "SDL_DisplayYUVOverlay" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_DisplayYUVOverlay\- Blit the overlay to the display
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_DisplayYUVOverlay\fP\fR(\fBSDL_Overlay *overlay, SDL_Rect *dstrect\fR);
.SH "DESCRIPTION"
.PP
Blit the \fBoverlay\fR to the surface specified when it was \fIcreated\fR\&. The \fI\fBSDL_Rect\fR\fR structure, \fBdstrect\fR, specifies the position and size of the destination\&. If the \fBdstrect\fR is a larger or smaller than the overlay then the overlay will be scaled, this is optimized for 2x scaling\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Overlay\fR\fR, \fI\fBSDL_CreateYUVOverlay\fP\fR
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41