view CREDITS @ 85:60c7960354e0

Added support for Visual C++ inline keyword
author Sam Lantinga <slouken@lokigames.com>
date Mon, 02 Jul 2001 00:10:19 +0000
parents 74212992fb08
children 9841293e9e86
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Simple DirectMedia Layer CREDITS
Thanks to everyone who made this possible, including:

* Cliff Matthews, for giving me a reason to start this project. :)
 -- Executor rocks!  *grin*

* Scott Call, for making a home for SDL on the 'Net, Thanks! :)

* Michael Samuel and Loki Entertainment Software, for the SDL mailing list

* Patrick Trainor and Jim Boucher, for the QNX Neutrino port

* Gabriele Greco, for the Amiga port

* Stan Shebs, for the initial MacOS X port

* Carsten Griwodz for the AIX port

* Mattias Engdegerd, for help with the Solaris port and lots of other code

* Kent B Mein, for a place to do the IRIX port

* Ash, for a place to do the OSF/1 Alpha port

* David Sowsy, for help with the BeOS port

* Max Watson, Matt Slot, and Kyle for help with the MacOS port

* Jon Taylor for the GGI front-end

* Paulus Esterhazy, for the Visual C++ testing and libraries

* Brenda Tantzen, for Metrowerks CodeWarrior on MacOS

* Chris Nentwich, for the Hermes assembly blitters

* Michael Vance and Jim Kutter for the X11 OpenGL support

* Peter Wiklund, for the 1998 winning SDL logo,
  and Arto Hamara, Steven Wong, and Kent Mein for other logo entries.

* Stephane Peter, for the AAlib front-end and multi-threaded timer idea.

 And a big hand to everyone else who gave me appreciation, advice,
 and suggestions, especially the good folks on the SDL mailing list.

THANKS! :)

  -- Sam Lantinga			<slouken@libsdl.org>